This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Threats & Synergies
Taric
Highly recommend for that amazing 6 sec invulnerability. Kindred should proc ult first, and 1.5 sec after Kindred starts ult, Taric should ult next, and next thing you know, you guys been invulnerable for 6 sec or so.
Taric
Highly recommend for that amazing 6 sec invulnerability. Kindred should proc ult first, and 1.5 sec after Kindred starts ult, Taric should ult next, and next thing you know, you guys been invulnerable for 6 sec or so.
Champion Build Guide
However, with the mini-rework, I realized they made it even better for Kindred to be in ADC role. You see, this was during the time of right after ADC revolution in season 6, as you were entering season 7, it became quite clear, just as right now, ADC role sucked with all the massive 4 men 5 men dives and given the nature of ADC roles, you were just trying to reach that 3 items spike to actually be a person in the game, and all the ADC champs were pretty nerfed (hey, just like right now). In midst of it all, with the Kindred stacks giving more range as the game progressed, and e dmg increasing based on crit, and the need for constant mana, it was becoming more and more clear that Kindred needs to be in ADC to function, and can do a damn good job at it too.
You might say that the stacks system would not be good for you, but really think about it this way. You have a soft cc with E and burst of dmg that enemy can't predict with e 3rd stack. You have that qwq to gap close or escape, and so long as you can either make the angle yourself with your support, and jg comes to gank, that's at least two champs you can get stacks from right off the bat. And say you have the possession of the lane as well, you can quickly roam to river with your support to get that 3rd stack to from scuttle. That means you can actually, if you play it right, get 3 stacks in 5-10 min into the game, and just be a stack away from the 1st range upgrade, not to mention each individual stacks still amplify all your dmg.
Another crucial part to consider is that mana on Kindred has been easier to maintain, with ER rework, the new presence of mind. Recently there's also been a mini buff to Kindred base stats, and lastly, we can actually build 75% to 100% crit through items again. If you look at E dmg, you will see that the threshold for the extra dmg increases with critical chance as well!
I still recommend practicing few rounds in the norms, and playing around in the tools to get your combos right, and relearn some of the spots where you can hop over or not, but once you do, you will find that you got champ that can have quite a bit of burst, quite a bit of sustained dmg late game, an ADC champ which can withstand the tower dives more than the others ADC champs, in this weird, fun mesh of Lucian, Xayah, Ezereal, Tristana, and Caitlyn. I am so sick of people just thinking that it's not a thing that can be played, and I hope you will give it a try, and even improve it! In fact, that is why I am putting it here for people to see! Also, I plan to get back to streaming again soon, since I have faster internet again, so please follow me on Twitch as well! (https://www.twitch.tv/appa****)
You must be logged in to comment. Please login or register.