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Choose Champion Build:
Spells:
Exhaust
Flash
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
BLITZCRANK
-MASTERIES-
BEST way EVER to build

If you want to build


Why do I take 9 points in Defense and not in Utility?
Etrandir, I ALWAYS run out of my beautiful MANA AND I CANNOT PULL THEM ANYMORE BUHAAAAAAAAAAAA :(
Yes, it's true, in early-early-early game you will seriously lack of mana, even tho you have a




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-RUNES-
Runes




Attack Damage, Armor and Armor Penetration.. What does an AD need more?
Take





Take 3 Greater Quintessence of Desolation, because they are cheap (1025 IP), they rock (aw yeah) and they are for pros. +10 Armor Penetration, guys. Penetration is everything, in life. (WTF?)
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-SKILL SEQUENCE-
Mana Barrier - When
Blitzcrank drops below 20% of his health, it pops up this shield (can happen only once a minute) which gives
Blitzcrank "x" health and it lasts 10 seconds if it's not destroyed before; "x" is 50% of his current mana. That's why having a lot of mana is always good on Blitzcrank.
Rocket Grab -
Blitzcrank throws his hand STRAIGHT AHEAD at an area (not target), grabbing his target, stunning him, pulling him next to Blitzcrank and doing little damage.
Rocket Grab applies
Sheen/
Trinity Force passive on next auto-attack. Be careful because
Rocket Grab can grab minions and stealth enemies, so be careful to aim well.
Rocket Grab is
Blitzcrank main spell, but it has a very long cooldown and it drains a lot of mana, so use it wisely.
Overdrive - Activate it and for 8 seconds you will move faster and have incredible bonus attack speed. Use it when you start a team fight for the attack speed, then use it again as soon as possible to chase the survivors if you won the team fight or use it to flee if you lost it. Nothing special about this skill - except you can keep spamming it without cooldown if you get a little cooldown reduction.
Power Fist - Similar to
Alistar
Pulverize, on your next basic attack you will knock up your enemy, stunning him. This skill is extremely useful on
Blitzcrank, not only because it's
Blitzcrank main weapon (5 sec cooldown at level 5, hits double his total attack damage and stacks with
Sheen/
Trinity Force!!), but because you can do an incredible combo of stun + knock up + silence + tons of damage for an easy kill under your tower!
Static Field -
Blitzcrank ulti,
Static Field, unfortunately stacks with AP, so it won't be that great when building AD. It's still good for taking stealth targets (such as
Akali or
Talon) and for comboes, thanks to the 0.5 secs silence.
Static Field passive is great when chasing an opponent and, if timed well, you can apply this passive on your target a few times before activating it.
Take your




Max



Leave

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-SUMMONER SPELLS-
You have 3 choices and a must.










All these spells are viable, but I suggest

-
- You grab him under turret, knocking him up and silencing him. He will take a few turret hits but will still manage to escape with very low hp. Not anymore, since you will make him burn!
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- You grab him under turret, knocking him up and silencing him. He know he is going to die anyway, so he tries to finish you off under your tower. You still have low hp, remember? Not anymore, since you will heal yourself!
-
- You grab him under turret, knocking him up and silencing him. He will take a few turret hits and will escape because he runs fast. Not anymore, since you will exhaust him!
They all look nice, but I suggest Exhaust because:
Heal? SERIOUSLY HEAL? You have
Alistar,
Sona,
Taric and
Janna as team mates and you still need
Heal????
Ignite?
Sona and
Janna already have it, I don't know if my team really needs a 3rd one..
Exhaust? Good in early, mid and late game, to chase, to escape and to focus. Take
Exhaust. Use it on their AD Carry. Save many lives.
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-ITEMS-
In early game you'll need mana most of all, so here's what I suggest:



THIS if you need mana for 2 or 3 extra pulls in early and 1




I don't really recommend that because you won't really need movement speed in early (


When you recall back to base the first time, be sure to have at least 1000G to buy




---
Build as soon as you can

Other viable shoes are Mercury's Tread if you need a small magic defense and if enemy team as much CC. Don't take








---
Another item you will need to get very fast in early game is






---
Now that you have enough mana, attack damage and movement speed, you will need to get very offensive. And what's better then a






---



If you are not at all fed, which means you SUCK because this guide is AWESOME and it's not possible that you aren't fed, it makes no sense to keep builing full attack damage/speed. Get health (a




-
So your full build should give you these stats:
- +250 Health
- +1600 Mana
- +7 Mana x 5
- +222 (+40)(+x [based on mana) Attack Damage
- +85% Attack Speed (or +110% if you keep
Berserker's Greaves)
- +70% Critical Strike
- +12%-20% Life Steal
- +24% Movement Speed
- +15% Cooldown reduction
- +30 Ability Power
- + Passives: +50% Critical Damage; 1/4 chance on hit to slow target by 35% for 2.5 second; +150% AD for next basic attack after casing a spell.
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I won't suggest other items, first of all because this is a Humor Guide. If you don't like this build, search different items on other guides. If you want to build him AD, this is the only way and YOU SHALL NOT PASS!! (Had to write this somewhere, sorry).
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