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Recommended Items
Runes:
Domination
Sorcery
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Ghost
Smite
Items
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Jax
Hecarim's hardest match up, try to bate out his counter strike before engaging
Zilean
Synergies
Ideal
Strong
Ok
Low
None
Zilean
Introduction
I've reached Platinum 1 with this build (soon to be diamond) I also stream showing off this build
This is the first time I made a guide, please be nice!
Each item in this build has a purpose
mercurytreads - Reduces the amount of CC, gives you a bit of mr (magic resistance), and over all ms (movement speed), if you're far ahead feel free to pick up boots of swiftness instead, or ninja tabi if you're vsing a ad team comp
trinity force - Hecarim's core item, this is a must buy no matter what, without it you can't one shot people, it provides
Youmuu's - provides a speed boost + gives you extra damage, it's also a very cheap item so if you're snowballing you can pick it up pretty fast in the early game
tormrazor - Hecarim's e procs stormrazer's passive and give you the 100% crit on impact, all though this is a core item it's not a 100% must, you will end the game (most times) before you even have a chance to finish it
guardian - angel Gets you out of sticky situations
Dead mans - speed boost + health & armor
Sell your starting jungler item around lvl 16 or when you are near the end of your build as it serves no purpose for this play style later on in the game
If you have any ideas or changes that can make this build even better, please let me know
mercurytreads - Reduces the amount of CC, gives you a bit of mr (magic resistance), and over all ms (movement speed), if you're far ahead feel free to pick up boots of swiftness instead, or ninja tabi if you're vsing a ad team comp
trinity force - Hecarim's core item, this is a must buy no matter what, without it you can't one shot people, it provides
Youmuu's - provides a speed boost + gives you extra damage, it's also a very cheap item so if you're snowballing you can pick it up pretty fast in the early game
tormrazor - Hecarim's e procs stormrazer's passive and give you the 100% crit on impact, all though this is a core item it's not a 100% must, you will end the game (most times) before you even have a chance to finish it
guardian - angel Gets you out of sticky situations
Dead mans - speed boost + health & armor
Sell your starting jungler item around lvl 16 or when you are near the end of your build as it serves no purpose for this play style later on in the game
If you have any ideas or changes that can make this build even better, please let me know
You will need your core items to do the one shot combo
1. activate your predator boots
2. Ghost
3. Activate youmuu;s
4. Press e
5. Right has you hit the enemy with your e press q then activate your w, your ult can either be used to disengage or finish the player off
6. watch them cry in all chat
1. activate your predator boots
2. Ghost
3. Activate youmuu;s
4. Press e
5. Right has you hit the enemy with your e press q then activate your w, your ult can either be used to disengage or finish the player off
6. watch them cry in all chat
Team fighting on full ad hecarim can be tricky. look out for any form of hard cc, slows and for the love of god let your team know you're going in first, you can easily throw a game if you play too overly aggressive
Hecarim works best with any champion with a speed up.
For example:
Zilian, He he hecarim's best partner, me personal I went on the lol forums and found a zil one trick to duo with so we can work together to win games (we honestly 2v5)
Lulu is also very good to help with the speed up in your combo
Hecarim works best with any champion with a speed up.
For example:
Zilian, He he hecarim's best partner, me personal I went on the lol forums and found a zil one trick to duo with so we can work together to win games (we honestly 2v5)
Lulu is also very good to help with the speed up in your combo
Farm hard until you have enough for tier 1 boots and a sheen, these two items provide hecarim with enough early game damage to start snowballing, try look for early ganks or catch out the enemy jungler in his jungle or try to fight him in the river as you do more damage from your runes.
Try aim for any squishy's (Mid laner, adc, or the support) or try catch them out split pushing side lanes, it should be easy for you to catch them out when you activate everything in your combo, if they have a stun or knock back use your ult to counter it before using your combo
Try aim for any squishy's (Mid laner, adc, or the support) or try catch them out split pushing side lanes, it should be easy for you to catch them out when you activate everything in your combo, if they have a stun or knock back use your ult to counter it before using your combo
I generally will start with red or blue buff depending on where my bot side is. You should generally go from 1 buff to a side camp (level w second) then try contest a scuttle (also make sure your team wards your other buff to prevent count jungling. If you come across the enemy jungler in the river then you can almost always out duel them early. (Especially if you have red.) Ganking is easy pre first back just use ghost and e to speed up and go behind them to try knock them back into your team, Main thing with hecarim is remember to w in combat as it will heal you for a decent amount when hit champions. Which comes in handy!
As for the objectives of the game, you can take drake from level 5 safely. Make sure you ward, sweep and know where the enemy jungler is first) I generally will not worry too much about drakes currently unless I kill the bot lane first. Herald is a very uncontested objective (in low elo) you can solo it around the 15 minute mark (safely) just make sure you know where the enemy jungler is and have sweept the area first
Keep an eye on the enemy builds. if you see a carry not building armor focus them.
As for the objectives of the game, you can take drake from level 5 safely. Make sure you ward, sweep and know where the enemy jungler is first) I generally will not worry too much about drakes currently unless I kill the bot lane first. Herald is a very uncontested objective (in low elo) you can solo it around the 15 minute mark (safely) just make sure you know where the enemy jungler is and have sweept the area first
Keep an eye on the enemy builds. if you see a carry not building armor focus them.
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