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Spells:
Flash
Ignite
Ability Order
League of Draven (PASSIVE)
Draven Passive Ability
Introduction
This is my second guide on Mobafire, and it'll be for



Please read on =)
Pros
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SPACE | SPACE | SPACE |
Cons
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![]() Wicked Blades: Draven's critical strikes deal 30 + (4 × level) bonus physical damage over 4 seconds. Spinning Axe also causes this effect even if it does not critically strike. Draven's passive. This is extremely useful earlygame: if someone bearly gets away under his tower, this will usually finish him off. It scales with level so it adds quite a bit of damage lategame too, as this will stack every time you land a crit or a ![]() ![]() Spinning Axe: Draven's next attack will deal an extra 45 / 55 / 65 / 75 / 85% of his attack damage as bonus damage. This axe will ricochet off the target high up into the air. If Draven catches it, he automatically readies another Spinning Axe. Draven can have two Spinning Axes at once. Draven's bread and butter. It triggers your passive, does a lot of bonus damage on basic attack use and keeps refreshing if you catch it. It has a low mana cost and cooldown, making it a good tool for farming. You can have 2 spinning axes at once, meaning double bonus damage! It has an indicator to where the axe will fall to. CatchingIf you stand still after attacking, the axe will land close or on to you. If you move after attacking, the axe will fall in the direction you're moving. Use this to control where you axe will go. Remember, in teamfights catching axes is nice, but not necessary. Keep attacking your enemies or your damage will drop by a lot. ![]() Blood Rush: Draven gains 40 / 45 / 50 / 55 / 60% increased Movement Speed for 1.5 seconds and 20 / 25 / 30 / 35 / 40% Attack Speed for 3 seconds. The Movement Speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh the cooldown of Blood Rush. Great attack & movement speed buff, that refreshes every time you catch a ![]() ![]() ![]() Stand Aside: Draven throws his axes and deals 70 / 105 / 140 / 175 / 210 (+ .5 per bonus attack damage) physical damage by throwing his axes. Enemies hit are knocked aside and slowed by 20 / 25 / 30 / 35 / 40% for 2 seconds. Draven's CC. This is a skillshot which can be used while chasing, to escape and to get that last chunk of health from a fleeing enemy. As it has a relatively long range, you can also use it to snipe low-hp enemies under towers. Remember, it also pushes the enemy to the side opposite the one they got hit. ![]() Whirling Death: Draven hurls two massive axes dealing 175 / 275 / 375 (+ 1.1 per bonus attack damage) physical damage to each unit struck. Deals 8% less damage per unit hit, down to a minimum of 40%. This resets when Whirling Death changes direction. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champion, or upon reactivation, or upon reaching the boundaries of the map. Great ultimate in my opinion. It's works like ![]() ![]() You can also use this to help the other lane, if they are having trouble in a fight. I max ![]() ![]() ![]() ![]() |






Other viable spells are:



I consider other spells to be a waste on 3v3.




You can also go for




sight wards are extremely important, so if nobody else is buying them, get one (you'll probably be fed anyway). Always place them at red buff, as this is where most ganks get initiated. Lategame you can also place them at dragon.






























If you have trouble with survivability, you can always get

When you start, quickly buy your


When you have fought the fight, you should get


Do dragon when you hit about level 10.
Last-hits are key in the earlygame, and so are early kills.
Lategame
I don't really consider there to be a midgame on 3v3. At lategame, remember to stick with your team! Push the towers, keep farming, fight the teamfights.

Do not push their inhibitors until you are 75% sure you can win soon. If you don't, they'll get a lot of farm right into their base. Remember to keep doing dragon when it spawns.
Thanks a lot to you, JhoiJhoi, for your Guide to making a guide guide.
Please; comment, +1, give feedback....Remember the guide is still in progress =D
~Albo1125, EUW.
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