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Anivia Build Guide by TheAsbj0rn
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Threats & Synergies
Abuse his cooldowns.
Orianna is the only champion i have ever lost my lane to as Anivia, so i would ban her if playing Anivia.
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Syndra is always cancer if the person controlling her is good.
Yasuo is only a threat if he is either fed or good with his windwall
Although Fizz might seem like a counter for Anivia, he is quite easy to outpoke.
You can easily interrupt Lux' combo by stunning her every time she roots you.
Unless you can't avoid being hit by his stun, you're going to win the lane.
Avoid stepping inside her cirkles. If you play against a greedy person, try to lure her by stepping close to the circle, and stun her when she hits. It's also worth a try to stun the cirkle in the hope that she'll flash to it with her abilities.
Avoid being hit by the stone that throws you, and stun when she attacks.
Avoid his root, and stun when he attacks.
Avoid being hit twice by her ball. And of course avoid being hit by her charm. Avoid being hit, basicly, then you'll be fine.
Diana is so easy to outplay, that you don't hav eto focus on not being hit by her claw. Just never get close, then you'll have a hard time escaping.
Kayn is easy to kill when he is ganking for the enemy. If the opponent midlaner is low and gets ganked, you can mostly one-shot Kayn and then get the double kill.
Same thing as Kayn.
If the opponent jungler is Jarvan, be careful that you don't get lured into a trap. If Jarvan hits you with his ult, just try to damage the champion with the lowest health, because if you are going to die anyways, take someone with you.
INFO BEFORE READING
All chapters will be marked with this color, so you won't have to skim through all the text if you don't want to read it.
Abbreviations and "code"names:
This is just so you know what i am saying if you are new or unfamiliar with LoL terms. I also put other words to describe spells.
CS = Creep Score ( Farm )
Storm = Anivia's R
Cannon Minion = The big minion in a wave with a cannon ( Hence cannon minion )
Basic = Basic attack/ Auto attack
Wall = Anivia's W
You see, Anivia consists purely off spells that will help her escape, so if you can't escape with your spells, you probably wouldn't have escaped with flash anyways.
If you see your death coming from a mile away, do the following: Press the button of your teleport, click on an inhibitor or tower that is safe to teleport to and say "cya" in chat when at the destination. (See "HOW TO: CHEAT DEATH" for more info).
Why should i go with Ignite and not Heal, Flash or Cleanse?
You shouldn't. This second spell is entirely up to you, but it is a very good way to get first kill before level 6, since you don't have that much more damage than Q -> E. Do that combo to your enemy around 3 times, and then they will probably be low enough to Q -> E -> Ignite. And of course, for maksimum damage you can do: Basic -> Q -> E -> Ignite -> Keep basic attacking until he dies or escapes.
Do what you would do with any long range champ, but be aware that your q does damage on it's way to the enemy, so if you are skilled enough, you can last hit minions while poking the enemy.
Lvl 6 and after:
With your storm you can really get CS quickly. Place it with the Cannon Minion in center, and E the Cannon Minion when the others are dead.
Q -> Basic
Q -> E -> Basic
Lvl 6 and after:
Q -> R -> E -> Basic -> R (when the opponent isn't standing in the storm anymore)
When going for the kill:
Always initiate your attack with Q or R. Q is the smartest way, because then if you don't hit your Q, which will happen a lot, you can run away again.
If you hit your Q, use this pattern:
Q -> E -> R -> W (He'll try to run) -> E -> Basic -> Ignite (If you'll get the kill) -> E
When chased by opponent:
If you know that you can kill the opponent, run towards a bush. When you get inside the bush, Q towards the enemy when he is just about to enter bush, and then use your combo. Save your wall, so you know if you should use it to block the enemy away from you or inside the storm. This method will leave them afraid and wanting to run, because of the surprise momentum.
If you know that you can't kill the opponent, check "HOW TO: CHEAT DEATH"
When being chased:
If you have mana, but you're low on health, or they're just too many for you to handle, here is what to do. Begin running as soon as you sense danger. If they are already close, Q before you run. If there is enough distance between you and your enemy, wall between you, even if they can run around the wall. You will probably have created more than enough distance to run away now. If not you can always place the storm because it has a slowing effect. But! If you are low on health, be aware that enemies will be willing to flash through your wall to get you. That is why you should always stun first.
If you don't have mana.. you're screwed..
When in a fight and bout to lose:
If you are in a close 1 on 1 fight, and you're about to lose, begin to run backwards. If he follows you, do the sequence Q -> E and now you'll probably be the one winning the fight. If you don't have mana and have no time to run, use Teleport.
If you have neither mana nor Teleport and Eggnivia.. you're screwed..
The reason this is useful to survive, is because when your passive is active, you will teleport as the egg, and revive wherever you teleport to. This will be interrupted, though, if the opponent has either one or more of abilities that either stun, knock up or aside.
If you don't have teleport, you'll probably just end up watching yourself get killed, being unable to do anything about it.
If you do want to make your own page for her, though, i would suggest taking a starting point in the Sorcery: The Calamity page and switching Relentless Hunter with Cheap Shot.