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[13.12] Babyyspace's Thresh Guide For Pro's And Beginners! (Runes, Items, Tips 'n' Tricks & More!)






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Recommended Items
Runes: Main Runes
+8 Ability Haste
+6 Armor
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order R > Q > E > W
Damnation (PASSIVE)
Thresh Passive Ability
Champion Build Guide


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Enemy Champions, large Minion & large Monster that die near Thresh drop a Soul that lasts for 8 seconds. Epic monsters drop 2 Souls while lesser minions and monsters have a 33.3% chance to drop a Soul. For each soul picked up Thresh gains 1 ability power & 1 bonus armor. Thresh automatically collects Souls near him or a placed Dark Passage.(Thresh's armor does not increase per level)

Thresh throws out a scythe in the target direction,he is unable to move or attack while it is in flight.
The scythe catches the first enemy hit, it deals magic damage, stuns and reveal them for 1.5 seconds. It will also reduce Death Sentence's current cooldown by 2 seconds. Thresh will also mark the target hit for 1.5 seconds during this he is unable to use basic attacks, and is slowed by 20% for 1 second.
While the target is stunned, Thresh pulls twice over 0.8 seconds, pulling the target a short distance with each tug. After 0.5 seconds of hitting an enemy or instantly after hitting a minion or monster, Thresh can recast the ability while the target is Shackled, which will cause him to stop pulling.

Thresh dashes to the Shackled enemy, becoming able to attack again upon arrival. He can cast Dark Passage and Flay during the dash.

Thresh throws his lantern to the target location over 0.5 seconds, lasting for 6 seconds while he remains nearby and granting sight of its surroundings. If Thresh moves too far away from the lantern, it returns back to him immediately.
Thresh and the first allied champion to come near the lantern are granted a shield for 4 seconds. An ally can select the lantern while in proximity of it, dashing to Thresh and gaining the shield.
An ally cannot select the lantern while immobilized, grounded, or silenced. The lantern will not expire from Thresh moving too far away if he is dashing with Deathly Leap.

Thresh's basic attacks are empowered deoebnding on the time since last using Flay along with damage equal to the number of souls he has collected giving 1.5 attack damage per soul.
Thresh sweeps his chain along the ground starting behind him moving towards the targeted location. Enemies hit are damaged, knocked in the target direction & slowed.

Thresh causes a pentagon of walls around him that last for 5 seconds each. A wall will break upon a enemy making contact with it this will deal damage and slow them by 99% for 2 seconds
Enemies that break a wall can not do so again for 1 second, if they do so they will deal no damage and slow for only 1 second.

This is the best build on Thresh and the traditional way to build him, it will give him the most health, armour and magic resistance allowing you to utilze your kit the best. If you team does not have a tank this is the best option.
Ability Power Build

This build is all about damage, you will not be able to play tank and will have to play a lot safer though you will be able to solo kill most people on the enemy team. This build has carry potential though leaves you very squishy.
Situational Items





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