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Spells:
Clarity
Ghost
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Introduction
This is my very first submission to the guides. As I haven't seen any guide about

Now, since this is my first guide submission ever, my formatting won't be that impressive and probably, I will be having to edit it many times to make sure it's just as I want it.
If there's anything you want to have answered or if you simply have a suggestion, just post me a comment and I'll make sure to reply to that as soon as I can.
When I play
Skarner in a lane as ability power based, I start of with a
Doran's Ring to gain some sustainability with increased HP pool and mana regeneration. Once I have some money to spend, I go straight for the
Boots, because movement speed is very important early game.
To increase my sustainability even futher, I then invest in a
Hextech Revolver to gain some spell vamp for my
Ixtal's Impact spell. Once that is done, I get myself some tenacity with
Mercury's Treads.
At this point, I pretty much have the ability power I need for a little while, instead I go for the Catalyst the Protector. That way, it increases both my health and mana, which is very much needed. Especially mana, since
Ixtal's Impact is very expensive in mana. As soon as possible, I upgrade the Catalyst the Protector into the
Rod of Ages.
At this point, it should be very valuable to increase health and ability power even more, which I do by investing in the
Rylai's Crystal Scepter, followed by upgrading the
Hextech Revolver into the
Hextech Gunblade for increased spellvamp and lifesteal.
At this point you should be at the late part of the game.
This means you can start playing around with what you have if your game is still going on.
For the two and final slot, taken that you've sold the
Doran's Ring you're pretty much free to do what you want, but I suggest these:
For your 5th slot:
or
For your 6th slot:
or



To increase my sustainability even futher, I then invest in a



At this point, I pretty much have the ability power I need for a little while, instead I go for the Catalyst the Protector. That way, it increases both my health and mana, which is very much needed. Especially mana, since


At this point, it should be very valuable to increase health and ability power even more, which I do by investing in the



Optional items:
At this point you should be at the late part of the game.
This means you can start playing around with what you have if your game is still going on.
For the two and final slot, taken that you've sold the

For your 5th slot:


For your 6th slot:


The essence of staying alive
When you're playing at a lane as






By adding up your spellvamp, you also gain health upon casting

Harrasing your enemies
When you're harrasing your enemies, you obviously want to do so from a distance, so activating your






Pushing/Warding a lane
In case the enemies have a jungler, make sure to not push the lane too far, so that the jungler won't be able to have a good opportunity to gank you. However, if you know where the jungler is and he's not in a position to gank your lane, then you have no worries in pushing futher if so is possible. When you can, invest in a Sight Ward or two and place them near the gank bush. Try to cover both Cash Dragon/Baron Nasher and the entrance to the enemy jungle so you can see if their jungler is on his way to your lane. This way, you can feel a lot safer while pushing your lane without placing all the responsability of warding onto your own jungler.
Ofcourse, this also saves you from any possible ganks in case the mid laner is mia.
When you're facing a teamfight, make sure you have your
Impale ready, so that you can surpress whoever poses the greatest threat to the team, eg.
Amumu or
Xin Zhao or simply any enemy champion with strong AoE abilities. That way, the team can focus on taking out the ones that are weaker in health while you hold the one that would normally cause great harm to the party. However, don't emidiatly go and surpress him/her the first thing you do when a team fight breaks out. Try to save it for when the threat is the greatest, for an instance, if the enemy
Katarina is fed, use
Impale on her when she attempts to use her
Death Lotus.
Make sure your team will know what you're doing when you do this so that it won't cause any confusion. If the enemy team has their strongest champion surpressed, your team should technicly be fine. However, always make sure that when you use
Impale, their name ain't
Gangplank (oranges fml) or that they have a
Quicksilver Sash in their inventory or your
Impale can easily be countered.
If you're in the midst of the battle, make sure that you spam your
Shattered Earth as much as possible. Even if it doesn't cause much damage, the slow that it applies is very valuable. Not only to you, but also to any ally champion that attempts to intercept the enemies.






Make sure your team will know what you're doing when you do this so that it won't cause any confusion. If the enemy team has their strongest champion surpressed, your team should technicly be fine. However, always make sure that when you use




If you're in the midst of the battle, make sure that you spam your










The Pro's:
+ Very bulky in mid/late game.
+ Strong farmer.
+ Incredible sustainability.
+ High crowd control capabilities.
+ Good mobility.
+ Looks awesome even without a skin.
The Con's:
- Low mana pool.
- Low damage output.
- Expensive item build.
- Weak at early game.
- Dependant of a laning partner with ranged attacks.
- Often mistaken for being evil, when all he wants is a hug.
All in all,
Skarner is in my opinion the most awesome champion of the league. He's a challange to play. He's very versitile and can be played as a lot, which not many champions can.
Out of an AP users perspective, he has a very good ability to survive while still being able to slowly take out enemy champions. He's also a very good intercepter as his
Seismic Bastion increases his speed and a charged
Shattered Earth reduces the enemy champion speed.
My time so far with
Skarner has been a total blast and I'm enjoying every second of it. I've been trying to play him in many ways, but in the end, the way I prefer to play him is as an offtank AP user.
I hope that this guide helps you in your ways of experimenting with champions, such as Skarner. Who knows, maybe you too will discover something new to share with everybody.

Out of an AP users perspective, he has a very good ability to survive while still being able to slowly take out enemy champions. He's also a very good intercepter as his


My time so far with

I hope that this guide helps you in your ways of experimenting with champions, such as Skarner. Who knows, maybe you too will discover something new to share with everybody.
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