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Spells:
Ignite
Flash
Ability Order
Quick Summary

I found myself interested in spiders, not except this beauty queen here :3
Note that it will be a simple and short guide, so don't expect much, and please give comments so I will know how to improve my guide instead of just spamming downvote which hurts people very much Q_Q
Ok let's have a first look on

Pros
- Burst & DPS type at the same time
- Good Ullity
Spider Queen
- Gap-closer
- Extremely fun to play with
- She's the Spider Queen
- Great harrasser
- Strong 1v1 duelist
Cons
- Pretty squishy
- If not played carefully, playing
Elise in Spider Form will be a tough one (melee)
- Doesn't show her true power if messed and failed the combo.
- Very vulnerable to CC
- Low harrass early game.
- Almost all skills are close ranged
- Needs time to master, especially when playing with the mini cute spiders :3
- Long Cooldown
(My personal Runes, if you don't like it, just use your original runes)
Definitely must be
Greater Mark of Magic Penetration, giving you tons of Magic Penetration early game. Other marks have no use.
or greater seal of replenishment
Mana problem solves. I prefer taking
Greater Seal of Scaling Mana Regeneration since
Elise needs to be at level 4 to discharge combo, so level 1 -> level 3 she should be farming. Mana regeneration is best for
Elise so far.
or
or
Greater Glyph of Ability Power will give you early domination, while
Greater Glyph of Scaling Ability Power will reach its full power at level 6.
Greater Glyph of Magic Penetration is also a good choice as well but not recommended, we already have Magic Penetration from
Greater Mark of Magic Penetration so we will need some AP here.
Highly recommended. Otherwise take
Greater Quintessence of Scaling Ability Power.
Greater Mark Of ...

Definitely must be

Greater Seal Of ...

Mana problem solves. I prefer taking



Greater Glyph Of ...







Greater Quintessence ...

Highly recommended. Otherwise take













A finisher skill, or beginning of a fight that deals acceptable damage, up to 28% of their current HP or missing HP if you have 1000 AP. Still lower than


EARLY GAME
or
and 3
Mana and HP problem for sustaining, if you're playing aggressive, then I suggest taking
Doran's Ring to spam skills. However, I prefer the option 2, since in early game
Elise can't harrass the enemy for good until level 4. Stay awared of the enemy jungler (if has) or gankers
+
or
At level 4, go for a Rappel Harrass ( will mention below) to quickly force the enemy mid champion to retreat or die there, you will then have 2 options to do: finish
Sorcerer's Shoes and back or continue farming (if you haven't lost much HP and mana from that "harrass"). Stay farming until you get
Rabadon's Deathcap or
Rylai's Crystal Scepter. You will then buy the last one of them for the next item.
MID GAME
or
This is when you finished 1 item and then take the another,
Rabadon's Deathcap or
Rylai's Crystal Scepter , grab a chance to again force the enemy mid champ to retreat or die. Then it's time to gank ..
Ganking will be easy since you have 1 of the items above. Best when have both.
Rabadon's Deathcap will massively increase your damage so the gank will be successful in at last 3s.
Rylai's Crystal Scepter will greatly slow down the ganked enemy and will soon die if he/she has no escaping skills or
Flash.
Your job now is try to take out those enemies walking "like a boss" alone.
Elise is an assassin though so she will be a good one to enjoy murdering them.
LATE GAME
+
Grab
Zhonya's Hourglass or
Deathfire Grasp as quick as possible!
Elise is very vulnerable to CC and will be aimed in every teamfights, that's why a
Zhonya's Hourglass will help her out of trouble while the spiders are still active to deal some damages. If you choose not to buy
Zhonya's Hourglass, try using
Cocoon / Rappel (Spider Form) to stay away from the teamfight for 2s and then returns with surprise : "I thought Elise was dead so I turned to aim their AD Carry" .
Deathfire Grasp is also a good item for Elise, quickly burst down any enemy, also fits with
Neurotoxin / Venomous Bite (Spider Form) ~
or
or
And then your final item,
Abyssal Mask if they are building mini Magic Resist or you can choose
Void Staff instead if all of them have over 100 Magic Resist. If you think you're dying more than dealing tons of damage, consider replacing
Abyssal Mask with
Guardian Angel
Like every guides say, or at leash most of MOBA players know, their AD carry and AP carry is our first priority to take down as soon as possible in teamfight, so I won't need to go in-depth for this one.



Mana and HP problem for sustaining, if you're playing aggressive, then I suggest taking





At level 4, go for a Rappel Harrass ( will mention below) to quickly force the enemy mid champion to retreat or die there, you will then have 2 options to do: finish



MID GAME


This is when you finished 1 item and then take the another,


Ganking will be easy since you have 1 of the items above. Best when have both.



Your job now is try to take out those enemies walking "like a boss" alone.

LATE GAME


Grab











And then your final item,




Like every guides say, or at leash most of MOBA players know, their AD carry and AP carry is our first priority to take down as soon as possible in teamfight, so I won't need to go in-depth for this one.



rabadons deathcaps It is AP Infinite Edge (orignally said by CasterMaster) . Who doesn't want one ?











BOOTS








A life savior for any mages. It also increases your Armor by 50 and AP by 100, which is not a low deal, though the cost is quite large (3100). However, it may saves


Rod Of Ages gives
Elise tons of HP and AP, which is vitally important for her to sustain longer, but the Mana ?? Totally wastes it. You can see that all of
Elise's skills are related low mana cost skills,
Neurotoxin / Venomous Bite takes 60 mana to cast,
Cocoon / Rappel takes 65 Mana to cast and
Spider Form / Human Form takes zero mana to cast while
Volatile Spiderling / Skittering Frenzy costs 60 -> 100 mana to cast. Then what's the point to lowen her killer instinct when slowly snowballing to buy HP & Mana : catalyst the protector ? Dealing nearly zero damage is not what
Elise wants. Also it takes 10 mins to reach its full power, this will double slow her game while again still dealing nearly zero damage.
==> NOT A GOOD CHOICE
I really consider about
Hextech Gunblade and
Rylai's Crystal Scepter. But then I found out
Elise is AN AP MAGE, NOT HYBRID. Her skills are capable of taking down an unit in only 1s, then what's the point to deal more physical damage and waste a chunks of AP ? Her mini kawaii spiders deal magical damage BASED ON HER AP, not AD and the lifesteal here is worthless. The spell vamp given by
Hextech Gunblade, however is good, Spell Vamp from mini spider's damage apllies exactly like
Zyra's flowers. Additionally, the Unique Active from
Hextech Gunblade is good for an assassin, deals 300 damage slow up to 50% in 3s is great.
In total, the AD & Lifesteal is worthless, but the spell vamp, additionall AP and Unique Active worths, 60% usefulness for a cost of 3625.
==> NOT RECOMMENDED
Like I mentioned above, its slow is great, its HP is vitally important, also goes with a decent AP. TOTALLY WORTHS IT. You receive the HP from
Rod of Ages, the lower slow (30% and 15%) but forever from
Hextech Gunblade, and a good AP that equals to
Rod of Ages and more than hextech bladegun. It fits
Elise's assassination for slowing to death any single enemy unit (didn't I mention that mini spider CAN EVEN MAKE SLOW WITH RYLAI'S CRYSTAL SCEPTER?). Too much slow, too much HP, decent AP, what's better than this for
Elise ?







==> NOT A GOOD CHOICE
I really consider about






In total, the AD & Lifesteal is worthless, but the spell vamp, additionall AP and Unique Active worths, 60% usefulness for a cost of 3625.
==> NOT RECOMMENDED
Like I mentioned above, its slow is great, its HP is vitally important, also goes with a decent AP. TOTALLY WORTHS IT. You receive the HP from





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