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Blitzcrank Build Guide by Horvat4

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League of Legends Build Guide Author Horvat4

Detailed Guide to Support Blitzcrank by Horvat4

Horvat4 Last updated on May 10, 2012
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#1My Normal #2Offensive Build

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 9

Honor Guard

Defense: 0

Strength of Spirit

Utility: 21

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Started 1st writing this guide: 7th May 2012

1st time published: When I finish...


This is my another guide I will be doing for quite a while because I want to make a real guide that will cover almost everything. I will be short now, no wasting your time :)

I always play a support Blitzcrank because he is just like made to support. You can save your teammates on many ways using your abilities and items. He can be played as a jungler or solo too, but not so awesome as support role.

Even though I play a support Blitzcrank, he still has a high damage (I was legendary 4th round after buying him and I'm still using that build).

Here are some diffrences between these two builds(this is like pros/cons):

Some stuff needed to explain
Mana Barrier protection
Good supporting
SPACE My Support Blitzcrank
SPACE My Offensive Support Blitzcrank

If you don't understand explanations above, read this:
Offensive support Blitzcrank has nice damage, normal support not so high, but still nice. Support has lower damage but is more tanky (more defensive stats) then offensive one and has bigger CDR because the build is focused on it. Offensive support gets lower Mana Barrier shield amount because he isn't focused on mana, but on dealing damage. Both are great in support role.

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My normal support mastery tree:


Masteries for support Blitzcrank aren't the same as for other supports. He has really long CD so I like to take 9 points in offense (4 points in Mental Force are just to unlock Sorcery) to get as lower CD on Rocket Grab as possible ( Sorcery). I go for most important utility build because supports don't last hit minions, but they spam spells and try to harass with them (in this case Rocket Grab) so you will need to get more xp from minions when they die and you need more mana (regen. too). I take Greed and Wealth because they are great combined with items ( Heart of Gold + philosopher's stone) and runes ( Greater Quintessence of Gold). Others are CDR or that vision increase ( Scout ) which are self explainable.

My offensive support mastery tree:


Here are only few diffrences from normal support Blitzcrank, but are still important:

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I think that my rune choices are just fine (I didn't take a look at other Blitzcrank guides, I'm just writing guide how I play Blitzcrank) and that he doesn't need any other runes. Lets explain my choices:

Normal support Blitzcrank
Greater Seal of Replenishment
SPACE Offensive support Blitzcrank
Greater Mark of DesolationGreater Seal of Vitality Greater Quintessence of Desolation

Normal support Blitzcrank:
Offensive support Blitzcrank:
  • Greater Mark of Desolation x9 --> You will need bonus armor pen. to get bonus damage. You can pick greater mark of strenght x9 if they work better for you, but I think these are just fine for offensive support Blitzcrank.
  • Greater Seal of Vitality x9 --> This is needed for more survivability because you aren't so tanky as normal support is because of focusing on chasing enemies and dealing damage.
  • x9 --> This is a boost for your Overdrive. You will see how fast you will attack when you have Overdrive on level 5.
  • Greater Quintessence of Desolation x3 --> Same explanation as for marks. Just for dealing better amount of damage.

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Summoner Spells

There is nothing special to say about it, but I will go trough all of them. Positive, some useful and useless spells. So lets start with Positive ones.

Positive summoner spells on any type of support Blitzcrank:

  • : gives you vision where enemy is moving, to safely place wards and to check dragons or suspicious bushes
  • : gives a big amount of disables on enemy champion which can turn the teamfight.
  • : for escaping or chasing enemies ( Flash + Rocket Grab)

Spells that can be useful on any type of support Blitzcrank:
  • : it may be good, but replacing for other spells isn't so worth it
  • : same as clarity, you choose if you want to replace with one of listed above
  • : change with exhaust if you have enemies that can heal or you want to finish someone off
  • : good for chasing and escaping, but Flash works better for me

Spells that are useless on any type of support Blitzcrank:
  • : you aren't AD carry and it isn't the end of world if you are focused from all ultimates, stuns, etc.
  • : im not playing support Blitzcrank on dominion
  • : who needs this??
  • : cmon, you aren't Karthus...
  • : im making support Blitzcrank guide
  • : funny, isn't it?
  • : just not for support Blitzcrank

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Blitzcrank's Skills

When Blitzcrank life is brought below 20% health he activates Mana Barrier. This creates a mana shield equal to 50% of his mana for 10 seconds. Mana Barrier can only occur once per minute.

There is nothing special to say. It is a shield which uses mana and occurs once a minute. You must think if you can enter fight and barely get out thanks to this shield if you enter first!

Blitzcrank fires his right hand, if it encounters an enemy unit it will stun them and deal 80/135/190/245/300 (+1) magic damage while he pulls them to himself.

Cooldown: 20 / 19 / 18 / 17 / 16 (CD is lower when you level up the spell)
Cost: 110 Mana
Range: 1000

This is Blitzcrank's main ability. You will use it to ruin the opponents game. Now, don't use it if you know you won't hit. Use it when you know you have more then 50% chance to hit. I always use that tactic or when I know I will 100% hit because they have no abilities, Flash(I use it when they have it to waste it and then hit for real), place around them to dodge it. Be careful when and how to use it. Don't screw up and pull someone like Malphite while they are engaging you, grab someone like Ashe.

If playing normal support, I recommend leveling it up first because it lowers CD and gives some damage too.
If playing offensive support, I recommend leveling it up last because other 2 skills are more important for damage.

Blitzcrank supercharges himself to increase Movement Speed by 16/20/24/28/32% and attack speed by 30/38/46/54/62% for 8 seconds.

Cooldown: 15
Cost: 75 Mana

This is really useful for offensive support Blitzcrank because it gives you really nice boost of attack speed to damage an enemy even more. Useful for normal support Blitzcrank only for destroying towers (this is awesome for offensive one) and chasing enemies to hit with your Rocket Grab.

If playing normal support, I recommend leveling it up last because it is only used for chasing to hit with Rocket Grab and destroying towers.
If playing offensive support, I recommend leveling it up second because it gives you really good boost to damage you deal.

Blitzcrank charges up his fist to make his next attack deal double his total attack damage as physical damage and pop his target up in the air.

Cooldown: 9 / 8 / 7 / 6 / 5
Cost: 25 Mana

This is main damage source when playing offensive support Blitzcrank. You hit him for double of your basic AD and that is just fantastic. You knock him up in the air so you can finish him off, or if you are playing normal support for harassing or knocking him so your team can finish him off.

If playing normal support, I recommend leveling it up second because it lowers CD and you can knock up + deal nice amount of damage to your enemy.
If playing offensive support, I recommend leveling it up first because it is your main source of damage so you can use it more often.

Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for 100/200/300 (+0.2) magic damage every 2.5 seconds.

Active: Deals 250/375/500 (+1) magic damage and silences surrounding enemy units for 0.5 seconds. The passive is not in effect during the cooldown.

Cooldown: 30
Cost: 150 Mana
Range: 600

This skill is just AWESOME. So low CD and you can use it even for killing wraith camp or making enemy unable to Flash away from your team. Deals nice damage too and has an awesome passive so you should be careful when sneaking in bush because it can hit a minion if you are close to him.

Level it up whenever you can (levels 6, 11, 16) and don't use for nothing, every second in LoL can change whole game. Be smart! (i didn't mean Smart like car, of course)

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This is chapter I'm writing last (of those things I have to explain and are really important). My Blitzcrank build has good stats for a support, but offensive one really does need to be explained because of that aggression and stuff. Let's get into it.

Normal support Blitzcrank
shurelya's reverie
SPACE Offensive support Blitzcrank
shurelya's reverie

Now, people would think that those 2 builds above are the same. Diffrence is in the buying order and one big item diffrence(masteries and runes too, of course), The Bloodthirster <--> Frozen Heart and that one item gives a lot of diffrence. Frozen Heart makes you very tanky, The Bloodthirster makes you deal big amount of damage. I will make some organisation so you can take a look before reading explanations:

First goals
Early game goals
Mid game goals
Late game goals
SPACE Normal support Blitzcrank
--> --> philosopher's stone -->
shurelya's reverie,
SPACE Offensive support Blitzcrank
--> --> philosopher's stone -->
shurelya's reverie,

Boots of Mobility

This boots are the best for Blitzcrank, you will easily gank other lanes, place wards faster, chase enemies and escape. I found them better then all, I think you should agree. I think that I really did replace that CD from Ionian Boots of Lucidity by adding CD on really every way, masteries, runes, leveling up Rocket Grab first, buying all types of CD items. I'm sure that Boots of Mobility are better when you replace the CD like me.

Trinity Force

This item is great. Gives you all bonus stats you need, slow from Phage, bonus damage from Sheen combinde with Power Fist, movement speed from Zeal. I think this is a must on both support and offensive support Blitzcrank. Gives you chance to dominate the game and chase them really faster and on an easy way.

Shurelya's Reverie

Shurelya's Reverie

This item has to be used wisely. It is a big movement speed boost and on normal support Blitzcrank you have to activate it when you see you and your team can beat enemy team or for your team to escape from stronger enemy team. When you are playing him offensive support, use it the same way, but I use it for myself too to catch the enemy. Passive gives you some nice defensive stats and 15% CDR, holy cow!!

Frozen Heart

This is, in my opinion, a must have item on normal support Blitzcrank. Gives you mana for Mana Barrier, gives you CDR, AoE attack speed slow to their team and 99 armor, wow... When you get this item, you will be tanky as hell and you will be able to slow their attack speed by 20% and that is a big diffrence to their AD carry or similar strong champions.


This item is great for offensive support Blitzcrank, you can stack AD and life steal by killing creeps. After buying this item, last hit creeps in jungle, or when your AD carry isn't in lane to farm (or he is stupid enough not to last hit in lane). It is the truth that you will be less tanky without Frozen Heart but you will kill them a lot faster with your team or 1v1 unless he is fed AD carry or similar.

Banshee's Veil

It is a great defensive item, gives you mana for your Mana Barrier, HP, MR and spell block shield which can be really annoying to enemy team if you are skilled enough to dodge some weak spells they want to hit you with to disable shield.

Randuin's Omen

Another awesome tanky item, gives HP, armor, HP regen., and is important for that AoE slow from active. Make sure to use it vs some melee champions like Xin Zhao that wants to rush to your ranged AD and do everything so that your carry die. It can be used for escaping too because item effects are short and recharge fast.


If you have enough money or you see enemy warding is strong or you want to clean their vision, buy Oracle's Elixir. If your jungler did buy it, don't waste 400 gold on it.

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Thank you + History


I want to say thank you to jhoijhoi for writing her amazing BBcoding guide. It gave my Mordekaiser guide really awesome upgrades if you take a look at my 2 first guides. It helped me so much and makes my 2 new guides look fantastic.


7th May 2012
  • First time started writing guide
  • Introduction chapter
  • Summary chapter

8th May 2012
  • Masteries chapter
  • Fixed and added something more to chapters

9th May 2012
  • Summoner Spells chapter
  • Blitzcrank's Skills chapter
  • Fixed and added something more to chapters

10th May 2012
  • Thank you + History chapter
  • Runes chapter
  • Items chapter
  • Fixed and added something more to chapters

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Thank you for reading my support Blitzcrank guide. I hope it was useful and short enough (for detailed guide). If you think I should remove or add something please comment below. As always, I want to see what you think about reading this guide so I added "Require comment to vote" option.

Really, if you noticed some mistakes or you have something bad to say about this guide, feel free because I want to improve mistakes.

Don't downvote without telling me reason, please.

If I find your comment important or useful, I will list you under Thank You section.

If you like Mordekaiser and want to see my guide to him: Detailed Guide to Mordekaiser by Horvat4

Have fun and a nice day!

Feel free to add me. I'm playing on EU North/East under name Horvat4.


Come here friend! :)