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Runes: Main Botlane
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Q > E > W
Mortal Will (PASSIVE)
Pantheon Passive Ability
Threats & Synergies
Caitlyn
Caitlyn far outranges you and will have little problem surviving your W stun, dashing and then kiting you.
Let your support poke and focus on minions. If you can, try to all-in her support otherwise start roaming ASAP.
Soraka
Soraka is great for sustain and poke in lane and once she starts healing she can really counter the poke you WILL receive.
Soraka
Soraka is great for sustain and poke in lane and once she starts healing she can really counter the poke you WILL receive.
Champion Build Guide

We hope to show you how to achieve the baking skills to take any bot-lane off guard and have a blast while doing so!
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Tanky for an ADC
Great for ganks
Awesome roam potential
Early-Mid power spike
Completely throws the enemy bot-lane off
Cons
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Requires a lot of healing - especially in lane
Vulnerable to CC
Easy to poke
Easily bullied out of lane
Melee champion in a mostly ranged lane
Can't throw bread at the enemy


What you typically want for a

-Poke
Being a melee champion in botlane, you are going to get outranged 100% of the time. It is a must to have a support that will convince the enemy that getting close to you a bad idea.
-Healing
You will get bullied, A LOT. Having a champion like



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This is so easy to proc with your Empowered ![]() |
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Mana can be a huge problem for ![]() |
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One of the worst things a melee champion has to face is CC. ![]() ![]() ![]() |
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Dealing more damage to low health champions is particularly synergistic with your ![]() |
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This procs every time you use your ![]() |
![]() | This is a great rune for stacking your damage even further. Roaming early and getting take downs will help stack this early. |
Here I take 2 sets of extra adaptive just for the extra damage it deals. Taking the 'attack speed' is not a bad option - I just feel like more damage is more helpful than dealing that damage faster as you will usually have a tough time keeping up with champions and reaping the benefits of a high attack speed.
From my knowledge of the 3 defensive mini-runes, 'health' scales the most of the 3 while the 'magic resist' or 'armor' are more early game runes. Since







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The bread and butter of ![]() Mortal Will Bonus: Your next attack will hit the enemy 3 times dealing bonus overall damage and counts for 3 stacks of your next ![]() |
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This ability allows ![]() ![]() ![]() ![]() Mortal Will Bonus: Increases the duration to 2.5 seconds and deals bonus damage over the duration. |
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Pantheon jumps high into the air and crashes down as a meteor at the target destination. Similar to ![]() ![]() This is great to use for ganking other lanes and it instantly readies ![]() |

The most important part of understanding


While you could:
This allows you to close the distance between you and your enemy, stun them and deal damage before safely disengaging but this doesn't realize the full potential of

But lets say we have 4 stacks in

Casting the



If we start with a fully stacked


Because of the





If we are already in-range we chunk out quite a lot of damage utilizing our Empowered


This is our offensive all-in. If the enemy has flashed/dashed out before we get our final stack on




If the enemy bot-lane is hanging around near turret or directly under it we can also turret dive early game by creatively timing our


Say we start with 3 stacks of

The goal here is to quickly finish them off while Empowering our

Dragon / Baron combo
Repeating this combo will allow you to trigger an Empowered

If your in a good matchup and your support has poked the enemy down you can unlock your


Level 3 is usually when you can start all-in as you can engage with



You will have mana problems at the start of the game, but as soon as you start getting takedowns

Remember to keep an eye on dragon! It is your responsibility to disrupt the enemies attempts to get dragon so make sure its properly warded.


Mid-game is where you really shine so try to make the most of it because if the game runs for too long you will find your power level falling behind other champions.
In team fights you should target the the most dangerous champion with your


Focus on taking the mid-lane turret as that lane will help the team out the most. If you see an enemy split pushing then punish them for it with your

You can now solo dragon so if you are alone in the bottom of the map so be sure to take it if the situation calls for it!
Due to your declining status as the teams fighter you shouldn't dive into the middle of a teamfight unless you have built tanky - try to dive on the squishy champions around the edges of teamfights (and where you can easily aim your

As always help your jungler out with any objectives they are doing. If they are trying to secure Baron and its looks like they are going to fail then take dragon. Don't try to save Baron if you are unlikely to when there is another objective you can take to counter the pressure that will come from the enemy team taking Baron.
Always target inhibitors. They put so much pressure on lane - matches have been won just because the enemy couldn't deal with all the minions!
10/08/2020 - Changelog added, Runes added
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