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Recommended Items
Runes: KOREA FAKER DAD 100% WR
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Barrier
Smite
Items
Ability Order SUPPORT #1 YASUO IN THE WORLD BEAT FAKER WITH MY IMMENSE SWAG
Way of the Wanderer (PASSIVE)
Yasuo Passive Ability
Threats & Synergies
Yasuo
The only counter to this Yasuo strategy is another Yasuo player picking him before you. To fix this problem you will want to ban Yasuo every game so your pick isn't taken.
Gnar
Gnar ADC is the ideal duo partner with Yasuo. Gnar can use his killing abilities or something to help you murder support. Its also easier to secure cannon minions from Gnar because Gnar as a caveman doesnt know how to flame you for taking his cannon, which in reality is your cannon. Because of this he is the perfect champion with yasuo.
Gnar
Gnar ADC is the ideal duo partner with Yasuo. Gnar can use his killing abilities or something to help you murder support. Its also easier to secure cannon minions from Gnar because Gnar as a caveman doesnt know how to flame you for taking his cannon, which in reality is your cannon. Because of this he is the perfect champion with yasuo.
Champion Build Guide
- Good waveclear and farming
- Immense kill pessure
- Supporting team with damage and pentakills
- Fresh Cut
Cons
- Having teammates that will flame you for your 200IQ strat, they just don't understand...
- If ADC doesn't go Gnar then they're moron and shouldn't be trusted.
- You will have to carry team 100% of time, this can get boring doing it every match. Stay strong in the mental and give your team a good thrashing whenever they do something wrong so they remember for next time.
RED BUFF (SMITE IT IF YOU HAVE SMITE)---> KRUGS ---> CHICKENS ---> WOLVES ---> BLUE ---> GROMP ---> TOP CRAB ---> RECALL ---> BOT CRAB
BLUE SIDE
BLUE BUFF (SMITE IT IF YOU HAVE SMITE)---> GROMP ---> WOLVES ---> CHICKENS ---> RED ---> KRUGS ---> TOP CRAB ---> RECALL ---> BOT CRAB
Do this clear once at the start of the game, jungler won't mind. Gets you your first back items faster so therefore op.
Mid Game: Mid game is the same, hard diff support, farm up for pentakills, ggez.
Late Game: Enemy always ffs by late game, no point in going over it. If they don't then just engage them 100% of the time, you'll always get pentakills.
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