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Spells:
Flash
Ignite
Ability Order
Prowl (PASSIVE)
Nidalee Passive Ability
Introduction
This is a guide for Beginners and also for those who already play Nidalee. I started playing her AD for 2 month now and I can say, I just love her. So my ambition is, that I can show you a way of playing Nidalee, that will help you dominating Solo Top.
I hope you support me and I will recieve constructive comments helping me improving my guide. This is my first guide so be lenient with me, also for my English skills cause it's not my mother tounge.
If you have an account on League Replay, you can download my Replays I recorded playing

With the start of Season 2 there has been a change of the Masterie Tree. The new one is incredible for being flexible. The Masteries you see on top of this guide are just one example of how you can play Solo Top.
Playing Solo Top means yo have to react to the enemy your facing. To know what exact masteries you should take, I like to recommend aG Tyneic's guide. This is a very great in depth guide for Solo Top players. This guide is written in german so for my other viewers I like to recommend wildfire393's guide for the new Masteries in Season 2. He really explains the essence of the new Masteries and this will help you a lot.
Playing Solo Top means yo have to react to the enemy your facing. To know what exact masteries you should take, I like to recommend aG Tyneic's guide. This is a very great in depth guide for Solo Top players. This guide is written in german so for my other viewers I like to recommend wildfire393's guide for the new Masteries in Season 2. He really explains the essence of the new Masteries and this will help you a lot.
With Runes it's quite the same like the Masteries. You have to decide which runes you take by knowing who your gonna face at Solo Top. Since I play Nidalee as an AD you have to possible outcomes. You face also an AD or an AP. Also it is important if you can assume if your enemy is stronger then your or you can harass him more.
Precision
Press the Attack
Lethal Tempo
Phase Rush
Against an AD
For Marks: I take 9x
Greater Mark of Attack Damage
This helps your get a decent bonus on your harassment and your potential to farm better
For Seals: I take 9x
Greater Seal of Armor
This is quite obvious and normal. This helps you get mroe sustain against creep attacks and your enemies auto hits + skills.
For Glyphs: I take 9x
Greater Glyph of Cooldown Reduction or alternative 5x
Greater Glyph of Cooldown Reduction and 4x Greater Glyph of Replenishment
The first option helps you spam your abilities when you are in cougar and your will destroy your enemy. The alternative is useful if you got mana problems in early laning.
For Quintessence: I take either 2x Greater Quintessence of Desolation and 1x
Greater Quintessence of Attack Damage or 1x Greater Glyph of Desolation and 2x Greater Quintessence of Vigor
The first option helps your harass even more and the armorpen helps against tanky ad champs. The alternative is for situations where you are in the disadvantage and you need more sustain (you could also use 1x-2x
Greater Quintessence of Movement Speed if you feel like it)
Against an AP
For Marks: Also 9x
Greater Mark of Attack Damage
Almost the same reason like above.
For Seals: Also 9x
Greater Seal of Armor
Same as above
For Glyphs: Of course you go 9x
Greater Glyph of Magic Resist
Explains itself, doesn't it?
For Quintessence: This time you go for 2x
Greater Quintessence of Movement Speed to escpae the spell combos even easier and 1x Greater Quintessence of Desolation or
Greater Quintessence of Attack Damage
The armorpen or attack damage give you additonal strength to bite the enemy down.
Runes





Against an AD
For Marks: I take 9x

This helps your get a decent bonus on your harassment and your potential to farm better
For Seals: I take 9x

This is quite obvious and normal. This helps you get mroe sustain against creep attacks and your enemies auto hits + skills.
For Glyphs: I take 9x


The first option helps you spam your abilities when you are in cougar and your will destroy your enemy. The alternative is useful if you got mana problems in early laning.
For Quintessence: I take either 2x Greater Quintessence of Desolation and 1x

The first option helps your harass even more and the armorpen helps against tanky ad champs. The alternative is for situations where you are in the disadvantage and you need more sustain (you could also use 1x-2x

Against an AP
For Marks: Also 9x

Almost the same reason like above.
For Seals: Also 9x

Same as above
For Glyphs: Of course you go 9x

Explains itself, doesn't it?
For Quintessence: This time you go for 2x


The armorpen or attack damage give you additonal strength to bite the enemy down.
Good
-
Flash: Even though it got nerved it's pretty nice helping your get out of clashs and escape even easier if you get ganked, you shold know what flash is about.
-
Ignite: This is just awesome. If you face someone like nasus or gankplank or warwick this spell just helps you destroy them if it comes to a fight.
-
Exhaust: If you have to play more defensivly and you face some1 really hard like akali or kennen pick exhaust, also good at teamfights slowing the enemy range carry or bruiser
Optional
-
Teleport: This helps your push even nicer and help in teafights or dangerous situations on other lanes. I recommend this for arranged teamfights cause you have no offensive spell for your own and to dominate your lane, you have to choose
-

-

-

Optional
-

Human Form




Cougar:



The Ultimate




I max

Second I max

At lvl 4 you put one point on

Skilling the Ultimate

Item Sequence






Health Potion
50

Health Potion
50

Health Potion
50

Health Potion
50

Health Potion
50

Mercury's Treads
1100

Wriggle's Lantern
1800

The Brutalizer
1337

Warmog's Armor
3000

Atma's Impaler
2300

Trinity Force
3333

Youmuu's Ghostblade
3100
Core Items:
Against an AP you start with




The first thing you buy will be

After



The last core item is


Additional Items:



I mentioned to sell





Maybe you did realize that the core items are quite expensive, but don't worry you'll get a lot of farm and if you get 1-2 good ganks you will have enough money to buy them. Just farm, farm, and farm. League of Legends and - especially Solo Top - is all about farm.
Early Game:
Like I mentioned: your playstyle depends on your enemy. There are 3 possibilities.
1.
You are stronger or you counterpicked: That means: you play aggressive, harass him. The best way to do this is to run in the bush, get the buff from your passive and then run out, auto attack him and instantly run back in the bush. He will be suprised and have almost no chance to react. Don't forget to farm and Sight Ward your lane. Warding is essential for Solo Top. If you spawn at Blue Team you ward here, if you start at Purple Team you ward here.
2.
You can't predict if he's stronger or weaker. Then you just farm and keep yourself safe, wait until you get a gank from your mates, grab a kill and keep farming. When you notice you are better or you have an advantage, try to harass him and maybe pick off a kill. Don't push when you can't predict your enemy, espacially when you got no Sight Ward.
3.
Your weaker than your enemy. Just play defensive, farm in your human form and most of all don't push. Never ever. Or you will have a problem with their jungler. Wait until your jungler comes, but do not towerdive, gank him safe. Dont risk too much.
All in all, early game is about farming an dominating your lane. As soon as you get lvl 6 YOU got the opportunity. Auto attack the enemy until he is near to 50% health switch to your cougar form and try to kill him. Your



Mid Game
Farm, farm, farm, farm and farm. When you got the upper hand, try to destroy their tower and go help on other lanes. Dont forget to farm. Also you can spam your



Late Game
With


Mid and Lategame are all about winning teamfights. So what is your role in teamfights?
Nidalee is pretty hard to play in a clash. She got no real CC abilities and no slow, so try for redbuff or maybe you have
Trinity Force, so you get the slow effect from
Phage.
So when the teamfigh starts you don't
Pounce in and try to do damage. You have to focus the enemy's AD or AP carry and get him down. Do not focus their bruiser or support, aim for the carries, thats important.
Also dont run in when the enemy's main CC (like
Amumu's
Curse of the Sad Mummy) isn't used yet. Try to
Primal Surge your AD carry, when he will be attacked and switch to cougar to attack their carries. Don't waste your
Pounce to engage, unless your sure you pick off the kill, cause you will be focused and you have to assume, that you get stunned or disabled.
Try to do damage on one carry and bring him down, your team will help you. If you recieve to heavy damage,
Pounce or
Flash out, switch into human form,
Primal Surge yourself (or if someone is really low, then you heal him), auto attack, switch into cougar and try again to finish off someone, unless you can assume the fight wont be won.



So when the teamfigh starts you don't

Also dont run in when the enemy's main CC (like




Try to do damage on one carry and bring him down, your team will help you. If you recieve to heavy damage,



There is a reason why Elementz put
Nidalee on #1 in Tier 1 on his Solo-Q-List. She got so great sustain on toplane that she is able to farm like hell and can pretty easily dominate the enemy champion. Once your fed, or you dominate your enemy at toplane you have done a really good step for winning the game.
So I hope that you like my build and maybe try it out. You can freely comment on this and help me improving my build, im thankful for every critic (positiv and negativ) and hope you will play
Nidalee the way I do.

So I hope that you like my build and maybe try it out. You can freely comment on this and help me improving my build, im thankful for every critic (positiv and negativ) and hope you will play


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