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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
What are these Crazy Eight builds?!
Eights guides are all about bringing Damage to the enemy. It's almost like supporting the person carrying your team, making sure they get the pentakill. If there's no one carrying, then go absolutely Crazy and kill everyone! Be the carry!
-How do you tell if you're Crazy Eighting?
If someone on the enemy team says "[all] Joe:I hate you amumu" or "[all] Joe: Wow, fail(in ganking amumu)" or similar quotes, then you are doing great! So now that you know what it is, Let's start crying and talking about Crazy Eights Amumu!

-Then how does he do it?!
The only advantage he has is hes a jungler. He can build up levels then gank the lanes around mid game. By doing this, if he gets fed early game and makes it to late game, then he is the most powerful Crazy eight there could be. His natural tankiness (and all the armor you build up) allows you to stop almost any bruiser 1v1 and win. Not only that, his abyssal scepter allows him to take on AP champs(not many champs are resistant to AP), melt Magic resist, and gives you ability power(It's harder to counter AP tanks like Amumu because hes AP). So their you have it. That is exactly why he can destroy the enemy team late game.

Here are some tips for playing Amumu:
-Don't be the hero, you can only 2v1 late game not early game.
-Don't gank till lvl 4 (preferably lvl 6)[other guides also say the same thing].
-Don't leave despair on all the time unless you have blue buff, it drains alot of mana.

P.S. Liandry's torment works on him because it starts to take effect while your using despair. Even though it only does 1/2 damage because it's Aoe, Crystal Scepter can fix this.
If you want you may also use exhaust for extra ganking power.

Heavy DPS that does damage based on max health.
Has a strong passive that can melt tanks.
Nice engage/stun
Good Aoe.
High powered teamfight ult.
E Can clear jungle camps fast.
He's naturally tanky
He's not evil :P

Doesn't have much of an escape.
Can't carry early game.
Can't do large amounts of damage at early levels.
Can be mana starved if you use too many abilities on monsters


Galio/Amumu (Galio can idol then Amumu can use his ult, allowing your team to take free shots on the enemy)
Amumu/Nunu (Amumu locks em' in and nunu ends them, simple as that)
Amumu/Maokai (This allows your team to take very little damage over a few seconds)






-Be careful, always expect a dive.
-Don't try to bait them into turret diving you.
-Don't be afraid to use your ult or q, those are your best tools.
-Never become an easy target
And kids, don't Cry this at home! ;D

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