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Recommended Items
Runes: Standard (Hybrid/Enchanter)
1
2
3
Sorcery
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
3
4
Heal
Flash
Heal
Items
Ability Order Standard Leveling (Q > W > E)
Absolution (PASSIVE)
Senna Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Blitzcrank
Ashe
Ideal
Strong
Ok
Low
None
Ashe
x Abilities x Tips & Tricks |
x Runes x Items |
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ABSORTION (Passive): When units die near ![]() |
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Piercing Darkness (Q): ![]() |
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Last Embrace (W): ![]() |
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Curse Of The Black Mist (E): ![]() |
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Dawning Shadow (R): ![]() |
Standard Leveling
This leveling will be your typical skill leveling. You max
Piercing Darkness because it's your main damage (besides auto attack), then
Last Embrace; its root duration increases, and finally
Curse of the Black Mist, because maximizing this ability only gives you more camouflage duration



FLASH
![]() Always use this spell, it is the most useful for escaping from complicated situations or for engage. |
HEAL
![]() This is my favorite spell when your adc is using another one, if he doesn't want to change his ![]() |
IGNITE
![]() This spell is very good against teams that have a lot of healing, like ![]() ![]() ![]() ![]() |
BARRIER
![]() It is not one of my favorites, but in some situations it is useful. I recommend to use it against aggressive bot lane, such as ![]() ![]() ![]() |
EXHAUST
![]() For me this is the second best secondary spell you can take, it is very useful against many champions and even more vs. assassins. |
Hybrid/Enchanter
![]() ![]() ![]() ![]() ![]() |
Survivability
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Damage
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CORE
![]() Probably best item for Senna right now. Good damage for herself and really good for helping her teammates to cause more damage, also providing health for survability and ability haste to spam Q's. |
![]() Really good item for dealing more damage in early teamfights, also providing boost to your healing and shielding ( ![]() ![]() |
![]() One of my favorites. It's great for teamfights and smaller skirmishes with a teammate, offering even more healing, shielding, and additional ability haste to enhance your support capabilities. |
SITUATIONAL
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Rapid Firecannon This item has a very good synergy with ![]() ![]() ![]() ![]() ![]() ![]() |
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Phantom Dancer This item stands out due to its stats, offering three pretty well for Senna, attack speed, critics and ton of movement speed. Go for it for more damage and reduced ![]() |
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Dawncore Personally this item feels kinda strange. I would only go for it if my teammates are already dealing significant damage and I've purchased ![]() ![]() |
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Navori Quickblades This item reduces the cooldown of your abilities when you attack, it is really good to spam ![]() ![]() |
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Blade of the Ruined King Since you can't build ![]() ![]() ![]() |
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Chempunk Chainsword You know, apply grievous wounds; great against healing champions. ![]() |
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Serpent's Fang This item is rarely used, but it is very powerful thanks to its shield reduction passive, vs. peel supports such as ![]() ![]() ![]() |
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Runaan's Hurricane A solid pick due to its stats. I go for it against melee team compositions, it helps you kill frontline faster thanks to the passive. |
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Infinity Edge Risky option due to its cost, but really nice increase in damage, if you feel like the only sourse of damage on your team, or you have a lot of gold, go for it. |
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Youmuu's Ghostblade Not really good due to Senna's lethality nerf, but may work against squishy enemies. The active and passive of movement speed provide a decent way of survability. |
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Edge of Night This item will help you to avoid cc and not to get picked up. I recommend it against ![]() ![]() ![]() ![]() |
BOOTS
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Boots of Swiftness These boots are the best in general, they allow you to kite more easily, counteracting her slow auto attacks |
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Mercury's Treads It is a great help in any build, it gives you more magic resistance and tenacity to shorten the duration of cc. |
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Plated Steelcaps As ![]() |
Souls Drop Ratio
This is one of the most important things to know when playing

- Epic Monsters (Drakes, Herald and Baron) = 100% ➡ 2 Souls
- Enemy Kill = 100% ➡ 1 Soul
- Large Monsters (Red, Blue, Big Wolf, Big Raptor and Big Krug) = 100% ➡ 1 Soul
- Large Minions (Cannon and Super minion) that
Senna doesn't kill = 100% ➡ 1 Soul
- Small Minions (Melee and Caster) that
Senna doesn't kill = 28% ➡ 1 Soul
- Small Monsters (Small Wolf, Small Raptor and Small Krug) that
Senna doesn't kill= 28% ➡ 1 Soul
- Any Minion and Small Monster that
Senna kill = 8.4% ➡ 1 Soul
So... if you are alone in lane and no one can farm the wave you should farm all the minions, unless you have the support item penalty.

Q Range
The range of



Ward + Q (Enemies)
As well as allies, you can throw

Ward + Q (Tower)
You can also use ward +

Ward + Q (Drake)
And to steal drake from outside the pit too.
Vision Plant + Q (Drake)
Also to steal drake you can use the vision plant with

Q Cooldown
For each auto attack that



Instant Root

W + Flash
You can extend the range of


E Entry
Although it may not seem like it,


Video from Senna's Champion Spotlight (I have no friends to record it)
R to objetives
You can't steal objectives with

R to souls
With the R you can grab the souls from the floor. This is not useful but I think it's important to know to learn the 100% of the champion.
I hope this guide has helped you to improve your

Thanks for reading and good luck in your games.
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