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Kassadin Build Guide by Bright Sun Man


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League of Legends Build Guide Author Bright Sun Man

[7.17] All-Purpose Kassadin

Bright Sun Man Last updated on August 30, 2017
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Ability Sequence

1
3
5
12
13
Ability Key Q
2
14
15
17
18
Ability Key W
4
7
8
9
10
Ability Key E
6
11
16
Ability Key R

Masteries

18 Ferocity

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0 Cunning

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12 Resolve

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Threats to Kassadin with this build

Threat
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Threat Champion Notes
1
Ahri Easy lane to poke down with q and can chase her down when you hit 6
1
Anivia Pretty simple lane, poke with q and eat her combos with your shield if necessary. When you hit 6 remember to save your q for when she channels her ult so you can end it.
1
Annie Annie q is very telegraphed for you to eat it with your magic shield. Easy to outmaneuver her burst and go for a kill
1
Brand Easy to dodge skillshots and easy to shield spells.
1
Diana Easily telegraphed spells, but her pesky shield won't allow you to do much during laning phase.
1
Heimerdinger Eat his ability damage with your q and poke him out of lane. If he stays too far to poke, wait patiently until 6 to fight him. Make sure to juke out any of his empowered abilities or his stun.
1
Lissandra She can't do enough damage to break your shield. Only be wary of her amazing gank setup.
1
Lux Very easily telegraphed ability damage. Make sure to q a minion to avoid damage if Lux is too far away.
1
Ryze Super simple lane, runs out of mana quickly and doesnt trade well when one of his q is nullified by your own.
1
Syndra Your q and syndra q have similar range, so use your q whenever you see her about to use her own. Laning is easy as long as you avoid any ganks.
1
Twisted Fate Very easy lane to block damage and poke hard. Might be recommended to bring cleanse instead of tp because of twisted fate's guaranteed stuns are brutal.
1
Vel'Koz Extremely easy lane. All skillshots means that dodging and eating them with your spellshield is simple. If he isn't dead by 6, just bait out a knockup and go all in.
1
Xerath Immobile champions=Easy picking for kassadin
1
Ziggs Eat his poke with your shield and poke him whenever possible. When 6, don't waste your ult without a second thought because he can knock you away with his w, or ult you.
Guide Top

Introduction

Hello, my league name is Bright Sun and I've been a Kassadin main in ranked during season 7, and I abused his power to climb to Platinum with a whopping winrate over 70%. Kassadin is a highly mobile AP assassin that can carry a game in almost any circumstances (unless they have a fed tank, then gg). Kassadin can be built in a few variations that most other AP champions cannot do. For example, Kassadin can build an Iceborn Gauntlet if he is against heavy AD, and still oneshot the squishies. Also, Kassadin is very easy to snowball with, roaming constantly and getting kills around the map, turning a close game into a stomp in a matter of plays. This guide will help you get through laning phase strong and take the enemy team to the dumpster. As always, leave a comment if I left out anything crucial to this guide and if you have any other suggestions to improve this guide.


Guide Top

Summary

This guide will give you the rundown on the important items to buy in what situations, and what to do during laning phase. Also, it will show what to do in certain situations and some other tips and tricks. Kassadin is most well known for being one of the most mobile champs in the game provided he has enough mana. Once you get your ult, Riftwalk, escaping ganks and roaming wherever you want is a breeze.


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Summoner Spells

Flash

Flash is the best summoner spell, self-explanatory.

Ghost

Teleport is quite useful to Kassadin, for either getting back to lane or teleporting bot lane for a gank.

Ignite

Only take ignite if you know you can bully the enemy laner hard and possibly get an early kill to help snowball the game.


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Masteries

Deathfire Touch

The most used and most useful mastery on Kassadin. Thunderlord's Decree isn't as useful during the laning phase.

Fearless

Normally people would want reduced cooldowns if they went down the resolve branch, but summoner spells are worth as much as the survivability that Fearless provides for Kassadin during the laning phase.

The rest of masteries are up to you, but I generally prefer taking 12 points into the resolve tree for the lane survivability.


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Runes

Greater Quints of Ability Power x3

For the bit of early damages.


Greater Glyph of Scaling Magic Resist x9

Normal defensive runes.

Greater Mark of Magic Penetration x9

To ignore the opponents magic resist runes

Great Seal of Scaling Health x9

Normal defensive runes

As always, the runes are mostly preference. I like taking more AP and magic penetration for the early game damage to make up for my points in resolve.


Guide Top

Abilities

Void Stone [Passive]

This useful ability is one of the reasons why Kassadin is a good anti-mage, reducing all magic damage by 15%. Also, it prevents that pesky minion block that nobody likes. Unfortunately, against AD champs, like Lucian, Zed, and Yasuo, Void Stone doesn't help you one bit.

Null Sphere [Q]

Against AP champions this ability is your bread and butter during laning phase. It does nice damage along with providing yourself with a magic shield every time you cast it. Coupled with Void Stone, you can avoid a large portion of enemy magic damage. Again, against AD matchups, Null Sphere takes lower priority to your E Force Pulse.

Nether Blade [W]

This ability has both a passive and an active. The passive gives you magic damage on-hit with all of your auto attacks, useful for farming and small trades. The active causes your next basic attack to be empowered and do bonus magic damage, along with restoring your mana. Nether Blade's active is an auto-attack reset, giving you deceptively high damage in the early game.

Force Pulse [E]

Force Pulse is a strange ability, being the only ability in the game that requires charges to even cast. Kassadin gains a charge whenever any ability is used in his vicinity. At 6 charges, he gains access to Force Pulse, which deals damage in the cone in front him, slowing all hit. This ability is great for catching someone out and for chasing. Also, against AD matchups it is the first ability you max.

Riftwalk [R]

This ability is Kassadin's real source of utility and mobility. Kassadin will teleport into the cursor, dealing damage to all hit. Each consecutive Riftwalk in a window of time costs double the mana and does bonus damage, stacking up to 4 times. Riftwalk's cooldown gets shorter as you level it up, until it is only a couple seconds long, meaning you have some of the most mobility in the entire game. Using Riftwalk, Kassadin can both escape most ganks, along with roaming to any lane pretty simply.


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Starting Items

Dark Seal

Best starting item to pair with Refillable Potion. Gives a bit of mana, ap, and an opportunity to quickly snowball the game. Only buy Mejai's Soulstealer if you have the right amount of gold, and you feel like you can quickly take over the game.

Refillable Potion

Best item to pair along with The Dark Seal. Give Kassadin some much needed sustain.


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Core Items

Rod Of Ages

This is your most important item. It gives you some nice health, mana, and AP, along with the nice Catalyst of Aeons passive.

Lich Bane

Take this is as your second item if you aren't behind. The Sheen proc along with your Nether Blade add to your full combo greatly.

Lucidity Boots

CDR is quite important on Kassadin. Pick these up for quicker ult cds, and to cover up for the lack of Insight .

Zhonya's Hourglass

A very simple Kassadin combo late into the game is to r+e into the enemy team, then proceed to Zhonya's Hourglass. This item is very important for survivability and the bit of armor, ap, and cdr.


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Other Items

Void Staff

Liandry's Torment

Both of these are for teams that stack magic resist, or when an assassination target build a Maw of Malmortius or something like that.

Sorcerer's Shoes

Build this if you are ahead in lane by a good amount and have the right amount of money. This prevents your enemy laner from getting back into the game.

Iceborn Gauntlet

This might be the weirdest item to some, but it works like a charm. ONLY build this item if they have heavy AD damage, but still are squishy enough to oneshot.

Abyssal Mask

Similar to the Cassiopeia build with Abyssal Mask, this gives Kassadin tankiness and not bad damage, as it makes the opponent take more magic damage. Only build this against extremely strong AP.

Bansee's Veil

Good for a bit of AP, CDR, and magic resist, along with the useful spellshield against heavy cc


Mercury's Treads

Ninja Tabi

These are situational boots for if you are either geting cced for too long or if the other team has a lot of auto attack reliant champions.


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Gameplay

Playing Kassadin in lane is the most important part of the game. Kassadin is a huge counter to most of the other AP champions as the true anti-mage. (Besides Galio) In lane, unless specified in the matchups list, you want to be spamming your Null Sphere on the enemy any time they come close to either cs or harass. A tip for playing Kassadin is to almost never use your Null Sphere on minions, as it is a huge waste of mana if your'e not getting harass on the enemy. This is different if you're against an AD champion, where you max E. You can Null Sphere minions for cs if you can't get close enough to auto attack.
For the first wave, you want to let the enemy push, as they are usually ranged champions. Make sure you hit level 2 before you let the minions hit your own turret. Nether Blade's passive and active allows you to farm quite efficiently underneath your own tower. Alternate between farming and harassing the enemy. If you bring Ignite you should play a bit more aggressively. Another tip is to always use your Nether Blade active whenever you can, as it restores your mana when it hits a target.
Final tip, while walking and roaming around, make sure to use your Nether Blade to stack up your Force Pulse charges. Riftwalk is Kassadin's bread and butter. When you hit 6 in lane, you gain a massive increase to your own kill pressure. Be sure to play much more aggressively in lane once you have your ult, using your full damage combo to land some huge poke.


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Easy Bake Combos

Combo In Lane

Null Sphere into Force Pulse. Walk up and auto reset Nether Blade

Poking Combo

Null Sphere instantly into Force Pulse. Then you back off.

Full Damage Combo

Channel Nether Blade, then Null Sphere into instant Force Pulse into Riftwalk then empowered auto.