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Master Yi General Guide by TTGOz

AD Offtank Getting away with Jungle Yi aka Dunkmaster Yi in Level 25+

AD Offtank Getting away with Jungle Yi aka Dunkmaster Yi in Level 25+

Updated on December 29, 2012
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League of Legends Build Guide Author TTGOz Build Guide By TTGOz 1,328 Views 0 Comments
1,328 Views 0 Comments League of Legends Build Guide Author TTGOz Master Yi Build Guide By TTGOz Updated on December 29, 2012
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Introduction to new series (Level 25+ Series)

Hello all. I am TTGOz. I am a level 25 player(I know, I am terrible.) writing a guide on how to jungle as Master Yi, or as I like to call, Dunkmaster Yi.

My way of using Master Yi is based off of; Speed, Critical Strike, and Attack damage. I have once gotten so fed off of this I walked up to them and 2 shotted everyone but Darius, and a tanky and well fed Teemo (his poison killed him.)

I suggest if you don't like level 25 guides, stop reading!!! =p haha

Email me @ bradenrrrrrr@gmail.com or comment any critism. Please don't point out the obvious, like "ewh this guide is terribad." or "learn to play Master Yi right." or the like, give me something I can live off of. Thank you =D

-TTGOz
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Introduction to Jungle Yi.

Yes, jungling as Master Yi is very viable and overall, is a good idea if you're looking to buy a VERY cheap and underrated champion that can jungle. He is somewhat powerful still even without the jungling.

As you read up above, my Master Yi style is primarily based off of high Attack damages and speed, and aswell as depending on succesful ganks and a high CS and maintaining a constant rise in CS (10+ per minute atleast.)

So lets begin!
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The weaknesses and goodies of Master Yi.

The Pros
• Is a fast champion.
• High damage output.
• Can steal kills easily!!!
• Easy to play
• Alpha strike gives you creep kill quite easily.

The Cons
• No CC
• Melee(not always bad, not always good.)
• Somewhat useless in team fights, due to Alpha only hitting 4 champs... and it doesn't do critical strike on champs.
• Doesn't always have mana
• Need sufficient farm/ sufficient creep score. (100+)
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Runes

(Since I am level 25... lol. I got some info from my buddy of mine on Master Yi jungle runes and told me to put this.)

6 Attack Speed Marks- Jungle power.
3 Attack Damage Marks- Early game ganking power.
9 Armor penetration- Optional if you don't have Attack marks.
9 Armor Seals- Must have, you will have a hard time jungling.
Any amount of Magic Resist- Just because.
9 Attack speed glyphs- For ganking.
3 Attack Quints- Needs it for late game.
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Starting spells (Flash etc.)

THE MUST HAVES

• Terrible, terrible damage early on to monsters.
• Counter jungling

• Escaping Counter Jungle attempts where you almost die protecting your jungle.
• Running away from your counter jungle.... lol.
• Capturing the enemy in gank attempts once your Alpha strike is used allready.
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(Being worked on.)

Come back later :) Publishing because I want to....
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