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Jhin Build Guide by Antiwis

ADC [14.8] . Master . Jhin OTP . 1M mastery

ADC [14.8] . Master . Jhin OTP . 1M mastery

Updated on April 18, 2024
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League of Legends Build Guide Author Antiwis Build Guide By Antiwis 72 6 108,185 Views 0 Comments
72 6 108,185 Views 0 Comments League of Legends Build Guide Author Antiwis Jhin Build Guide By Antiwis Updated on April 18, 2024
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Runes: Main runes 14.8

1 2
Precision
Fleet Footwork
Presence of Mind
Legend: Bloodline
Coup de Grace

Sorcery
Celerity
Gathering Storm
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2 3 4
Generally good
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[14.8] . Master . Jhin OTP . 1M mastery

By Antiwis
Use of Spells

Use of Spells :



Q : In Lane, it might be better to hold it while the 3 casters cs are low hp, to zone enemy adc ( ofc if he enter in range of a 4th grenade press Q). But basicly in lane use it like a 5th AA

W : One of the strongest spells of the game. Always be aware of what is going on in your W range, it can change a fight from far away, even if it is dodged. W of Jhin is easy to dodge, but you can chose in wich direction the enemy will have to side step it. Use it on cd in team fight.

E : This spell if really misused by most of players, you must not forget that it slow quit hard. So use it for 4 reasons : 1 –> farming (on casters cs) // 2 —> vision (bush) // 3 —> reload cancel (I’ll explain in brief later) // 4 —> fighting (use it during fights always)
I have made a map of good E locations

R : Probably a better ability than u think, hold it is really important. You MUST have it for important fights (Nash, drakes, T2 mid). Remember that your R works with your team, useless alone. Remember that you do missing health damages, you can deal 86 damages to a full hp nami, but also 1700 to a low health ornn (always focus low health).

Passive : first a little recap of the passive that most of players don’t really understand :
— You have 4 shots, the 4th always critical strikes and deal missing health damages
— Jhin’s crit damages are reduced
— Jhin’s AD scale with attack speed and critical strikes
— When you critical strike you gain move speed (scaling with attack speed)
— You also gain this move speed bonus when you hit W
— When you kill an enemy, he become an E (doesn’t work on assists)

The reload cancel : in late and mid game, it is good to always walk with a 4th shot ready. To get it, farm on minions plants camps or what ever then Jhin will reload 10s later, but if you use any spell he will cancel it and restart from the beginning of the 10s. The E is the spell you want for it, wait the sound of the reloading and place an E anywhere (every 10s).
Game Timeline

Game Time line :



Laning phase : 1 - 15min
You are good at it, you can play with every supports, and against every adc/supp. Really strong early game. Always prefer supports that deals damages, Zyra Xerath Brand … (those are broken with Jhin). Be agressive on lane trades and 4 man fights. When you supports roam, let enemy push (expect against dive supports like Alistar nautilus)

Mid game : 15 - 30min
You are not bad, but definitely not the best adc in mid game, (when not fed ofc) keep farming and always play with your team. Never go side lane alone. Keep an eye on Nash and drakes to have an R.

Late game : 30 - 40min
This is your comeback in the game, you are now really strong (close to full item), close to lvl 18… You are quit terrifying for all no-tanks enemy champs, 2-3 shots everyone.

Hyper late game : 40+ min
You are this one shot machine, you are crucial for you team, you should have around 1000 AD. Every shots is so important, u can punish hard every mistake of enemy positions with a rude aa. Notice that all your shots are 4th shots. To finish, your W is now game changer (you really can flip a game on a single W).
Tips & Tricks

Tips & Tricks :



— Push a wave : E + Q on casters, while AA melees (W on all cs if there is nothing around you)
— Q + 4th AA deals more damages than 4th AA + Q (and it's faster)
— You can flash during W animation (check videos)
— You can buffer cc with W (check videos)
— To avoid face check you have W, E (greedy) and ofc blue ward
— In team fights, jhin is not a classic ad carry, the strength of the champ is the execution.
— Keep in mind in team fight that you are the executioner of your team, this is why you fit well with reset champs ( Aatrox, Viego, …)

Little tier list of souls for Jhin :

S : Fire
A : Cloud . Hextech
B : Mountain
C : Chemtech . Ocean
Details
About me :
I am master player ADC, I play 94% of Jhin but I also play Aphelios Ezreal Vayne, more generaly i can play every adc. I have 1 000 000 Mastery on Jhin, I play since season 8. I'm currently the 2nd best Jhin of EUW according to OP.GG

Any questions ?
If you have any questions you are welcome in my discord pm, my name is : antiwis
Feel free to add me

Thank you for reading
gl hf in league
Videos & Images

Mid Game Farming (no canon) :



Hard Push Lane (on Turret) :



Hard Push on Lane (canon) :



All Traps Locations :



Mains Traps Locations :

The 2 next to the ward are the best ones



Exemple of the W + Flash :


Exemple of W buffer :

On Janna's tornado

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League of Legends Build Guide Author Antiwis
Antiwis Jhin Guide
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[14.8] . Master . Jhin OTP . 1M mastery

League of Legends Champions:

Teamfight Tactics Guide