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Recommended Items
Runes: personal runes
1
2
3
Precision
Resolve
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
normal spells
Flash
Ignite
Items
Ability Order Support ideal
Runic Blade (PASSIVE)
Riven Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Brand
hurts a ton while poking
Jhin
i never lost a lane with jhin
Ideal
Strong
Ok
Low
None
Jhin
i never lost a lane with jhin
Champion Build Guide
introduction
THIS GUIDE IS NOWHERE FINISHED I'M TRYING TO KEEP IT AS UPDATED AS POSSIBLE
and with that said please don't take this guide seriously and play it on ranked this is just for fun and keep in mind that a lot of people will get mad at you for not playing a proper support champion
I'm a plat support/top lane player I can say that I'm pretty good as the support and better whenever I play decent off-meta stuff most people won't like you having riven as support and probably will dodge but if you get into a game RIVEN SUPPORT is almost too good
talk with your ADC if they start poking you too much both of you go all in if you get poked a lot you'll lose so you have to engage at some point you have a pretty good all in potential so use it
Threats-
every champion who can perma stun you, you'll instantly die
champions that can poke you from afar
Synergies-
any champion who can make use of your double stun and great all-in potential
you'll need to be safer if you don't trust in yourself but if you do feel free to deal some damage to the enemy team (use your q to go in w to stun and e to get out)
and with that said please don't take this guide seriously and play it on ranked this is just for fun and keep in mind that a lot of people will get mad at you for not playing a proper support champion
I'm a plat support/top lane player I can say that I'm pretty good as the support and better whenever I play decent off-meta stuff most people won't like you having riven as support and probably will dodge but if you get into a game RIVEN SUPPORT is almost too good
talk with your ADC if they start poking you too much both of you go all in if you get poked a lot you'll lose so you have to engage at some point you have a pretty good all in potential so use it
Threats-
every champion who can perma stun you, you'll instantly die
champions that can poke you from afar
Synergies-
any champion who can make use of your double stun and great all-in potential
you'll need to be safer if you don't trust in yourself but if you do feel free to deal some damage to the enemy team (use your q to go in w to stun and e to get out)
riven
Runic Blade is Riven's passive which gives your next auto attack bonus damage every time you cast an ability, stacking up to 3 auto attacks. You can abuse this by using the Broken Wings + AA + Broken Wings + AA + Broken Wings + AA.
Broken Wings is Riven's first ability in which she dashes in the direction she is facing or the target that you have your cursor in, dealing physical damage to anyone in range of the dash. This can be reactivated within the next 4 seconds.
Broken Wings 2nd cast is equal to 1st cast.
Broken Wings 3rd cast is a bit longer than the 1st and 2nd, but knocks up enemies around her and has more range. This can also be used to jump over most of the walls in the game, known as "wall hops".
Tip: Broken Wings Cooldown starts counting on the first cast, which means you can cast Broken Wings, wait 3.90 seconds, cast Broken Wings and wait another 3.90 seconds, and then you can engage with your 3rd cast, and you'll have your 1st cast up again if you have at least 35% CDR.
Ki Burst is Riven's second ability in which she stuns everyone around her for 0.75 seconds, dealing damage.
Tip: You can use Ki Burst to stop abilities like Rammus Powerball or Camille Hookshot
Valor is Riven's third ability in which she dashes towards the cursor direction, getting a shield for 1.5 seconds.
Tip: Valor cancels any of Riven animations, which means it's your base ability to combo, the most common one is the double cast, which consists of Valor + AA + Ki Burst + Broken Wings.
Blade of the Exile is Riven's ultimate ability in which she empowers her sword gaining (20% AD) bonus attack damage,75 range on auto-attacks and some range on Ki Burst and Broken Wings for 15 seconds. Then she activates it again to cast Wind Slash doing damage in a cone where she casts it, lower hp enemies take more damage.
Broken Wings is Riven's first ability in which she dashes in the direction she is facing or the target that you have your cursor in, dealing physical damage to anyone in range of the dash. This can be reactivated within the next 4 seconds.
Broken Wings 2nd cast is equal to 1st cast.
Broken Wings 3rd cast is a bit longer than the 1st and 2nd, but knocks up enemies around her and has more range. This can also be used to jump over most of the walls in the game, known as "wall hops".
Tip: Broken Wings Cooldown starts counting on the first cast, which means you can cast Broken Wings, wait 3.90 seconds, cast Broken Wings and wait another 3.90 seconds, and then you can engage with your 3rd cast, and you'll have your 1st cast up again if you have at least 35% CDR.
Ki Burst is Riven's second ability in which she stuns everyone around her for 0.75 seconds, dealing damage.
Tip: You can use Ki Burst to stop abilities like Rammus Powerball or Camille Hookshot
Valor is Riven's third ability in which she dashes towards the cursor direction, getting a shield for 1.5 seconds.
Tip: Valor cancels any of Riven animations, which means it's your base ability to combo, the most common one is the double cast, which consists of Valor + AA + Ki Burst + Broken Wings.
Blade of the Exile is Riven's ultimate ability in which she empowers her sword gaining (20% AD) bonus attack damage,75 range on auto-attacks and some range on Ki Burst and Broken Wings for 15 seconds. Then she activates it again to cast Wind Slash doing damage in a cone where she casts it, lower hp enemies take more damage.
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