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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Introduction
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Hello, I'm Gleebglarbu, a challenger ranked player on the NA server who is currently rank 30 as of updating this (12/16/13). ![]() ![]() ![]() |



Pros
Shadow Walk allows you to gank lanes without being spotted by any
Stealth Ward
- Does a mix of physical and magical damage in the early game.
- Deals % HP damage
- Makes slows like
Wither useless against her with proper use of
Dark Frenzy
- Ability to reset in team fights, using the reset on
Dark Frenzy to chase down fleeing foes.
Cons
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9x 9x 9x 3x |
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9 X

All of

9 X

Armor is standard to rune in seals for a jungler. You need it because the camps do physical damage and without it you risk dying in the jungle and clearing at low health. It also helps vs AD champions in skirmishes and for the creep damage you take in skirmishes which is also physical.
9 X

Ability power helps you do your job of assassinating the enemy's squishy targets. The con to taking AP blues is that you lose out on MR and are very vulnerable to magic damage, but I prefer the extra burst these provide me with. Feel free to try MR blues as well and see which one suits your play style better.
3 X

AP quints are taken for the same reason as AP blues, they will buff your burst damage and help you take out key squishy targets.
Standard Mastery Page for
Evelynn:

Running 21/9/0 on
Evelynn will give you the damage you need to be a major threat along with the resilience needed to clear the jungle in the early levels without getting low on health. The new dual pen mastery makes
Evelynn very scary to fight if she gets the jump because she can put out a high amount of both types of damage early game. Defense masteries are preferred over utility to make it so that you're healthy enough to gank after clearing out your camps.


Running 21/9/0 on


This starting option is very oriented for pushing your advantage early game and making sure your early ganks succeed. You don't lose much on clear time by taking this instead of machete because the extra AP and CDR increase the amount of damage you can deal to camps as well as increase the damage you bring when you come out to gank. A




These are the core items you will usually get on Evelynn.







Getting a



Situational Items
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These items can be taken in place of ![]() ![]() |
I run this combination of summoner spells on jungle



















As of patch 3.15 you will usually start at either red or blue, clear one camp, then do the other buff to hit level three. Afterwards its best to look at where you can best pressure the map and get ganks off.
How do I decide where to start?
This is a pretty complex question that involves a lot of factors, but can be boiled down into a very basic answer: Start on the side of the map of your bot lane. If you are blue side, start red. If you are purple side, start blue. This will insure that you get the best leash possible since a duo lane will be able to give you a better leash than a solo lane will. This reduces the chance you'll have your first buff contested and allow you to jungle w/ higher health.
The more in-depth look at where to start:
Lee Sin I can expect him to start blue and then counter me at my red, so it's usually a good idea to do my blue and then go to his red.
Can I kill the enemy jungler? If they have a weak early pick like
Nautilus, it is often a good idea to do your blue and then head down to his red to steal it and then try to kill him afterwards.
After I grab both of my buffs I usually look to pressure lanes. When deciding what lane to gank, look at a few things:
How do I decide where to start?
This is a pretty complex question that involves a lot of factors, but can be boiled down into a very basic answer: Start on the side of the map of your bot lane. If you are blue side, start red. If you are purple side, start blue. This will insure that you get the best leash possible since a duo lane will be able to give you a better leash than a solo lane will. This reduces the chance you'll have your first buff contested and allow you to jungle w/ higher health.
The more in-depth look at where to start:
-
Where do I want to end up for ganking? For instance if I was purple side and wanted to gank bot at lvl 3 I would start red to end up on that side of the map.
What is the enemy jungler planning to do? If I'm on purple side vs a

Can I kill the enemy jungler? If they have a weak early pick like

After I grab both of my buffs I usually look to pressure lanes. When deciding what lane to gank, look at a few things:
-
Is the enemy pushed up?
Does your laner have CC?
Does the enemy laner have no escape outside of flash?
Taxing/Pushing the lane is a great way to get ahead but you want to do it when it is appropriate. Usually, after a successful gank that resulted in a kill, you want to shove t he enemy wave up to their tower with the help of your laner. This gives you XP and gold, along with denying both of those to the enemy as well. You don't want to just walk into their lane and shove it while they are there, especially when they are attempting to freeze it.
In this section I'll explain a few tips and tricks I've learned from playing
Evelynn.
1. Make sure to auto attack in ganks: This is incredibly important for getting successful ganks off pre 6. Your only CC at this time is red buff which can only be applied by your auto attack. Once you get your AA off it is usually best to use
Ravage along with
Hate Spike and
Dark Frenzy to chase them down for the kill.
2. Don't use
Dark Frenzy early: Although this speeds you up, you also need it to cleanse slows. One example of where you don't want to lead into a gank with it is vs a
Draven lane. By starting without using
Dark Frenzy, you can use it after he casts
Stand Aside to remove the slow it applies and chase him down for the kill.
3. Lead with your ult:
Agony's Embrace does % current HP damage so make sure to use it early.
4. Line up the jungle creeps for
Hate Spike:
Hate Spike does damage in a line so you want to position yourself so that it is hitting as many of the jungle creeps as possible. You can have it hit all 3 wolves, all 4 wraiths, both golems, blue + one small lizard, and red + 1 small lizard to clear as quickly as possible.

1. Make sure to auto attack in ganks: This is incredibly important for getting successful ganks off pre 6. Your only CC at this time is red buff which can only be applied by your auto attack. Once you get your AA off it is usually best to use



2. Don't use




3. Lead with your ult:

4. Line up the jungle creeps for


I hope you enjoyed my guide for
Evelynn! This is one of my favorite heroes and her kit allows you to sneak around the map and become a huge damage threat. Following the advice presented here should make you a much better
Evelynn player and help you to win the game. If you want to see me play
Evelynn, you can follow my stream at www.twitch.tv/gleebglarb1



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