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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Power Chord (PASSIVE)
Sona Passive Ability
Introduction
This IS my first guide, so I do apologize if it's just...horrible. I may edit and tweak it over time.
PROS
[*] High burst.
[*] Amazing mid/end game.
[*] Fun and challenging.
[*] You often get the element of surprise. Very few people expect Sona to come out as an ADC.
[*] Can win most trades and chases come endgame.
[*] Great utility.
Unfortunately, everything has ups AND downs...
CONS
[*] Very, VERY squishy. Sona is the epitome of a glass cannon with her Blade of the Ruined King coming late.
[*] Slow start and can be hard to keep up with a bad support.
[*] Mana hungry early game. You'll have to spend the first few minutes rationing mana until you get your Tear of the Goddess and put a few stacks on it.
[*] Your team will possibly rage. I've had people dodge lobby after lobby because I wasn't following the meta. Offer to prove them wrong.
[*] The absolute worst part? Unless you can kill one of them off with your initial burst, you can NOT solo a group. Sona is group reliant. If you manage to catch a group of 2 or 3 enemies with your stun, you'll probably win that. If you don't have your stun and wander into a group alone, you're probably dead.
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