(Start E/W) You can use your E to pull him into you and make him miss his Q1 or Q2. Your W blocks most of his Q3 damage if you manage to do it right. His AA Passive can help him sustain better in lane than you. Try to abuse him lvl 1-3. Anti-heal will be very much needed if you want to have a chance to kill him post 6. You need to rush Botrk or he will statcheck you no matter what item you buy if you are not ahead.
Fiora
(Start W/E) Rush Botrk. Try to bait her W by aggressively walking close to her or delay your W when you get to low HP. She can also slow your AA's and Ms with her W and run you down. You win early but you get outscaled like crazy. Even if she is behind she will keep trying to stay sidelane and kill your base.
Gangplank
(Start W) Rush Plated Steel Caps, try to contest his Barrels if you want to trade with him. He will eventually outscale you if you don't punish him early. Expect his Ult to be thrown when you are doing objectives or in teamfights. Randuin's Omen or Dead Man's Plate are recommended.
Jayce
(Start W) Insanely anti-fun matchup, rush Plated Steel Caps. He will out trade you in almost any way if he knows how to play. Once you reach lvl 6 use your Ult to cancel his E Hammer knockback.
Renekton
(Start W/E) You kinda beat him early lvl 1 but he will out trade and out heal most of your damage. He can break your W shield, point and click stun you and dash away. Worthy Perma ban. Hob as keystone is also an option if you REALLY want to win early because it will get outscaled hard if you don't use your lvl 1 to the fullest.
Vayne
(Start W) Worthy Perma ban, Take Tp/ghost. You can kill her if you let the wave crash and flash Ult her into tower. Take Oracles lens and you will spot her invis position. She can kill you even if you are objectively better so don't even try to trade in this matchup if the player is using 1% of their brain.
Poppy
(Start E). Dodge her Q and don't stay close to walls. Very important to dodge her grasp + shield AA. Use your ult to block her ult. She will outscale you if you don't use your early agency. She also has a very obnoxious trading pattern with virtually no counterplay (E + Q + W).
Camille
(Start W/E) Use you E if she uses her W. Your E or Ult can be used to cancel her E dash. She can dodge your W with her Ult. She will eventually outscale you if you don't get Botrk. Don't short trade when her passive is up, otherwise you are going to lose the trade.
Jax
(Start E/W) At lvl 1 use your E to stun him in the minion wave if he engages with his E. You need to play around your minion wave and predict his moves. He is useless without his E so bait it if you have Stridebreaker because you can walk around him if you activate it. He will outscale you no matter what.
Mordekaiser
(Start W) You can easily kill him lvl 1-3. If you didn't mange to kill him early, you've just lost the lane. He can also block your W damage with his W. He will stack a lot of armor and make your AA useless against him. He outscales you even if you are ahead due to his stat check nature with is Ult.
Illaoi
(Start W/E) You can beat her early but very hard due to her W spam and tentacles. Always dodge her Q by walking in a 90° angle and stand behind your minions to avoid her E. She will probably get her first item before you since her Q one shots the caster minions around lvl 5 and she has prio in this matchup.
Sett
"You swing on the boss? You better not miss."
Alistar
(Start E) Free lane, he can't kill you and you can't either if he's playing safe. He will constantly look to stun you and push you under his tower or setup ganks for his jungler. Freeze the wave to make him suffer. His Ult makes him unkillable in a teamfight.
Heimerdinger
(start W/E) You can use his turrets to stun him. Second wind + Doran's Shield much needed. Dodge his stun grenade and run him down. He has potential to burst you but not enough to kill you.
Nasus
(Start E) You beat him early but you won't be able to find any opportunities to punish him because of his W. Try to freeze the wave close to your tower so he can't stack up. Even if you played correctly he can space you out and spam you with his W until you are in kill range and he will just run you down. Rush Antiheal and Plated Steelcaps so you don't get bonked to death by his Q. He also out sustains you if he has Fleet.
Singed
(Start E/W) Take ghost and take advantage if he is overextending. Good Singed players will play around their towers and will kill if if you don't position well. He will proxy all game.
Cho'Gath
(Start W/E) He can out trade you if he hits his W + Q + E combo. You can rush botrk if you feel like your AA's don't do damage. You can also block his R with your W shield. You win every teamfight if you Ult him into the enemy team.
Garen
(Start E/W) Rush Strikebreaker for MS and try to bait his Q, he can also block most of your W damage with his W. He does outscale you but don't itemize for you W damage. Botrk and BC are very good into him.
Akali
(Start W) Dodge her Q, then use your Q MS to catch up to her. She has a ton of mobility but you can still deal with her if you position well. Grasp or Fleet may be needed.
Kayn
(Start W/E) Decent matchup even after lvl 6 if you managed your early game well. You can pull him if he tries to go through walls. He can out trade you with Q + W combo. His Ult dodges you W.
Kayle
(Start E/W) Take ghost. You can cheese her early and win lane. Try to use the top brushes to avoid poke damage. After Strikebreaker she can't do anything to you. Mid to late game you get hard outscaled by her no matter what.
Irelia
(Start E/W) Try to get prio at lvl 1 by zoning her off the first wave. She has a ton of dashes so try to secure your W with E. Back off if she has max stacks on her passive and if she engages you should be able to trade equal health. You can run her down if she doesn't respect your early agency.
Malphite
(Start W) Take Grasp and suffer under your turret. He will out damage you in any way if you try to trade for more then 2 seconds. He can go with no runes and still kill you past 6. Abuse him early for lane prio. Black Cleaver is good but it's irrelevant against him early.
Olaf
(Start W) Dodge his Q's. You can easily kill him by AA and using E + W combo after tanking his damage. After 6 try to use W + Flash because you can't CC him and he will most likely kill you depending on his runes. He outscales you.
Sejuani
(Start W/E) You beat her early but you will be forced to buy Botrk or BC, she has potential to kill you or CC chain you for her team. Abuse your early lane strength and disengage from her E when her stacks are almost up on you.
Gwen
(Start W/E) Disengage in or out of her W and always try to dodge her Q even tho it's very hard. If she uses her Ult instantly use ignite to mitigate her healing. You WILL get outscaled even if you build Botrk.
Maokai
(Start W) Rush Executioner's Calling. He can push you out with his Q if you try to engage onto him and he can dodge you W with his root W. he will win short trades and long while out sustaining you.
Shen
(Start W) He can out trade you if he plays correctly, always try to take him out of his Spirit Blade with your E so he can't block your AA. Don't use your W poorly because he will taunt into you and win the 1v1. Balanced matchup.
Teemo
(Start W) Take Ghost and wait for lvl 3 to all in him if you are heathy. His blind is on a 7 sec cooldown, so take trades carefully. His W MS is absurd and it's the only thing carrying his kit.
Rumble
(Start W) He can harras you almost infinatly with his Q and he will try to keep you behind your wave at all times. You can engage right after his Q goes on cooldown but you still need to respect his overheat damage. Only way that he can outplay you is if he spaces you better.
Rammus
(Start W) OK. He can kill you if you don't respect his W + E. Rush Black Clever and Mercury Threads. He's playstyle is similar to Malphite but slightly easier to outplay. He will proxy all game and you can't do anything to make him stop. Just play for objectives and take TP.
Naafiri
(Start W/E) You beat her early but she can outscale you very quickly. Try to bait her E by aggressively running to her and avoid her Q2, If she uses W on you before she did any significant damage will lose the trade. When she uses R don't trade.
Tahm Kench
(Start W/E) Very hard matchup. Utilize your early lvls and If he Ults you under his tower use your Ult to get out. His Q's are almost impossible to dodge but you can play around your minion wave, which is his main counter, although he can contest you in the wave and out dps you with his AAs. Your E and Ult can grab him out of his W. He can be a pain because he controls the lane, you can't walk up and can't let him have lane prio which it all comes to mind games.
Tryndamere
(Start W/E) You can destroy him in lane before 6. Recent buffs made him extremely annoying to deal with him because of his AA range and his W slow. Randuin's Omen is very valuable into him, especially the "active" slow. You will need to itemize Anti-heal, Plated, Wardens mail in order to negate most of his strength.
Akshan
(Start W) Take Fleet, Second Wind. You can easily grab him with your E when he tries to get away with his E or you can simply walk into it or flash being it. You can run him down if he misplays. He can't kill you with his Ult if your W is up.
Cassiopeia
(Start E/W) Even if she is ranged you can still beat her up if she tries to walk too close to the wave. She can stop your W + Flash combo if you step into her W. She can be very hard to deal with if she buys Rylai.
Gragas
(Start E/W) Impossible matchup if the player has 2 hands. He can out sustain you, poke you, all in you and CC you to death. HoB rune can help but just as a last resort.
Worthy perma ban. He will play around his tower if you push into him and he will BOMBA you under it.
K'Sante
(Start E/W) You beat him early but he will outscale you insanely hard. Very hard to dodge his Q's hitbox. He will try to play around his tower/insec ult.
Darius
(Start E/W) Play very reactive and don't be afraid if he engages. Use your E or Ult to cancel his Q stack. Your W eats most of his Ult damage. If he starts the fight with his E, you can't avoid 3 of his stacks. Matchup greatly favors good spacing. Controversial but the matchup is Darius sided.
Dr. Mundo
(Start E) You counter his spell shield with you E and Ult. Use your Ult to gap close even if he has his passive shield up which will guarantee your E + W damage. After a few items he will outscale you insanely hard even with anti-heal. Try to get an early Botrk if you really want to kill him.
Lee Sin
(Start E) You statcheck him early lvl's 1-6. He will try to bait your E with his W, so don't react instantly when you see him do stuff (patience is key in this matchup). After he gets some items it becomes a bit challenging because of his mobility and damage.
Shaco
(Start E/W) He is just annoying but you can out trade him if he wants to fight. You can stun him using his boxes or his clone. Make sure you buy oracles lends or ignite in order to identify his clone. Mostly free lane.
Yasuo
(Start E/W) He can mitigate most of your damage with his passive shield. Always try to E him if he get's to cocky and dashes around too much. Your Ult cancels his Q3 tornado. Randuins Omen Shuts him down for a bit before he get's more items.
Yone
(Start E/W) Try to position yourself in front of the minion wave so that he can't get prio easily. Maximize your W damage with E and hold your ground when he uses E. Your Ult hard counters his Ult. He will outscale you eventually. Randuins Omen shuts him down for a bit before he get's more items.
Volibear
(Start W) Avoid his E and try to get away when he Q's towards you. Trade with E + W behind your minions and back off. Play around his W and never let him touch you for free. Expect him to dive you with his jungler if you are 1/2 Hp. He will Hard outscale you.
Zac
(Start E/W) Rush Executioner's Calling. Try to cancel is E with your E. You must contest his blobs or he will get more HP then he had before. You must try to disengage from his ult or else he will kill you.
He can also setup ganks very easily so be sure to play more on the weak side.
Vladimir
(Start E/W) Insanely hard matchup if the player knows how to space you. It's way easier early but nothing much you can do except cheese him with your E in the minion wave. You can sometimes bait out his W if you walk aggressively with your Q. It's also very hard to continue to chase him due to his W slow.
Rengar
(Start E/W) He can infinitely harass you by hopping from top the bushes. Try to stun him in the minion wave with your E and use your W very sparingly. He can chip you down and out sustain you AND he can cleanse your E while also healing 1/3 of his HP.
Yorick
(Start E/W) Try to fight him before lvl 6. Even if he is behind, he will have way too much presence on the map. Try to get split pushing items and outpace him. His Lethality builds make him almost impossible for your team to get in range of him. Prey for your team to have minimal macro and try to end the game fast.
Urgot
(Start W) Don't trade early because of his E. You can't CC him if he casted his E. Your W will still go off if you casted it before his Ult execute animation. You can kill him early if your run ignite but he will outscale you.
Trundle
(Start W) Braindead Champion. He can win short and long trades. His passive can out sustain your passive healing early-midgame.
You can run Conqueror or Press the attack. His E pillar is very hard to walk around and he will catch up to you with his W MS, not to mention that it increases his AA speed and his Healing. Impossible matchup if the player is remotely using their brain. Perma ban if you don't want your base to be open by minute 30.
Viego
(Start E/W) You can stat check him early but he can poke you down if you don't respect his Q range. Try to chip him down in trades and use your W to block his Ult damage.
Udyr
(Start W) Can burst you insanely quick and out sustain you. Save your E if he tries to run away to secure your W. You can't have prio in this matchup due to his insane early lvl wave clear. He has a ton of builds so you can't itemize on the moment.
Kled
(Start E/W) He will always want to be on top of you and he will out trade you very easily. Try to dodge his Q and dismount him with AA + Q before using your E + W,
He will outscale you.
Ornn
(Start E/W) Try to avoid his Q poke, He will also try to all in if you are 1/2 hp. Use your Ult to cancel his Ult if he tries to ram it into you. If you don't kill him before he recalls or teleports to lane, you lost the matchup.
Warwick
(Start W) Take Ignite. He wins in short and long trades. You need to abuse your early levels and not mess up. Your Ult will extend his E fear duration. His bonus MS is absurd and he can easily get line priority. Worthy permaban.
Pantheon
(Start W) His E counters your W. He can poke you out of lane and if you try to walk up he will stun you. Run ignite and and use your E + W efficiently. He will run ignite every time because his Ult can allow him to roam or get back to lane extremely fast. He is also very durable and can tank most of your AA even with his E down.
Riven
(Start E/W) You can't win lvl 1 even if you cancel her Q3 with your E, she can also wiggle your hp down and break your boneplating very easily. Play safe until lvl 2-3 and try to predict her W stun and use your Q Ms to catch up after she uses her Qs. Cancel her Q3 as mentioned and be very mobile with your AAs. Even if you're ahead, she will have around 40 AH and you will never be able to catch up to her. Late game is very hard to win against her so try to expand your lead as much as possible.
Kennen
(Start W) Impossible Matchup. He can poke you to oblivion and he can point and click CC you. If you try to engage onto him he will E out. Not to mention that his Ult is literally just op burst machine and you will be forced to use your Flash in order to say alive. Recommend dodging or praying that your team carries the game. He's way better in teamfights if his flash is up.
Gnar
(Start E/W) Ranged bully that transform into an unkillable tank that can 1 shot you with his combo. You can't out sustain him due to his Ult bonus HP-healing. Try to dodge his Q and you can also grab him out of his E but it's extremely hard.
He can can you very easily even if you are ahead.
Sion
(Start E) Try to walk around his Q with your Q or use your E if your are in his Q hitbox to cancel his damage. If you kill him after 6 in lane, Ult his passive to clear the wave. In teamfights he is the main target you want to Ult. This matchup is very forgettable for Sion die to his proxy strat.
Shyvana
(Start W/E) She will win short trade almost all the time if you don't use your W wisely. After 6 you need to not fight because you will get bursted into the ground. She also has a lot of Ms and you can't throw your W without your E. Hard matchup if she is spacing you well.
Wukong
(Start E) He statchecks you early and throughout the game, your E counters his W if you can predict his movement. His Q range can be very oppressing and after 6 he will all in you. You can get Oracles lens and counter his invis. He outscales you if you don't buy Botrk but even then he just kites you like crazy and his new passive is really making this matchup unplayable .
Briar
(Start E) You beat her early but she will start her E push and you need to dodge it. You must run ignite due to her low HP healing and you also can't dodge her Q point and click stun. Make sure you secure your E + W, otherwise you will lose.
Ryze
(Start W/E) He can point and click root you and run away with his ms. He has an immense spike in damage early and he will out damage you in melee range if he hits his spells. Impossible matchup if the player is using is brain.
I'm a Emerald OTP Sett Player with 700k+ Mastery points. This Guide has everyting ranging from items, matchup infos and runes that will make you win more games.
If you did enjoy this guide be sure to give any sort of feedback and recommend me more builds or matchups.
Sett's basic attacks alternate between left and right punch. Right punch is slightly stronger and faster. Sett also hates losing, gaining additional health regeneration based off of his missing health.
Q:
Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
W:
Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides.
E:
Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned.
R:
Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land.
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