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Spells:
Cleanse
Garrison
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Introduction

In my opinion,







Perhaps one of the oddest champions in the League of Legends is the Yordle known as Amumu. His life before joining the League remains unknown... especially to Amumu. All he remembers is that he woke up alone inside a pyramid within the Shurima Desert. He was entwined in mummy wrappings and he could not feel his heart beat. Furthermore, he felt a deep sadness that he could not entirely explain; he knew he missed his parents, though he could not remember who they were. Dropping to his knees, Amumu wept into his bandages. No matter what he did, it seemed he could never stop his tears or sadness. Eventually he stood up, determined to wander the world to discover his past. Amumu traveled all across southern Valoran - a feat that is not easily dismissed.
While Amumu still hasn't learned much about his past, he has learned a great deal about who he has become. He is most assuredly undead, though he harbors none of the evil characteristics typical of undead beings. He also seems to keep trouble at arm's length; Amumu was able to traverse all of Southern Valoran without so much as a single bad thing happening to him. He was just sad, and the people and beings he encountered eventually shared his sadness. Ultimately, he made his way north across the Great Barrier to the Institute of War, the home of the League. Amumu's story was compelling to the summoners he met there, and they invited him to take part in a League Judgment. His success within the League as a champion has given Amumu something he desired: a home. With his present (un)life secured, he now hopes the friends he has made will help him discover his past.
"Things are bad when Amumu is crying, but they're much worse when he's angry."
-
Ezreal
While Amumu still hasn't learned much about his past, he has learned a great deal about who he has become. He is most assuredly undead, though he harbors none of the evil characteristics typical of undead beings. He also seems to keep trouble at arm's length; Amumu was able to traverse all of Southern Valoran without so much as a single bad thing happening to him. He was just sad, and the people and beings he encountered eventually shared his sadness. Ultimately, he made his way north across the Great Barrier to the Institute of War, the home of the League. Amumu's story was compelling to the summoners he met there, and they invited him to take part in a League Judgment. His success within the League as a champion has given Amumu something he desired: a home. With his present (un)life secured, he now hopes the friends he has made will help him discover his past.
"Things are bad when Amumu is crying, but they're much worse when he's angry."
-

PROS:
-Your burst is SICKENING with 1:1 AP on
Bandage Toss
-You can pick people off with
Despair.
-Your ultimate,
Curse of the Sad Mummy will MELT squishies with your AP.
-
Tantrum is a nice, solid adition to your burst.
-
Bandage Toss juking is adorable.
-Free
Flash with
Bandage Toss (If you're lucky).
-Some of the best skins in the game.
CONS:
-Squishier than usual.
-Your sustainability definitely suffers. But your damage compensates for that, IMO.
-No
Flash lowers your escapability by a huge amount, although
Ghost >
Flash in Dominion, IMO.
-People will hate you (Is that a con?).
-Your burst is SICKENING with 1:1 AP on

-You can pick people off with

-Your ultimate,

-

-

-Free


-Some of the best skins in the game.
CONS:
-Squishier than usual.
-Your sustainability definitely suffers. But your damage compensates for that, IMO.
-No



-People will hate you (Is that a con?).
AP Runes with Magic Pen runes. Speaks for itself, in my opinion. :>
For masteries, I like to use 9/0/21. Pick up
Archaic Knowledge
and extra AP, Crit Chance and CD reduction in offense, and boost your survivability with the Utility tree's interesting capabilities.
I've been experimenting with 21/9/0, and it works as well, but you won't have
Ghost or
Flash to save your arse in many cases.
For masteries, I like to use 9/0/21. Pick up

I've been experimenting with 21/9/0, and it works as well, but you won't have


This is my preffered build. In this order. Why? It mixes AP with slight AD and allows you to amplify their burst damage and slow them.















600/700-ish damage with the full item build. Squishy goes BOOM!






This part here "wraps up" my
Amumu guide (C wut I did thar?). Just a few things to keep in mind: This build is NOT perfect. And I will change it how I see fit, depending how I feel over items and skills.
Hope you have fun with our sad, sad little mummy. Gl, hf.
11/11/11: Build published.
11/16/11: Updated masteries. :> Have fun with them.

Hope you have fun with our sad, sad little mummy. Gl, hf.
11/11/11: Build published.
11/16/11: Updated masteries. :> Have fun with them.
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