Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Pyromania (PASSIVE)
Annie Passive Ability
Introduction

My Summoner Profile:


Pros
- Wave clear
- On demand stun
- Good dragon control with Tibbers
- 625 range auto attack
- High damage w/o building damage items
Cons
- Squishy when
Molten Shield is down
- Has no buffs for her AD carry
- Has to use mana to charge up stun in lane
- No sustain
|
9x 9x 9x 3x |
... |
greater mark of hybrid penetration![]() ![]() ![]() |
9 x Greater mark of hybrid penetration
I prefer these runes over



9 x

These runes are very effective at mitigating physical damage. They are mandatory as a support because you will be taking physical damage from the enemy AD, the enemy support, and creeps in lane.
9 x

Ability power is a great stat to get in blues on



3 x

You take these quintessences for the same reason you take

Another option for quints is


I wouldn't recommend

0/9/21 is the new go to mastery page for ranged supports in season 3. Picking up a bit of durability in the defense tree makes it harder for you to be killed in a single CC bot lane and the utility tree is great for a plethora of reasons. The amount of gold you can generate from it has increased massively from season 3 to 4,



Another set you could run on Annie is 9/0/21, getting




This start is emerging as one of the most common builds for supports in the new season. The





These are the items you should aim to buy when you first head back to base.



Core Item Build:
Most supports will itemize for talisman of ascension, which you can do on






Situational Items
![]() |
... |
This item has been reworked for the preseason and now is gold efficient as long as the passives' combined gold values is equal to 16g, which they easily are. Promoting a siege minion puts pressure on that lane and can often force someone on the enemy team to go defend it. The increased minion damage will help you kill towers, push waves, and increase the damage of many allied units in team fights like ![]() ![]() ![]() ![]() ![]() |
![]() |
... |
![]() ![]() |
![]() |
... |
If you're very ahead this can be a good purchase. It gives you a lot of AP which is great for ![]() ![]() ![]() |
![]() |
... |
Good choice for kiting, this also gives you a lot of durability. Tibbers will apply the AoE slow on detonation as well as when he is walking around and burning people and if anybody attacks you with your ![]() ![]() |
Take your ultimate,

Maxing





I max





For solo queue,















Laning as Annie is pretty simple but there are a few things to keep in mind:
1. Abuse your auto attack range.
Annie has 625 auto attack range, which makes her out range every common support and every common AD in the laning phase except for
Caitlyn and
Jinx with her Fishbones active. Whenever the other AD goes for a CS you can throw out an auto attack and shave off around 40-50 HP. This is especially useful if the enemy does not have sustain.
2. Hide your stun. When your stun is charged and ready to go, it is telegraphed to the enemies and causes them to play more cautiously. If you sit on 3 stacks of your passive you can simply QW combo an enemy for a stun or shoot a Q at them and the use your E while it is in mid air. This will result in the Q stunning the enemy because your passive will be at 4 stacks by the time it lands.
3. Pay attention to the map. This is not specific to
Annie but is important for laning in general. If you haven't seen the jungler in a while you should play cautiously, especially if you are pushed up. Mid lane can often roam down bot as well so make sure to check the mini map and keep tabs on the enemy team.
4. Turn on
Molten Shield when you are taking damage. This sounds pretty basic but it is something I see a lot of
Annie players forget to do. Your
Molten Shield gives 20 MR and Armor at rank 1, making it a very powerful damage mitigation tool that has almost no mana cost.
1. Abuse your auto attack range.



2. Hide your stun. When your stun is charged and ready to go, it is telegraphed to the enemies and causes them to play more cautiously. If you sit on 3 stacks of your passive you can simply QW combo an enemy for a stun or shoot a Q at them and the use your E while it is in mid air. This will result in the Q stunning the enemy because your passive will be at 4 stacks by the time it lands.
3. Pay attention to the map. This is not specific to

4. Turn on



These will be rated from 1 - 10 with 1 being very easy and 10 being very hard. A difficulty of 5 would mean the match up is even. I won't discuss every match up in this section, though.
4 :
Sona can use her sustain capabilities to heal up your auto attack harass but you are able to win early in all fights against her. She is particularly squishy and if you get your
Disintegrate and
Incinerate on her she should be a pretty easy kill. You both gain massive power spikes with your ultimates so the lane doesn't drastically change when you hit 6. Make sure not to take free poke, if you trade back and forth but never go all in you will run low on health while
Sona can just sustain herself and her AD.
4 :
Annie is pretty good vs
Thresh because she out ranges him and does enough damage to kill or his AD in an all in fight. The most important thing is to make sure you keep control of brushes in this match up. If you get hooked against a bursty AD like
Corki you can be blown up before you have time to retaliate and the lane will snowball out of control. Your auto attack harass is your best friend here and you should use it to zone
Thresh and push him out of lane.
5 : You barely out range
Zyra so she can usually trade an auto attack back at you whenever you go to hit her. Her plants do very high damage and her root makes it hard to get a good ultimate down without blowing flash. She is still very squishy though and is pretty easy to kill. The important things for winning this lane are just dodging her
Grasping Roots and not sitting near her plants and eating free damage.
2 : This lane is ridiculously easy for
Annie. You out range his auto attacks hard and also out damage him. He is one of the squishiest supports and if you get him to around 60% you can usually solo him if he plays to far up. Just be careful for ganks from the enemy jungler,
Flash +
Terrify is a deadly combo and if you are caught out numbered you will surely die.
7 : This match up is really hard for
Annie. You can zone her hard at level one and abuse your range early, but she can just engage on either you or your AD and blow either up. You don't have adequate peel like a
Thresh does to protect your AD so there is little you can do aside from a 2 man stun. I would not advise picking
Annie into
Leona if at all possible.
Annie is also great vs
Janna,
Taric, and
Soraka, but they all have such weak laning phases that there isn't too much to discuss in terms of match ups. Just auto attack them down because you out range all three, you also win in all in against any of them because you out damage them hard.


























I hope you enjoyed my guide for
Annie! This is one of my favorite heroes and her kit offers great damage, engage, and lane pressure, allowing you to bully your laner and also dealing tons of damage in mid-game teamfights. Following the advice presented here should make you a much better
Annie player and help you to perform well both in and out of lane. If you want to see me play
Annie, you can follow my stream at www.twitch.tv/gleebglarb1



You must be logged in to comment. Please login or register.