Team Guide by MicrosoftSintax
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Choose Champion Build:
Threats & Synergies
Jayce- Builds into lethality and damage. Jayce has heavy engage and burst damage, especially with his E Q combo of gate and shockblast combined with his itemization of usually first item Youmuus into Duskblade. He has high amounts of burst damage but has no cc or sustain, his auto attack range is not that long in cannon form. That being said, playing Renekton into him is tricky. If you can land a E W Q E and Tiamat active (if built) you can trade quite well with him as he has little to no sustain. Other than that his kit is stronger and more effective in trading well against Renekton.
Teemo- Builds into AP and Magic Penetration. Teemo has heavy poke with his poison darts and blind darts, he trades very well with most top laners, especially ones that heavily rely on auto attacks. He has incredible sustain and range and can trade without taking much damage in return. Very annoying to play against and his poison has a lot of damage as it can prock runes like Aery multiple times. His combo usually is blind then spam auto's, he itemizes into items like Liandry's Torment and Nashors Tooth for more poke and lane harass. That being said, playing Renekton into him is annoying and tough. If you get a good E Q E combo (Normally Teemo's deny you from landing your W as it's an auto attack) you can get decent poke, Teemo has high sustain so poking him and backing off is the best option for trading. Other than that his kit is meant to counter Renekton so back off when he pokes you, take good trades, and call for frequent ganks.
Quinn- Builds into lethality and damage. Quinn has high mobility, burst, kiting, and engage. She trades very well with top laners as most top laners rely on auto attacks and close range abilities. She has strong engage and burst damage as she itemizes into items like Youmuus and Duskblade. She also has abilities that knockup and blind her opponents setting them up for ganks and powerful trades of quick burst damage. Her combo usually is E Q which she can knockup and then blind you, setting you up for high damage trades. That being said, playing Renekton into her is difficult. If you can land a E W Q E combo you can trade with her really well, you just have to be weary of her CC (Crowd Control) and her heavy mobility and burst damage. Other than that her kit is built to counter champions like Renekton, so play safe and take only good trades.
Lissandra- Builds into Ability Power and Magic Penetration. Lissandra has heavy poke and high engage and disengage with her abilities. She trades well with most top laners because she has a range advantage with her auto and ability range. She has heavy amounts of poke and harass to annoy opponent laners. Her combo consists of her engaging with E W Q and R if she has to save herself or stop a dangerous enemy. She trades well with close range top laners as she can harass them whenever they come to take CS (Creep Score) or close to her. That being said, when playing Renekton into her you have to be weary about her high engage and CC, she has strong engage and high amounts of damage and can instantly change the outcome of a fight with her combo. If you land a E W Q E combo on her then back off you can win trades and slowly alleviate the pressure of the lane. Her kit made to counter Renekton so just trade and play safe, be sure to not take too much damage
Tahm Kench- Builds into Tank, Magic Resist and Health Tahm Kench has low mobility and trading ability but has heavy sustain, base damage, CC, and tank. He usually combos by Q Auto W and when health gets low E. He has heavy CC as his Q slows allowing him to stack his passive, which sets him up for his W, devour. His W allows him to swallow an object, opponent, or minion, e.t.c which allows him to move with the object freely before eventually spitting them out. This allows for disengages and slow trades. That being said, playing Renekton into him is very easy and effective. If you land your E W Q E combo you are able to apply lots of dmg in a short amount of time, this forces Tahm Kench to retreat and since he can't really trade back damage very well, burst trades make him very ineffective against champions like Renekton.
Yasuo- Builds into Critical Strike and Damage. Yasuo has high mobility and trading potential. He has lots of dashes and poke that can do quite a bit of damage in the early game, his consecutive dashes make it extremely hard to hit him and his passive is mildly annoying. He trades fairly evenly with most top laners as he has equal close attack range of other top laners. His combo consists of Q's and E's in no given order as he stacks his Q for his tornado ability. He R's when an opponent is knocked up for a lot of dmg and W's for blocking enemy projectiles. That being said, playing Renekton into him is fairly easy and effective. If you land your E W Q E combo you can deal a lot of dmg to him without him being able to trade back, you need to watch out for his stacked tornado passive and his mobility as he can make your combo useless if he dashes out and ults you. He is very squishy early game so play aggressively and try to deny as much CS from his as possible so he doesn't level up and become a nuisance. Yasuo has high mobility and damage with his abilities and is very annoying to deal with if the opponent knows how to play the champion.
Nautilus- Builds into Tank, Magic Resist, and Health Nautilus has low mobility and trading ability but has heavy sustain, base damage, CC, and tank. He usually combos by Q, W, Auto, then E. He has heavy CC and his abilities are good for long sustained trades, this allows him to scale tank and his passive ability. That being said, playing Renekton into him is easy and effective. If you can land your E W Q E combo you can apply lots of burst damage to him effectively removing his presence in the game. Make sure you deny Nautilus as much CS as possible because if he is able to obtain lots of gold and experience he can scale tank items and become very annoying in the late game. Make sure he doesn't become a nuisance by constantly pressuring him and denying him CS.
Threats & Synergies
Miss Fortune- Builds into Lethality, Crit, and Damage Miss Fortune has amazing early game and strong poke potential with her abilities. Her combo consists of W E Q and R if they're low enough to kill. Miss Fortune trades well with other ADC's because she has incredible amounts of poke and a crazy strong early game. She itemizes into items like Youmuus and Duskblade along with some crit items like Rapid Fire Cannon, that being said, when playing Kalista into Miss Fortune, DO NOT trade with her in the early game as she will destroy you. Don't fall behind and wait to scale so you can destroy her in the late game.
Ashe- Builds into Attack Speed, Damage, and Crit Ashe has good range, lane harass, and poke. She uses her abilities in order to poke her opponent laners as she usually has a range advantage. Her combo consists of W, Autoing, then Q for effective lane harass. She has lots of scaling dmg and can sustain herself in lane for a long time. She itemizes into items like Blade of the Ruined King, Bloodthirster, Statikk Shiv, etc in order to get effective lane harass. That being said, when playing Kalista into Ashe, don't try to trade early as her poke and sustain is too much and annoying. Try and farm up CS until late game.
Kog'Maw- Builds into Attack Speed and Damage Kog'Maw has an atrocious early game but an amazing late game. He snowballs very hard when given enough gold and items and can trade extremely well when late game comes around. He has poke potential with his abilities but has no sustain. He builds into items like Blade of the Ruined King, Runaan's Hurricane, Guinsoo's, and other items that allow him to scale attack speed. His combo consists of R E W Q as it gives him the range of poke with his ultimate and chains it with slows and multiple autos. That being said, when playing Kalista into Kog'Maw be very careful when trading. This is a tough lane matchup since Kog'Maw outranges Kalista early, and even though they both have bad early games, Kog'Maw out trades her, so avoid taking any heavy trades, try to poke here and there but other than that don't trade extensively. Farm up and scale to late game where you are more important. If possible try freezing waves so you deny Kog'Maw any CS as letting him scale is bad.
Twitch- Builds into Attack Speed, Crit, and Damage Twitch has very strong cheese (annoying damage potential) as he can go invisible and pop out of nowhere and kill you. He can trade extremely well and his damage output is crazy, especially after he gets 6 stacks of his Venom passive. Twitch itemizes into items such as Stormrazor, Runaan's Hurricane, and other items that give him crit and damage. His combo usually consists of Q W R Auto and E. This combo allows him to go invisible and pop out and auto attack, this almost guarantees that Twitch has at least 4 stacks of Venom and at that point he wins the trade. That being said, when playing Kalista into Twitch, the lane goes almost dead even. Both Twitch and Kalista scale to late game and they both have equally bad early game potential. When playing against Twitch, watch out for when he pops his Q as it gives him a chance to surprise you and deal a ton of dmg, both Kalista and Twitch trade evenly so poking and trading with him is viable. Denying Twitch CS is a crucial factor so that he doesn't scale towards late game.
Caitlyn- Builds into Attack Speed, Crit, and Damage Caitlyn has very high range and damage and she can trade very well against most ADC's, however her ridiculous range comes at a cost, she has low mobility and is very subjectable to CC. Caitlyn builds into items such as Stormrazor, Rapid Fire Cannon, Statikk Shiv, and other crit and attack damage items that give her power spikes. Her combo usually consists of W Q and spamming auto attacks. Her combo stacks her passive which gives her a headshot and deals extra damage on her 4th consecutive auto attack. This gives her lots of dmg but low sustain and mobility. That being said, when playing Kalista into Caitlyn, the lane goes even, Caitlyn outranges Kalista and can poke her but Kalista has more mobility and trade potential so trades go both ways. When playing against Caitlyn, watch out for her traps as they allow her to get instant headshots, trading with Caitlyn is viable if you can get close to her. Denying Caitlyn her CS is crucial so she doesn't scale, if you freeze or slow push waves you can deny her a ton of gold and experience making the lane go in your favor.
Sivir- Builds into Attack Speed, Crit, and Damage Sivir has incredible poke potential as her abilities give her extra range and trading capacity. Sivir trades evenly with most ADC's as she is very subjectable to CC as it makes her useless. Sivir builds into items such as Essence Reaver, Statikk Shiv, and other crit and damage items that giver her power spikes. Her combo consists of R Q W and E (if necessary) and spamming auto attacks. Her combo gives her a lot of poke and utility as it gives her a speed buff and a spell shield that blocks the next enemy's ability. This combo gives Sivir immense poking and trading ability. That being said, when playing Kalista into Sivir, the lane goes even, Sivir usually outtrades Kalista in sustain but Kalista can just poke her with Pierce and Rend, Kalista's added mobility also gives her a slight advantage, but trades can still go both ways. When playing against Sivir, watch out for her Q as it does an insane amount of damage and it has an insane range. If you can get close to Sivir trades will almost always go in your favor. Denying Sivir her CS is critical for lane pressure, denying her gold and experience keeps her from scaling and snowballing the game completely out of control.
This is my first guide and I hope a lot of you pick up and learn from my guides!
I was a Diamond 2, Mastery 7, Kalista Main in Season 4, and I took a long break in between Season 5-6. I recently came back into the game and rejoined Ranked play back in Season 7. As of right now, I am currently playing in lower elos consisting of Silver-Platinum, so I can assist my friends and other players that need to climb. This guide is here to help people who want to climb, so please take a good look into the details that I put out for the veteran and new players alike!
Please do not hesitate to leave any questions, comments, or concerns in the comment section below, I am here to help! Also like I noted above, it is my first ever guide, so I am not used to many features, so if any of you would like to help me, that would be great, I would very much appreciate some feedback!
1: Strong Early Game
2: Strong Harass + Trades
3: Tanky + High Damage
4: Good pushing power, can freeze, slow push, hard push
5: Strong wave clear
6: No mana, can spam abilities
7: E (Slice and Dice) is good for escaping ganks
1: Loses against heavy CC champions
2: Falls off late game
3: Low range, loses to ranged champs
I hope you all enjoyed my guide! Thank you and I wish to keep making guides to help you all again soon!