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Fiddlesticks Build Guide by Uragami

Jungle Fiddle pro jungle guide

Jungle Fiddle pro jungle guide

Updated on February 5, 2014
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League of Legends Build Guide Author Uragami Build Guide By Uragami 3,478 Views 0 Comments
3,478 Views 0 Comments League of Legends Build Guide Author Uragami Fiddlesticks Build Guide By Uragami Updated on February 5, 2014
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Build

Fiddlesticks is the second champion i've bought and he's really op. Beleive me when I say this build works cauz I carry with him with this build for long time.

For start, just 1 mana potion is ok, with Drain in first, the health is regenerate and no need health potion. Also, I ask to my mates to cover blue and go in their lanes cauz I don't need help for got the blue buff without their help and we economize some golds (~125g), for the start it's important.

For continue, grow the item jungler magic, he's really op for Fiddle thanks to its vampiric spells.

Zhonya of course when it's possible. Trying to ult from a hidden bush in the midst of enemies, fear the ADC if possible and use your Zhonya. Your team will take the survivors.


The rest of the party depends on the ennemie's equipment, if they buy magic resist, buy the void staff and abyssal sceptre. If they don't have magic resist, Rabaddon is better for dealing more damages.

The guardian angel is not necessary on him but you can buy it if you are too focused.
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Skill order

For me, the most important skill is the fear who needs to be grow in first.

If you up the W (Drain) in first, you will deal more damages but your ennemy can escape. Also, your drain will be useless if you can't control your ennemy, right? So, the must it is to grow fear, when the ennemy is fear, drain his health points. You will deal less damages maybe but your ennemy can be slain by you or your mate(s) if you gank. And, if you are counter jungle, Fear will be usefull for cc the ennemy and waiting for help.

Drain must be up in second for dealing more damages and finally, E in last, usefull for cancel some spells thanks to its silence and giving more cc on the ennemies.
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Runes and masteries

Classical runes, magic penetration and ability power, no need a lot of armor or magic resist. The drain can not take too much damage in the jungle and the Zhonya get some armor, you must to give it when it's possible.

For the masteries, 21 / 0 / 9. Dealing the most damage possible thanks to the 21 in offense, and 9 in Utility for running more faster and cooldown reductions, vampirism etc. it's more important than 9 points in Defense.
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End

Now, you have to try it and comment my guide.

Thank you for reading.
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League of Legends Build Guide Author Uragami
Uragami Fiddlesticks Guide
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Fiddle pro jungle guide

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