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Recommended Items
Runes: Best so far
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Glory in Death (PASSIVE)
Sion Passive Ability
Threats & Synergies
Yasuo
Ban if u can. He is very hard matchup because of his movement and dmg. You need to be quick with your q and dodge tornado as well as you can. If you feel confident to fight him try to bulid omen wouldn't really recomend that but u can try.
Warwick
He can gank you early to give some lead. And his ult basically gives you enemis on the silver tray for your ult and max charge q.
Warwick
He can gank you early to give some lead. And his ult basically gives you enemis on the silver tray for your ult and max charge q.
Champion Build Guide
Ok hello everybody. I would like to apologize for my lack of updating in the past few weeks but I was working on this bulid a bit. And i realize that i need to change a lot. So I thought that is going to be better if i gahter all the needed info by playing and do one big update instead of making small ones all the time. I think it going to be less messy and more accurate this way.
Lane phase: On lane yor play style is all around poke. Your main way of poking is be doing a E&Q combo. You may ask why don't add W to this combo to pop it after hiting your Q. There are two reasons 1) W has smaller range than E and Q and often in order to hit it you will need walk near the enemy and you don't want to do that because it's needlessly dangerous and also you can just miss it which is especially bad because 2) W uses a lot of mana on the last level it uses the same amount of mana as both E and Q and mana managment is very important on sion because compared to other poke champs he don't have any mechanics to restor mana (like for example xerath passiv) and also you don't bulid any items that hlep you do that other than corrupting potion. Thats why you use only E and Q because they are relatively cheap and have the biggest probability of hiting your target from safe distance. Thats why you shouldn't be greedy doing it. You want your dmg be guaranteed rather then a bit higher. The combo may seem to be simple and yes when you using it against for example Malphite it is pretty easy because it is unlikely for him to dodge that but things get harder when your enemy has any form of movment or cc. When you are using Q you are unable to move and also if you weren't charging it for at list 1 second you not gonna knock up your target. Wich means that your enemy have a whole 1 second to get to you and negate your poke. It may seem like 1 second is not very long but for example Pantheon W let him jump to you and stun you in less than 1 second. Another thing if you get moved, stuned or knocked up while you are charging Q it will get canceled. All this means that if you didn't charged your Q for at least 1 and your enemy closed the gap between you two you probably lost the trade. Sion is not really a great close range fighter your abilitis don't benefit you in any way for being close to enemis. Also your dmg is not consistent. So in order to kill your enemy you want to poke him low from safe range then after you get health advantage you can go for all in with your ultimate. Thats why mastering your E&Q combo is so important you need to knock up your enemy before he can do something. You need to be quick cast E on minion and immediately start to charge Q if your enemy will not react just in time you get free poke. And also if don't know when you knock up someone mid jump you will iterrupt it. And thats you main goal against enemis with movement. But in order to pull it of your timing must be on point every time. Now you may think "what about cs" well if you get good you can get all wave by just doing combo on someone because thats all it gets. E and fully charged Q take all back line minions and get front line low enough to one hit them. So if you are wining you can swiftly push wave and if you are losing you can safely farm from range. You have enough dmg to get plates after wining fight or sending enemy to base. Also if you have a lead you can go to roam with your ult. Another thing is enemy jungle. Sion don't have any movement other then ult thats why you want rely on wards so don't forget to buy pink wards. But jungler can get to you either way so you need to save flash. So use it only if you need it don't engage the enemy but if you are sure that it will get you kill do it and if you below 75% of health and you don't know were is enemy jungler go back to base but if you are above 75% health you can try and fight jungler you win against many of them especially with help of your minions. Now if situation is tough and you are surrouned in order to run you need to use ult it's not a wast if it going to help you stay alive but if there is enemy in front of you you need to flash thru him and ult other wise you will hit him. But of course sometimes your flash and ult will be on cooldown and you can be attacked while extended. In this situation the best what you can do is to attack the most squishy enemy or already hurt one because even if you die you can still kill with your passive and 1 for 1 is ok. And last thing here your gole on laning phase. The main thing that you want to achieve is to get as much cs as possible in your situation is not even about gold but rather w stacks. The amount of stacks you get from laning phase will decide how useful you will be in mid and late game. And because of that it is worth to ult back on your lane to get whole wave of minions and only that.
Mid game: Mid game on sion is all most the same as late game so you can treat this part as everything after laning phase but i called that mid game because mid game is the moment when your play style change fron poking farmer to front line battle tank. In this part of the game sion shines the most. Sion is very strong in team fights because all most all of his abilitis are aoe's and he have a lot of cc. But there are 3 states in which you may be after laning phase. These are losing winning and going even. If you are winning you should be the one to start the mid game be destroying enemy tower by your self or with help of your jungle. After doing that group with your teammates start taking objectives like dragons, barons and towers especially mid lane towers. By doing this you will force enemy team to leave lanes stop farming and fight in team fights which you want to fight a lot because yiur team is more likely to win because of your very existance. If you are losing though you need to wait and farm under tower and protect it until your or enemy team don't start the mid game themselves and after they do join your team. Now in even situation you need to make a choice. Even situation is when your and enemy tower are on similar health and when it's not certain wich of you to will win a all in or if he just fiercely defend his tower. And the choice here is to leave the lane as it is and help your team or stay and go for the enemy tower. Choice determines how low the enemy tower is if it is around two last plates you can try but if it's higher then go help your team and you will possibly go back for it later in the game. Now no matter how you get in mid game rest is pretty straightforward. You just want to teame fight as much as you can the reason for it is your aoe cc which is the most significant thing in teame fights cc win games and you are able to do your own cc chain (R+Q) which last 3 seconds (if done correctly) that you can do instantly on maximally 5 enemis and also you will do a good dmg to them.
-ok laning phase
-easy wave clear
-good roam (ults)
-good scaling
-big inpact in team fights
-huge threat for squishies
-fun to play
-good range
-initiating potential
Cones:
-low mana
-weak agains mobile targets
-hard to master
-mediocre passive
-no mobility
-no reall sustain
-hard early game
Buff to your poke dmg. You can easly proc it when you E&Q someone. |
It's just free bonus ad. You will complete it really fast in team fights if not in lane. |
Your ult is a very powerful tool so you want to have it ready as often as possible. |
Gives a good amount of armor for free. And because you don't bulid as much armor as tank you want any armor you can get. |
In this bulid hp equals dmg and after buffs this rune is worth playing. |
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