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Spells:
Ignite
Flash
Ability Order
Essence Theft (PASSIVE)
Ahri Passive Ability
Foreword

PS. This guide assumes that you are already familiar with most of the LoL world and wouldn't bother Lores, Ability Descriptions, anything else that does not help you own. This is all meat that the hungry greedy fox needs.

As you guys can see that is my match history as I post this build. Normal games, unedited, all in a row.
Now that I have your attentions, don't mind the lack of decoration and read on.
How am I getting these crazy scores?
- Ahri is still fairly new, people are still seeing how she works therefore not a lot know how to counter her or how she is to be dealt with.
- I max
Fox-Fire first instead of
Orb of Deception and this is a big deal. More on this below.
- Cool-down Reduction. at 39% CDR (What you are getting for this build), you bring down your Q to around 4 sec, your W to almost 2.5 Sec, and your E to around 8 Sec. This is also a big deal.
- You know how much you hate those annoying
LeBlanc? Well someone worst just entered the room. Yes you heard me! Le Blanc is scary but she can only deal with one person at a time,
Ahri is scary in that she can deal huge amount of damage in a short period of time to whole teams.
- Lastly and most importantly, the mid enemy tend to underestimate me why? I max
first and so levels 1 to level 5 the only way I could hit my enemy is with a level 1
. Funny, The orb of deception is exactly what it is, a deception! So from level 1 to 5 I harass the enemy with a level 1 spell and they think oh wow he has no damage. Level 6 comes, I use my first ult in, pop
and take away half their hp right away, and the other half
+
, if you miss you still have two ults, an ignite and your
would be off cooldown by then.
PROS | CON
PROS:
|
space |
CONS:
|
I tend to group these four together because to me, the more you play this game, the more familiar you will become with these four elements and the more personal it becomes. With that said, with the exception of Abilities, these are merely recommendations.
[cener] SUMMONER SPELLS [/center]
spacespace
A B I L I T I E S |
sp |
I always start the game with ![]() ![]() ![]() ![]() I take Orbs level 1 to farm,harass and to achieve the passive, and Charm level 2 to get cheap shots. Why ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
sp |
A B I L I T I E S |
R U N E S |
sp |
Basic Caster Rune Page. Flat AP Quints, Magic Pen Reds, and I choose AP per level yellow and blue than flat AP just because. Personal preference. Nothing Special. Worth mentioning I guess is that you can choose to have Movement Speed Quints on her because she is soooooooo slow. You would think that as a fox she could run faster, but I guess those bumpers are slowing her down. |
sp |
R U N E S |
M A S T E R I E S |
sp |
Same with Runes, nothing new here, I go with 21 - 0 - 9 standard offensive Mage Setup. Worth mentioning is that I choose to put 3 on ![]() ![]() |
sp |
M A S T E R I E S |
[cener] SUMMONER SPELLS [/center]


S P E L L S |
sp |
Okay first thing first, for those people who say "Flash on AHRI??? ROFL LMAO. She already has 3 flash for ult noob!!!!111!!one!!1!. Well guess who is laughing after your ult goes on cooldown after you used it to escape? The other Ahri with a flash. That is right, why waste a very essential part of your kit for escaping when one spell does just that? also ![]() Other than that SS goes however you want it to, just apply common sense whenever possible. |
sp |
S P E L L S |
**Its been an hour since I started this build and I've only gotten to this part so, I'm sorry but this will be fast and straight to the point.
>Those three alone usually end games for me. WHAAAAT? Yes I am serious. With these three items you have achieved what this build has been aiming for. Low Cool down, High Spell vamp, medium-high burst damage. Just always remember to pop your
Fox-Fire whenever you can. Also with 40% CDR you can do a move with Ahri that I love to call - Rapid Fire...dash- "
+
x 3, harassing in lane"
I have 3 ways to start the game:
First assess your mid enemy into three categories: Normal (Regular AP casters usually found in mid), Easy (weak early game/ranged dps/short ranged/squishy) and finally Hard (high damage early game/ high sustain/ frequent harasser/ brand etc.)
1.
= Play safe and use Q to farm mode. Opponent difficulty = Normal
2.
+ 1
Health Potion = Only use skill to harass mode. Opponent difficulty = Easy.
3.
+ 3
Health Potion = Evade those incoming abilities mode. Opponent difficulty = Hard, but not too hard :).
From there farm till you can get
Hextech Revolver then I go back in lane and I try to rush my
Will of the Ancients followed by
Ionian Boots of Lucidity and lastly
Morello's Evil Tome.
I am cutting this short. MID game is always a choice between two items and only those two items.
So which one do you get?
When you are already unstoppable, there is no where to go but up towards godliness so rush Deathcap.
However if you are having a hard time, some health and a little bit of CC for each spell helps and that is when you go for Rylai's.
If after those 5 items and you are still playing this game... then here are some options for your last items.
sp
sp
sp
sp
anyone of those works depending on your needs.
CORE BUILD
>Those three alone usually end games for me. WHAAAAT? Yes I am serious. With these three items you have achieved what this build has been aiming for. Low Cool down, High Spell vamp, medium-high burst damage. Just always remember to pop your



Early Game
I have 3 ways to start the game:
First assess your mid enemy into three categories: Normal (Regular AP casters usually found in mid), Easy (weak early game/ranged dps/short ranged/squishy) and finally Hard (high damage early game/ high sustain/ frequent harasser/ brand etc.)
1.

2.


3.


From there farm till you can get




MID TO LATE GAME
I am cutting this short. MID game is always a choice between two items and only those two items.
So which one do you get?
When you are already unstoppable, there is no where to go but up towards godliness so rush Deathcap.
However if you are having a hard time, some health and a little bit of CC for each spell helps and that is when you go for Rylai's.
OTHER ITEMS THAT I AM PRETTY SURE AREN'T EVEN WORTH MENTIONING BUT I WILL ANYWAYS
If after those 5 items and you are still playing this game... then here are some options for your last items.





anyone of those works depending on your needs.
I will admit this guide has been rushed and some parts are unprofessionally and funnily done. But still! I am going to fix that next time. Pls do not downvote just because of that, I am aware and I will try to fix that in the future. I just want to get this build out there because I've seen the other builds and they are all too alike.
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