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Can burst you down, has easy escapes. Use windwall to block shurikens when he ults and try to knock-up as he appears. Early game abuse his melee range and poke when he goes for cs.
Vladimir
E can dodge tornado, sustain and no mana. But early game you have the advantage. He has long cooldowns so play aggressive while he's on cooldown to win and shut him down.
Fizz
Very hard burst mage with cc on ult. Windwall his ult and dash out of his E range. Poke early when he goes for cs.
Akali
Not too bad if you play right. She can burst you down but you can also Q poke her as she goes for CS. Watch out post lvl 6 and don't stand in shroud.
Diana
Same as Akali, Q poke her as she goes for CS and watch out post 6. Windwall her Q as she goes all in as this will dramatically decrease her damage.
Malzahar
Go berserkers and then get QSS for his ulti. Then go back on normal build. He is immobile so get to him and he can't get away.
Kassadin
Melee mage, Q poke as he goes for CS and trade with him after he silences you.
Lux
Don't try to predict Q, react and windwall if you see it. Otherwise just windwall after she roots her as it blocks her E which does the most damage apart from ult.
Talon
Watch out for lvl 2 cheese as he will try to all in you at lvl 2. Stay back and respect his damage, cs with Q. At lvl 6 when he ults to kills you windwall his shurikens and his damage is gone.
LeBlanc
Her W can be very annoying but when she distorts to in front of you just E-Q her and get some damage off in the trade.
Twisted Fate
Block his stun card or main damage selection card by Windwalling when you see him selecting the card. Try to cancel his ult aswell.
Ahri
Windwall her charm and her damage is greatly decreased. Dodge her Q as on its way back and try not to let her free poke.
Ekko
Windwall his Q or dash through him if close enough to negate the return damage. Ignite him before he ults to stop him healing as much.
Anivia
Remember his passive as you tower dive. Block his stun with your windwall and try not to fight in his ult.
Brand
Dash out of his W and Windwall his Q so you don't get stunned.
Zoe
Winwall her sleep and try to contest her as she pick up summoner spells. Stand behind minions so she cant lander her spells.
Galio
Dash out of his Q and out of his taunt range. Attack him when he gets out of his taunt.
Azir
Dash out of his soldier range and don't tower dive unless his ult is on CD as he can easily turn it on you.
Karthus
Dash out of his poke Q and don't let him hit you alone. When he dies, try to heal out of his ult damage. REMEMBER HIS PASSIVE.
Katarina
Don't stand on her daggers and when she gets close dash through her to dodge her dagger damage. Windwall her ult and tornado her out of it.
Morgana
Windwall her q and dash out of her range.
Annie
Stand back when she has her stun loaded up and wait till its down, try to predict her stuns and windwall.
Swain
Watch out for his ult and don't tower dive while its up. Windwall his root and dash out of W and ult range.
Vel'Koz
Dash out of his knock-up and windwall his Q. Dash away from his ult as it does alot of damage.
Orianna
Don't stand on her ball and watch out for her ult. Calculate your damage + her shield.
Veigar
Don't dash into his stun ring but dodge his W and stay behind minions so his Q doesn't damage you.
Xerath
Windwall his stun ball and dash out of his W area. Make sure you dodge his ult damage.
Syndra
Immobile mage, dodge her Q and windwall her ult. Get to her and do close range damage she has no mobility. Predict her stun and dash out of it.
Taliyah
Windwall her Q and dash out of her land mines. Make sure to MIA when she goes missing (easy roamer).
Aurelion Sol
Dash close to him and block stun with windwall stick close to him and he does no damage.
This new build will help make ur early game better, after the increase to zeal items cost early game spike was later. Yassuo a challenger Yasuo player recommends buying beserkers greaves first item to combat that.
Pros / Cons
Pros / Cons
Pros
+ Mobile around minions + Great late game scaling + Good sustain + Good survivability + Very dynamic champ + Fun to play
Cons
- Hard to learn - Other players hate you - Hard to master - Hard to escape ganks - Usually focused and often ganked
Runes
Runes
Primary Runes
[*] Conqueror: Conqueror helps pump out a suprising amount of extra damage and true damage makes taking down tanks easier as it ignores armour. The best keystone for Yasuo easily.
[*] Triumph: This allows for you better survive 1v2 battles and ganks when you kill one of them. The 12% health back on takedown also helps in ignite battles where you would have otherwise died to ignite.
[*] Legend: Alacrity: The Bonus attack speed helps to max out Q cooldown earlier and helps to duel better with more dps.
[*] Coup de Grace: This allows for you to do that little extra damage when the opposition is low and you wouldn't kill them normally. Useful in 1v1 scenarios.
Secondary Runes
[*] Bone Plating: This gives a good defensive proc against burst assassins as they will deal less damage after attacking you the first time.
[*] Chrysalis: Chrysalis gives you the health to survive lane and then converts to damage once you get into the the game properly and helps so snowball your damage.
Spells
Spells
Flash: Is a great Get Out of Jail Free card. Good to dodge skill shots and suprise enemy.
Ignite: Just that lil' bit of damage to finish them off. Useful in early battle cheeses.
Teleport: Great for getting around, less punishing deaths.
Exhaust: Good versus high damage burst assassins, will reduce damage and speed.
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