Akali Build Guide by ClenzR
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order ABILITY ORDER
Threats & Synergies
Annoying and if he's good he can cause a lot of trouble for you. Just wait until lvl 6 and hard engage him.
Wait for her charm and hard engage after she uses it.
She can easily kill you if she get lvl 3 before you. Your R stun cancels her R
Same as Karthus.
Do a lot of damage before lvl 3. Just dodge/
Champion Build Guide
Electrocute-Akali can easily proc Electrocute with her Q, E and auto attacks. It doesn't scale so well into the late game, however, in the early game it can dish out a lot of damage.
Sudden Impact-You can proc Sudden Impact with your E and R. The extra lethality and Magic Penetration come in handy in a fight, especially in a 1v1.
Eyeball Collection-Provide extra AP.
Ravenous Hunter- This is essential, this rune provides quite the amount of healing.
Triumph-Triumph helps you stay alive in fights and after winning close 1v1s.
Coup de Grace-More damage to help you finish off targets. Also helps you chain kills together in fights with the extra adaptive stats after a kill.
Damaging a champion with an ability creates a ring around them. When the ring forms, Akali gains a burst of movement speed towards it. Once she crosses the ring, Akali gains another burst of movement speed towards the enemy. Crossing the ring also empowers her kama, which increases the range and damage of her next attack. This attack also restores a small amount of energy.
Basically gives you additional damage, range, and energy restore on your next auto as you kite in and out of range. Usually you'll want to proc this with Q or E in fights. Especially useful if you can maintain a range advantage with Q (spam Q-AA over and over) or E out and back again for the empowered auto. Keep in mind this does magic damage.
Q:Five Point Strike
Akali throws five kunai in a narrow arc, damaging enemies directly in front of her and slowing those at maximum range. If cast with nearly full energy, Akali heals for a percentage of the damage. At rank 5, Five Point Strike deals extra damage to minions and monsters.
Akali restores energy and creates a cloud of smoke, which slowly spreads to cover a ring-shaped area. While in the smoke, Akali is INVISIBLE and has increased movement speed.Akali is stealthed and though her position can be revealed, Akali herself can't be—meaning she can't be targeted by abilities or attacks, including by turrets. Akali can leave the smoke a few times to extend the duration of Twilight Shroud by a small amount.
Akali backflips and throws a shuriken forward, damaging and marking the first enemy hit. The shuriken can also hit and mark the smoke from Twilight Shroud. Akali can reactivate Shuriken Flip to dash to the marked target, damaging enemies she passes through.
Basically gives you additional damage, range, and energy restore on your next auto as you kite in and out of range. Usually you'll want to proc this with Q or E in fights.
Akali dashes up to two times, with a slight delay between. The first dash deals physical damage [NO MORE STUN], while the second dash deals magic damage based on the missing health of the enemy.
Lots of damage, mobility, and utility packed into this ult. Hitting the slower first cast and hitting the faster second cast does execute damage, so you'll want to use the first cast to set up your combo and the second cast to finish the combo. Note there's a substantial cooldown between when you can cast your first ult and your second ult, so you can't do a R-R combo for a guaranteed 2nd R hit.