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Recommended Items
Runes:
Spells:
Flash
Heal
Items
Ability Order
Whisper (PASSIVE)
Jhin Passive Ability
Threats & Synergies
Item Jhinformation
Rapid Firecannon is my favorite item on Jhin because when I buy it, I notice a massive spike in damage which can help you snowball jhinto the rest of your build. Once you buy it, you will have a lot more potential in snagging kills, primarily with your 4th shot on low HP enemies trying to play it passive.
Infinity Edge is essential to Crit Jhin being that it'll give you a huge bonus in Crit Rate and of course spike up your Crit Damage. Remember though that with the Infinity Edge rework, the item is now codependent on other Crit Items for providing any boost to Crit Rate, thus should only be bought after you already have a Crit Rate item.
Boots of Swiftness are the best boots for Jhin since Jhin lacks any mobility, so movement slowing abilities can really put Jhin in a dangerous place. Berserker's Graves provide a little bit of a jhincrease in Attack Damage but overall I just see Boots of Swiftness as the best choice. Unless of course they lack any Movement Slowing Abilities.
Berserker's Greaves for Jhin provide an increase to his AD, though I wouldn't recommend grabbing these too often. Boots of Swiftness I see to be the best for Jhin, and the only time I'd recommend grabbing Berserker's Greaves is if they somehow lack any Movement Slows or at least aren't using those slows on you, which is unlikely.
Ninja Tabi is a pretty great pick against heavy AD teams. It'll keep you alive, and are especially great when facing the enemy ADC. If they have a team like Jax Top, Azir mid, Draven and Bard bot along with a Master Yi Jungle then duh of course you'd grab this item because all those champions at least to some extent rely on Auto Attacks to deal damage and Ninja Tabi makes those Auto Attacks weaker.
Bloodthirster is a pretty tasty item for Jhin. It provides a big jhincrease in Attack Damage and the Life Steal can really help sustain yourself in fights. This item is what you should grab most late games.
Lord Dominik's Regards Is what you grab if the enemy is frantically grabbing tons of armor to deal with you or another AD on your team. This will negate a fair amount of that armor to help you conjhinue to shred them down.
Guardian Angel is good if they have burst assassins that can kill you in a few seconds. This item can save you especially if you have your team around you that conjhinue the fight as you're being revived.
Sterak's Gage is nice because it is defensive and yet it provides a bit of Attack Damage as well. This item is pretty good for countering burst champions like Talon or Zed.
Maw of Malmortius is like Sterak's Gage in a sense. It provides a shield and some attack damage. However the shield is only for magic damage, so I see this as a good item to counter champions like Veigar or Diana. Not only that, but it provides Magic Resist which further counters any AP champions on the enemy team.
Mortal Reminder is a great item against sustain tanks like Warwick or Nasus. The Grievous Wounds will make their heals weaker and the passive help to deal with armor they have. Grab this item to help deal with those types of tanks.
Youmuu's Ghostblade is a great item to get if you're ahead in the game at like 12/0 or something. If there are a lot of assassins that pose a threat to you, I'd not recommend this item. This item is raw damage, and should only be grabbed if dying isn't much of an issue.
Heal is also needed on Jhin every game not just to heal you and your support, but because it can save you many of times with that speed boost. The lack of mobility with Jhin really makes him rely on stuff like Heal.
1. Strong Mid & Late Game
2. Massive Damage
3. Great Passive
4. Long Distance Abilities enabling the sniping of champions who are normally out of reach
Cons:
1. Very Squishy
2. Low Mobility
3. Deadly Flourish and Curtain Call somewhat difficult to land
4. Curtain Call puts you at risk of being killed
5. Somewhat slow early game
6. At risk when reloading
Here's a map of where you should typically put the traps;
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