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Azir Build Guide by FrostbiteMW

Middle [13.9] [Master] Free Elo Azir Guide

Middle [13.9] [Master] Free Elo Azir Guide

Updated on May 7, 2023
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League of Legends Build Guide Author FrostbiteMW Build Guide By FrostbiteMW 373 44 816,149 Views 12 Comments
373 44 816,149 Views 12 Comments League of Legends Build Guide Author FrostbiteMW Azir Build Guide By FrostbiteMW Updated on May 7, 2023
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Runes: Outrange / Gold Generator (vs low range in lane)

1 2 3
Inspiration
First Strike
Magical Footwear
Biscuit Delivery
Cosmic Insight

Sorcery
Manaflow Band
Transcendence
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

1 2 3 4
Standard (95% of all games)
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[13.9] [Master] Free Elo Azir Guide

By FrostbiteMW
Introduction
Hey, I'm FFrostbite and this guide is about my Azir ! Im a high elo EUW streamer and player, often sitting in mid master. I've played hundreds of games as Azir and always perform well!
In this guide I'm gonna show you how to play him to climb easily in SoloQ! Azir is a super strong midlaner who is hard to master but has insane potential once you know what to do.



These are my stats in Season 12 on one of my master accounts


You can find me streaming at my TWITCH CHANNEL. Ask questions if you have any!
Pro and Con

Pros


Good Waveclear
Long Range Poke
Consistent Damage
Big Playmaking Potential with R
One of the Best Lategame In League
Good Escape

Cons


Squishy
Hard Champion - needs practice
Weak vs Hard CC
Bad vs High Range Poke
Needs some time to scale
Dead if you have bad positioning
Abilities


| Passive - Shurima's Legacy |
Azir can resurrect a turret every 180 seconds. The turret deals an additional 15% ability power as physical damage but disintegrates over 60 seconds.

| Q - Conquering Sands |
Azir orders all Sand Soldiers to an area, dealing magic damage to enemies they pass through and slowing them by 25% for 1 second.

| W - Arise! |
Passive: Azir gains attack speed. Upon having 3 or more Sand Soldiers, he gains additional attack speed for 5 seconds.

Active: Azir summons a Sand Soldier for 10 seconds. When Azir attacks an enemy near a Sand Soldier, he instead orders the soldiers to stab, dealing magic damage in their direction.

This ability has 2 charges.

| E - Shifting Sands |
Azir grants himself a shield for 1.5 seconds and dashes to one of his Sand Soldiers, dealing magic damage to enemies he passes through.

If Azir hits an enemy champion, he stops and gains a Sand Soldier charge.

| R - Emperor's Divide |
Azir summons a wall of armored soldiers that charges forward, knocking back enemies and dealing magic damage. The soldiers remain, blocking enemy paths for 5 seconds.
Combos
Basic Poke Combo

Arise! > Conquering Sands > Autoattacks

-video credit DravensBukkake

Basic Poke Combo, you will use this as often as possible in lane to harass the enemy laner or to clear minions.





Gap Close Poke

Arise! > Shifting Sands > Pause > Conquering Sands > Autoattacks

-video credit DravensBukkake

Is used to gap close and trade with the enemy laner. The shield helps you while trading.





Slow Drift (for noobs)

Arise! > Conquering Sands > Shifting Sands

-video credit DravensBukkake

Slow Drift, not really a useful combo - only use it if you cant use the fast drift combo yet.





Fast Drift

Arise! > Shifting Sands > Conquering Sands

-video credit DravensBukkake

Fast Drift. Is one of your most used combos since its the fastest way for you to move. It is used to escape through walls, engage with ulti or to reposition.
Most efficient way is if you use your Q as late as possible before connecting to your soldier.




MORE ADVANCED COMBOS





Shurima Shuffle

Arise! > Shifting Sands > Conquering Sands > Emperor's Divide

-video credit DravensBukkake

Iconic Azir Engage/Playmaking tool. Use it when your jungler ganks, to start teamfights or end teamfights.
Be careful when using it since enemys can flash the ult and you will be left standing alone in the enemy team - best way to use it is when you have Zhonya's Hourglass.





Shurima Shuffle + Flash

Arise! > Shifting Sands > Conquering Sands > Flash > Emperor's Divide

-video credit DravensBukkake

Big Engage Tool. Use it to make sure that you will hit enemys with your R (predicting their flashes) or if they are just out of range.
Only go for this if youre sure to hit 3+ people though or if you hit major carries, since blowing your Flash for only 1 or 2 enemys isnt worth.




Revenant Shuffle

Arise! > Shifting Sands > Emperor's Divide > Conquering Sands

-video credit DravensBukkake

The hardest Azir Combo to pull off. Try it in practice tool, hitting it in a real game is still rough tho. It is super risky since its hard to pull off and can fail easily but if it works its the best way to engage and it just looks insane.[/cente
General Playstyle
IN LANE

In super early lane you want to match the push speed of your enemy. Dont use your abilities too much since you can run out of mana quickly. Try to chill in early game and farm.
Poke the enemy in lane since you outrange most champions. Use your basic poke combo to harass him.
Try to back at around 1300g for Lost Chapter, also dont forget to buy control wards.

If your jungler ganks try to dash into and hit the enemy with your E Shifting Sands since it will slow them. - Often its best to just farm early game though since its when youre the weakest.






MID GAME

After laning phase you can go to the sidelane and continue farming while your botlane/jgl stays midlane. If you have Teleport you can always join your team for teamfights - if you dont have it always be rdy to join them!
Azir is super good in the sidelane since he is hard to face 1v1. Continue gaining experience and farm there to get even stronger. When pushing try to make use of your passive near dead turrets when you are about to be ganked 2v1.

In teamfights you want to stay safe and fight front to back. Your main goal is to survive and slowly kill anything thats infront of you.
The biggest mistake alot of Azir players do is overforce some big Shurima Shuffle play at the start of the fight which kills them - this is not ideal.
The best way to use your ulti is mid-teamfight when alot of enemys are low already, a good ulti can decide teamfights here.






LATE GAME

In late game you can be the gamechanger. Azir is one of the best lategame champions since you have constant DPS and low spell CD while also having an escape and peel.
Try to stay grouped with your team and go for 5v5 teamfights since thats your strength.
As usual fight front to back and dont go for not needed Shurima Shuffle plays! If the enemys decide to collapse on you try to use your Ultimate in a defensive way to protect you by just ulting them away.

If you really see an opportunity to go in and start a fight with Shurima Shuffle please only do so if you have Stopwatch or Zhonya's Hourglass.






IN GENERAL

Play safe early game!
Fight front to back in teamfights!
Only go in for a Shurima Shuffle when its safe!
Be a backbone and major carry in teamfights!
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[13.9] [Master] Free Elo Azir Guide

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