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Spells:
Flash
Ignite
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Introduction
Pros
+High damage output with some area effect damage (from ult).
+Can slow opponents and even stun if their health is higher.
+Very mobile on the battlefield.
+The beefiest of the assassins, serving as the off-tank.
+Very resilient to crowd control.
Cons
-Can be harassed early in lane, although has several ways to manage.
-Most of her damage is burst damage, since a full AD/attack speed build is impractical.
-Expensive to build.
+High damage output with some area effect damage (from ult).
+Can slow opponents and even stun if their health is higher.
+Very mobile on the battlefield.
+The beefiest of the assassins, serving as the off-tank.
+Very resilient to crowd control.
Cons
-Can be harassed early in lane, although has several ways to manage.
-Most of her damage is burst damage, since a full AD/attack speed build is impractical.
-Expensive to build.

Each nearby enemy champion (to a maximum of three) reduces the effectiveness of Crowd Control on Irelia.
Ionion Fervor makes Irelia extremely hard to pin down and enables her to be a very efficient off-tank.

Irelia dashes forward to strike her target for 20 / 50 / 80 / 110 / 140 (+1 per Attack Damage) physical damage. This applies on-hit effects. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
Irelia's






Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style adds true damage to her physical attacks for a short duration.
It's worth it to get an early point in



Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.


Irelia summons four spirit blades which she can fling at her enemies. These blades deal physical damage to enemies that they pass through, siphoning life from them and healing Irelia.








Other Viable Skills
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I like to take 21 points in Offense as Irelia. Regardless of being hybrid, Irelia benefits most from this tree. I don't take
Alacrity
since most of Irelia's damage is burst and a little extra attack speed wont do much more. I put my remaining 9 points in Defense to increase my survivability and better perform the off-tank role. If you have an extremely squishy team it's viable to go 9/21/0 as well.

Early-game
Start off with a point in
Bladesurge. Pick up
Boots, 2
Health Potions, and a
Mana Potion. Some people play Irelia as a jungler to avoid being harassed. This is a great way to play her but I'm not very experienced playing Irelia in this role. Be aware of your cooldowns early because
Bladesurge is a large portion of your damage. Remember, some of its mana is refunded if it kills a target so focus on last-hitting minions. Once reaching level 6, your ult can be used to easily clear minions and you will start racking up minion kills extremely quickly. With your boots first you can avoid being harassed as much as use your
Bladesurge to constantly move around. Begin picking up pieces to
Trinity Force, which is what you will be building after your boots.
Mid-game
Finish off your
Trinity Force and start working on building
Guinsoo's Rageblade. You should complete both of these fairly early with the amount of minion kills you've picked up, as well as from champions slain. Your maxed-out
Bladesurge allows you to finish off champions and pick up kills effectively. At this point, you will see players start putting out decent damage so I build my
Warmog's Armor next. If you feel like you need a little more healing grab pieces to
Hextech Gunblade first. When team fights begin, you want to be right up in the fray. Use
Transcendent Blades early to do as much area damage as possible. Use
Bladesurge and
Equilibrium Strike to clean up enemies.
Late-game
Finish off
Hextech Gunblade. I finish off with
Guardian Angel to maximize my survivability. At this point you will be extremely hard to kill. Try to pick up the red-buff whenever you can still unless your AD carry needs it more. Late-game doesn't have as much to say since most of it is team positioning.
Start off with a point in







Mid-game
Finish off your








Late-game
Finish off


Core
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Boots of Swiftness- anyone who buys
Mercury's Treads as Irelia is wrong. I go with more speed to ensure kills and to move around the battlefield.
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Trinity Force- hybrid heaven...this should be rushed to get that little bit of everything.
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Guinsoo's Rageblade- huge damage increase and the attack speed is great.
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Hextech Gunblade- everything a hybrid could want and gives you a lot of healing.
Optional Items
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Warmog's Armor- provides a great amount of health for your off-tank role.
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Guardian Angel- great for survival and allows you to finish enemies off.
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Spirit Visage- I love buying this item because not only do you have two moves that it benefits but it also affects your
Hextech Gunblade. This is a great alternative to
Warmog's Armor and MUCH MUCH cheaper.
If anyone has suggestions to other items I'm missing please leave a comment!
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Optional Items
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If anyone has suggestions to other items I'm missing please leave a comment!
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