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Recommended Items
Runes: Lethal Tempo (Main)
Precision
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
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Default Page
Barrier
Flash
Items
Ability Order Skill Order
Living Battery (PASSIVE)
Zeri Passive Ability
Champion Build Guide
Default Page
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I'm I Keep It Taco, a Grand Master ADC player
(peaked 450 LP) and streamer. | ||||||
I'm also known as Jordanian Sniper, Jhindiana Jones, Jingle Bells, and other accounts. I dislike traditional auto-attack only carries and enjoy playing champions that mix auto-attacks with spell combos like Jhin, Aphelios, Senna, Ezreal, Samira, Akshan, and now ![]() ![]() ![]() Disclaimer: ![]() |
OP.GGs:
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I found 3 rune keystones that work really well on ![]() ![]() |
Lethal Tempo
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This rune gives you attack speed per stack to a maximum of 10 stacks and at full stacks you gain 75 bonus attack range! Since this section comes before abilities you may or may not know how her auto attacking and Q
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Fleet Footwork
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Presence of Mind
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Legend: Bloodline
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This rune gives you a total of 9% lifesteal at max stacks which you slowly stack up overtime by killing minions, monsters, and champions! You won't be building a lifesteal item for the most part until way way later in the build if you end up needing it or wanting it. So, having lifesteal from runes is essential to keep yourself healthy throughout the game and incase you ever get poked by absolutely anything!
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Coup De Grace
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This rune gives you 8% increased damage to champions below 40% maximum health. This rune is important to take for Bruiser
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Taste Of Blood
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Right now
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Ingenious Hunter
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Shield Bash
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This is experimental cause I haven't bumped into enough shield champs on PBE, but it looks promising if you play against a shield lane + comp since you'll be able to use this permanently and it will deal quite a bit of damage depending on how much you steal with your passive!
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Bone Plating
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This is an easy secondary rune to take because it'll help block some damage in lane or some burst later. I don't know how good Bone Plating is because I haven't tested out Overgrowth or Revitalize yet, but those two are good alternatives if Bone Plating isn't your thing!
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Dark Harvest
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Since she's extremely bursty with the AP build and tends to get really nice executes off people who are low I figured Dark Harvest might be the best AP keystone for her AP item build so that's why
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Taste of Blood
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This will give you a little bit of sustain in lane since the other runes in this row aren't as useful to
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Eyeball Collection
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This will give you more AP the more kills you get up to a total of 10 stacks capping at 30 AP. Basically nice damage stats.
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Ingenious Hunter
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Since Lich Bane is going to be a big damage factor because of how it synergies with your Q
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Gathering Storm
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Absolute Focus
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Cosmic Insight
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This rune gives you +10 Item Haste that will stack with Ingenius Hunter and when you get into the game and get full stacks on Ingenius hunter you'll notice Lich Bane will always be ready before your next Q
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Magical Footwear
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Having more mobility is always nice because
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Biscuit Delivery
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Having more mobility is always nice because
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FLASH
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It will be mandatory. It is valuable as a tool to make plays, chase down, kite away, escape, ruin a gank, etc....
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HEAL
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You'll be taking heal most of the time as it'll be great for 2v2s, movement speed for clutch plays or escaping, as well as being able to save allies..
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EXHAUST
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This will reduce the target's damage dealt by 40% and movement speed by 30% for 3 seconds. If you're playing against a team full of assassins then this is a great summoner spell to take and use to save yourself when the laning phase is over which is when assassins become more of a problem when the map starts to open up!
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CLEANSE
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This is a valuable tool under the right circumstances. It removes all disables except Suppression or Knockups. It also gives you 65% tenacity for the next 3 seconds.
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Living Battery
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Zeri Passive Ability
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Burst Fire
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Q
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Ultrashock Laser
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Attack Range: 500
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Living Battery
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Range: 825 | Slow: 20 / 25 / 30 / 35 / 40%
Total Physical Damage: 10 / 15 / 20 / 25 / 30 (+ 110% AD) | |||||||||
Burst Fire
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Range: 1200 / 1500 | Cost: 50 / 60 / 70 / 80 / 90 Mana
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Ultrashock Laser
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Range: 300 | Cost: 80 Mana
Cooldown: 23 / 21.5 / 20 / 18.5 / 17 | |||||||||
Spark Surge
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Cost: 100 Mana | Cooldown: 100 / 90 / 80
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Lightning Crash
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For itemization you have three types of builds you can go on
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BRUISER BUILD
I'll be honest out of all the builds I've seen over the past few days I did not expect a bruiser build to become the most reliable and best performing build on
![]() ![]() The goal of this build is to be a sustained DPS fighter that's extremely fast and hard to catch. You will use your ultimate ![]() The first item in the build will be ![]() ![]() ![]() ![]() ![]() The second item in this build is ![]() ![]() ![]() ![]() ![]() ![]() ![]() The Third in this build is ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The Fourth and Final build is ![]() OVERALL SUMMARY: you're going to have a lot of early-mid game damage compared to the Crit builds, you'll have a lot of movement speed coming from your first 3 items and when combined with your ultimate ![]() ![]() |
CRIT BUILD
Despite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The two important core items you will be building on ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The third item in the Crit build for ![]() ![]() ![]() Your next item after this will be situational! It could be anything you feel you need like Bloodthirster, Guardian Angel, Navori Quickblade, Mortal Reminder, Scimitar, Stormrazor, etc!
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SITUATIONAL ITEMS
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Bloodthirster
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Towards the mid-late game the amount of fighting power you get from having the 20% lifesteal alongside the 55 AD 20% Crit Chance is crazy because of the amount of damage you'll be dishing out, how fast you'll be dishing it out, and how hard it is to actually catch you. This means if you take any type of damage you will heal it almost instantly and whenever you're close to dying you just run away and distance yourself with 600 movement speed, heal up fast on an isolated enemy, then quickly go back to what you were targeting in the full teamfight where you're more likely to start taking damage again. In & Out.
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Mercurial Scimitar
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This item's strong points is the 30 MR it provides as well as the active that allows you to remove all CC and grants 50% bonus total movement speed for 1 second. This is extremely important to buy against champions that have CC abilities that are very difficult or impossible to avoid. Good examples are
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Guardian Angel
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This item is great as a final item to your build because despite
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Mortal Reminder
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As mentioned earlier you generally want to avoid building attack speed items because you benefit way more from AD, but if no one on your team is buying anti-heal then Mortal Reminder is a necessity if you want to stand a chance against an enemy team with tons of healing in their team! It'll reduce healing by 60% max and it's easy to apply it non-stop to multiple targets!
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Stormrazor
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This item is built too often on ADCs these days but the reason why it's so good on
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Navori Quickblades
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This item won't reduce your Q
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Wit's End
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Usually Maw is the go-to choice for ADC needing a good MR item but for an ADC like
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BOOTS
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Berserker's Greaves
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These boots give you 35% attack speed which in the AD build will allow you to reach your max attack speed faster and not need to buy attack speed items, like zeal items! This should be used for the AD
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AP Zeri - Important Alternative to learn
Learning how to play and build AP
![]() ![]() ![]() We'll start off with the 2 best potential Mythics to go on AP ![]() ![]() For your second and third item I've been trying to figure out in which order you want to build them but it's hard to compare them both in PBE since the games aren't the best to get meaningful data so you can choose whichever sounds better to you for 2nd and 3rd order. Lich Bane with the runes Item Haste runes I mentioned earlier will actually sync up perfect with your Q ![]() ![]() ![]() ![]() The last two items you'll be wanting to build are usually going to be in this order unless the enemy builds ALOT of MR very early into the game! I end off the AP build with Rabadon's Deathcap because at this point you'll have a lot of AP and you want to increase it all by Rabadon's Deathcap 's passive which increases all of it by 35% which will increase the damage of Lich Bane, Nashor's Tooth, and Luden's Tempest as they all have AP ratios! Void Staff will be the last item because at this point people usually have a lot of MR that you'll want to be shredding and it gives a big 45% magic penetration alongside the 65 ability power, but like I said if the enemy buys ALOT of MR earlier in the game then you can buy this before buying Rabadon's Deathcap! And that's all for the item build!
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SITUATIONAL ITEMS
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This section will be updated once we're a few weeks into the LIVE server because I need to figure out which items are worth replacing some of the others because the build right now has a little bit of everything
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BOOTS
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Sorcerer's Shoes
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![]() ![]() ![]() Other things to keep in mind is to try to use your right click charge attack when it's full rather than when it's uncharged. If you use it before it's charged it'll still use small amounts of energy so it should only be used like that if the enemy is rly low that you dont need the full charge or you're trying to last hit a minion where you can't use Q ![]() ![]() ![]() ![]() ![]() ![]() The win condition of ![]() ![]() |
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This clip shows you the sort of corners and angles you'll want to keep an eye out for!
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This clip should help you understand how you want to be using your Q
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This clip should help open your eyes to see what kind of aggressive diving opportunities you can create with your E + R combo!
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Just another clip to give you more visualization on how you should be kiting/skirmishing with
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When the mid game arrives you'll want to rotate from botlane to mid lane so you can farm it safely since if you try to farm the sidelines you'll be out dueled or picked off extremely easily since at the end of the day you're still a squishy ADC. From mid lane you can get farm safety, you can rotate if you see a fight happening on the top or bottom side of the map, and you can make your own plays if there are people trying to contest you in the midlane! As well as being able to rotate to either objectives very easily. So many good reasons for you to be laning mid as an ADC post-laning phase.
AS for teamfighting you want to approach teamfights keeping a few things in mind. You need to keep your distance from any potential threats on the enemy team and this means you need to use your Q ![]() ![]() ![]() ![]() |
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After I slow Volibear with E
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This clip is a perfect example where even if you're super behind if you can use your kit properly and find good positioning you can still deal a TON of damage. How this fight starts is that I use
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I'm super ahead in this clip, but as long as you're even with the AP build these are usually the type of plays and burst combos you can do to *most* squishy champions in the game. So play around the fog of war! It's like a sneaky lux waiting for someone to get close so she can full combo them!
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If you made it this far congrats! I hope this guide was able to help you out!
![]() ![]() ![]() Special thanks to Hopper for banners and coding as always! |
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