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Recommended Items
Mobility Boots
Boots
Boots of Swiftness
Mercury's Treads
Ninja Tabi
Trinity Force
Stalker's Blade
Skirmisher's Sabre
Enchantment: Cinderhulk
Sheen
Thornmail
Dead Man's Plate
Randuin's Omen
Spirit Visage
Youmuu's Ghostblade
Refillable Potion
Hunter's Potion
Control Ward
Farsight Alteration
Warding Totem Removed
Spells:
Ghost
Smite
Items
Mobility Boots
Boots
Boots of Swiftness
Mercury's Treads
Ninja Tabi
Trinity Force
Stalker's Blade
Skirmisher's Sabre
Enchantment: Cinderhulk
Sheen
Thornmail
Dead Man's Plate
Randuin's Omen
Spirit Visage
Youmuu's Ghostblade
Refillable Potion
Hunter's Potion
Control Ward
Farsight Alteration
Warding Totem Removed
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Lee Sin
xtremely powerfull early game ... watch for invades
Synergies
Ideal
Strong
Ok
Low
None
Introduction
if u r not experianced with this champ and this build ..u may have trouble completing the first clear .. so what u wanna do is leveling up q at lvl 1 and 3 .. this way u wont have e till lvl 4 ... but your clear will be a lot safer and faster ..BUT on the other hand u wont be able to gank or escape an invade ...so my general advice is lvl up youe 3 at lvl 3 when the enemy jungler cak easily invade you [shaco nida leesin etc ]
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