Yasuo Build Guide by UnoTrickCho
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Runes: For easy melee matchups.
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Normal
Threats & Synergies
It's a losable matchup but it's heavily favoured towards you, just don't try and dive her and you'll be good, If her jungler has a lot of cc, go cleanse/
It's slightly skewed towards her but it's largely a skill matchup. Try and predict where in her shroud she'll be, and if you land your q's you'll win.
Very annoying matchup but very easy to survive. Run fleet/resolve and just sustain through the lane and setup plays with your jungler.
You can try and cheese her with e start, but she has 2 spells that go straight through your windwall. Go shieldbow and just survive.
No one plays this champ, just go e start and bully the fuck out of them.
Very annoying matchup, its nearly impossible to get onto him, he can hit you from ridiculously far away. Also, if you ever ult behind him he can just ult you back into his tower and make you hate your life.
I'd barely consider him a midlaner but he's a very easy matchup. You can windwall his r and his q and he should never be able to land a w.
Very similar to anivia, just run fleet/resolve and sustain for as long as you can. Her W is very annoying but you can windwall her e, which is pretty much all of her damage.
Completely free matchup, he can never land shit. The only time he can win is if he uses his package to knock you into his tower when you greed for plates.
Kind of like the akali matchup but harder, the fact that she can instantly stack conqueror makes it a rough matchup. Just try to land your q's and wind wall hers. Despite being a terrible matchup, you can actually run conqueror against her.
Skill matchup, just be weary of him ulting onto you as the damage is disgusting. Try to ignite him just before he ults so the heal is less.
The matchup sucks because of his e and it's virtually impossible to trade with him early. Although you can block his r, the shark just inhabits the area in front of the windwall, and forces you away from the entire area. Take fleet/domination and just chill, because he doesn't have that much kill pressure against you.
Galio is virtually impossible to kill and his short trade with aftershock is amazing. He can build armguard/steelcaps, but on the other hand he has very little kill pressure on his own.
Although I've never played the matchup, most GP mid players say it's easy. As for how to counter it, try to dodge all the barrels you can, and wait for him to passive auto a minion before you go in. Also try to wind wall his Q.
Feels alot like cassio/anivia, take fleet resolve and just focus on farming. You can use your e to dash through his turrets. Also, try and position your wind wall in such a way that you block 2 or even 3 of his turrets.
Although you can windwall her E and her R, she will literally just auto you to death. Try and catch her without 5 stacks, or you can rarely win even if you dodge and block all of her spells.
She has absolutely 0 kill pressure on you. Take fleet/domination and start e to cheese her level 1 when she doesn't have all her spells.
Same as karma.
Yasuo absolutely destroys katarina. You win trades level 1-5 unless she disengages right after getting a trade off. At level 6, you can knock her up out of her ult or use your wind wall to block the ult damage. Take conqueror/domination and run her over.
Very hard to kill because she's so slippery. The best way to kill her is to ignite her before her passive activates, so you know which one is the real one. Also, the ring around them indicating your e cooldown helps yasuo see which one the real one is. Run fleet/domination and just play with your jungler.
Similar to leblanc in the sense that she's completely impossible to kill. Just dont try to dive her. Go e lvl 1 and try to catch her before she has her e or w.
Virtually impossible to get on him, and his level 2 trade is ridiculous. Take fleet resolve and pray that you land a hurricane level 6, or get some ganks from your jungler.
Lux is like ahri but way easier. Take fleet/domination and just trade with her whenever you want, she can barely fight back.
His q and ult both ruin you and his e is impossible to block. Similar to anivia/cassio/heimer, just farm and hope. He can't ever kill you unless you massively misplay, or he brings his jungler at level 6.
You can do e start to try and catch her when she doesn't have her e, but the matchup is very annoying. Post level 3 getting onto her is a struggle, and it's very hard to e out of her ult. However, you can kill her pre 6 if she fucks up, and post 6 her full combo doesn't do enough damage.
Literally unwinnable, fuck this matchup, if you're against nocturne mid just say a prayer to the deity that you believe in.
Orianna poke is very annoying, but her base armour is so low that any damage you do back to her is a struggle for her. Your wind wall makes her ball stop at the wind wall, so just be wary of her ulting you.
Same as nocturne, the pantheon has to be completely stupid to let you win. Just pray that he doesn't dive you honestly, and wait for ganks.
Her level 3 all in is insane, but you can abuse your very strong level 2 to make it so that she's too low level 3 to actually try and kill you. if you don't think she can go in level 3 then take 2 points in q, and go fleet/domination.
Same as panth and nocturne. His w just destroys your passive shield instantly, and if he goes pta he can half hp you whenever he feels like it/ Only way to win is farm under tower and play to scale.
His q just ignores your wind wall, and his r fucks you. His shield makes trading impossible. Take fleet/domination and hope for ganks.
One of the easier mage matchups, go fleet/domination and block his q with wind wall so he can't get his phase rush off. If your jungler ganks he should just die.
Block his e and he can't do anything to you, ignite him when he ults and trade with him around your w cd.
His e damage is really high if you don't dodge it or block it with your wind wall. He can use your ult with his e. On the other hand, he runs out of damage and then you can start wailing on him as long as he doesn't have too much armour.
You can just block all of her spells with your wind wall. The only hope she has is getting her jungle to level 2 gank, if she doesn't get this then it's smooth sailing from then on.
Talon can actually beat you because his level 2 is better than yours. Level 3 the matchup turns in your favour, but then at 6 he can use his ult to dodge your q. On the other hand, you can block his r daggers with your wind wall.
She's kind of like pantheon/nocturne/renekton but ranged, the only hope you have is wind walling her e and then praying to get on her.
Basically the same as corki, he can never kill you and you can just windwall his gold card. You can also knock him up out of his ult if he tries to roam.
His cage can cause you issues, but other than that it's a completely free matchup.
As much as i despise velkoz, you can wind wall his e and his champ gets screwed. Run either fleet page and just relax.
His poke is rough and his w zones you. He can stick his ult to you and you can't really wind wall much. However, he has virtually no kill pressure, so you don't have to worry about getting screwed over.
He can pool your knockup, and his q and r both go through your wind wall. You can try and block his e with your windwall and all in him level 6, which should work if you hit all your q's.
He can poke you but you can also just run fleet and resolve to completely negate all of it. His e is easy to wind wall, and his squishiness and lack of mobility makes him fairly easy to kill.
Skill matchup, wait for him to waste his w on poking and then go in on him.
The matchup is heavily dependent on good wind wall usage, and can be anywhere from a tiny to major threat depending on how good you are at blocking his q's. Try and bait his shadow before using your tornado.
Poke is annoying and his e zones you off, but if you force him to waste it you can then re-engage and bully him.
Just block her e and it's free.
His W Q is knockoff malphite r, making him a great synergy.
Hecarim mid ganks secure a kill every time, he can knock people with his e and then you ult them.
Not an insane synergy but if he gets a good E Q then the cc chain is painful to play against.
As long as you instantly ult before the r scatters them it's good.
If a naut roams mid and lands his hook post 6 it's a free kill, but his ult isn't actually that good with yasuo.
Nunu & Willump
If they group and you get snowball into your r and then nunu r, you can wipe an entire team 2v5
Good if they all group for some reason.
If he gets a big flash e then you can wipe an entire team.
Gnar ult is a huge aoe knockup, if gnar gets a good engage the game is over.
Good combo but honestly not as good as people think.
Poppy r into yasuo r isn't a hugely reliable combo but if it works it's insanely good.
The ult combo is insanely strong.
Secures a free 1 shot but otherwise not amazing.
Sett has to r into e, but if he does it well then it's very strong.
Good for ganks but not much else.
Great for getting picks, and unlike most others it doesn't rely on the other person having to ult.
Very similar to malphite, but not quite as good.
Same as gragas just slightly worse,