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Spells:
Ghost
Teleport
Ability Order
Trial By Fire (PASSIVE)
Gangplank Passive Ability
Introduction
P.S. This is my first guide so please go easy with the flames. Constructive criticism is always welcome, however.
Pros:
Gangplank has great supporting abilities that can help your team get the early advantage
You are a melee with a ranged nuke
Your ultimate will ensure lots of assists and is just fun
By endgame you will be a powerful carry
Cons:
You are squishy and will die
You will be focused in team fights
Your ult loses its killing power later in the game
Your chest hair is out of control



One other option for Gangplank is to build his runes defensively. Not to sound redundant, but runes are designed to compliment your playstyle so please take my build with a grain of salt.
Edit 12/13/11: I just updated my masteries build for the new mastery system. I currently use a 28/0/2 build with summoner's insight and improved recall in utility. Make sure to skip summoner's wrath if you use flash instead of ghost. I may play around with a few different builds and update later if I find one I like more.




Not Recommended:




Just No:








90% of the time I start with


On my first trip back I buy




In most games I go for the


The final stage of my build is to turn your Scepter into a



I realize that this build does not get sheen/trinity until late game if at all. Please try the build before you flame about how good it is on Gangplank. It is a great item, but it is expensive and not needed in this build. By endgame you will have morphed from a support with a ranged nuke to primarily a melee carry (still with a ranged nuke of course). With two Phantom Dancers you will be unkillable 1v1 and insane during team fights.


Mid game you will be looking for opportune moments to pop your ult to ensure kills. Keep farming and watch for ganks. Use Teleport to be present at tower pushes for

Late game you should have at least one Phantom Dancer. You are now a melee carry and are crazy good at clearing creep waves in seconds. Use your Ult to defend towers and participate in team battles that are far away. This allows you to farm/push while helping your team own a team battle. Obviously if your presence is needed then prioritize teamwork over farming your gear. Target enemies who are alone as you can solo most champs at this point. No one should be able to escape you with two Phantom Dancers, Raise Morale, and Frozen Mallet (not to mention the new grog-soaked blade). If your game has gone well and you have farmed all your gear you will be an incredible carry.
Thank you for reading my guide and I hope you enjoy!
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