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Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Draven
Ideal
Strong
Ok
Low
None
Why Blue Ezreal over the standard one?
So you should go Blue if the enemy team is particularly dangerous for the ADC, or your team needs control and poke etc.
The blue build gives you a good advantage in lategame, differently from the standard ezreal, you maybe aren't good as a Vayne or a Tristana, but with the muramana's active you become very dangerous! group with your team, fight from afar, and use your scrying orb to take sight on bushes and dangerous zones.
A lot of people think that the adc has to focus a mage, an assassin, or the other adc, but thats wrong.
Never forget that.
Anyway, start teamfights with an early R to charge up your passive, the attack speed is awesome on muramana strikes, though dont be greedy for kills! you cant risk your life to take one.
THE ADC FOCUSES EVERYTHING THAT HE CAN DO IN SAFETY.
Never forget that.
Anyway, start teamfights with an early R to charge up your passive, the attack speed is awesome on muramana strikes, though dont be greedy for kills! you cant risk your life to take one.
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