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Choose Champion Build:
-
Crit Kindrd
-
ADC | Energized One Shot Kindr
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Mark of the Kindred (PASSIVE)
Kindred Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Kha'Zix
Do not try to 1v1 without a health advantage pre 6. Avoid him post 6, and counter jungle (safely) or counter gank. Try to ult his burst if he dives.
Ideal
Strong
Ok
Low
None
Introduction
Pros of playing Kindred
>Decent mobility with her Q
>Extra range from passive allows you to attack the enemy back line from your back line
>Insane auto attack damage
>Great tank shredder
>Amazing teamfight and outplay potential with her ult
Cons of playing Kindred
>Super squishy and easily bursted early without her ult
>Even though she is a jungler she is still a marksman and has the same weaknesses any ADC does (assassins)
>Easily counter jungled because her marks telegraph her jungle targets (but marks aren't everything and sometimes its better to just let the enemy take them and steal their camps while they're distracted)
>Falls behind easily if you don't farm and gank at the proper times
As a Kindred your marks are bad at telegraphing where you might be in the jungle. A good enemy team will try to deny you your marks, but do not let this discourage you. Its important to remember that marks aren't everything and are definitely not worth throwing the game. You have two options for responding to being counter jungled as a Kindred.
The first option is to ask your team for help. Yes it is that simple. Your marks tell where you are going to be, but they also work the same way for the enemy jungler. For instance lets say your mark is on scuttle crab. You can place a ward in river and wait for the enemy to try to take it. When you see the enemy jungler going for it you and your mid laner can collapse on them and kill them 2v1.
The second is to just let them take it. Place a ward to give vision of your mark. When you see the enemy is clearing that side of the jungle you can steal camps from the opposite side.
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