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Recommended Items
Spells:
Ghost
Smite
Items
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Elise
carnivore/omnivore that can crush your team lanes and your jungle
Ideal
Strong
Ok
Low
None
Introduction
standard rune pages against ad champions is shown here but change to flat mr blues if they have 2 or more ap in the enemy comp.
reds: early game dmge good for ganking and clearing. *burst champion compliments ad* why not lethality and scaling ad?? survive your early game is the hardest part, dont forget it.
yellows: obviously camps deal physical dmge
blues: cooldowns great to not abuse cooldowns but if ap comps go for flat mr
quints: passive jumpstart
reds: early game dmge good for ganking and clearing. *burst champion compliments ad* why not lethality and scaling ad?? survive your early game is the hardest part, dont forget it.
yellows: obviously camps deal physical dmge
blues: cooldowns great to not abuse cooldowns but if ap comps go for flat mr
quints: passive jumpstart
pros:
-burster
-tanky
-movement speed relative gameplay
-omnivore
-mid game jungler's wet dream
-gank grade : A (enemy can escape through flashes and pathing skills skills)
-janitor (at its greatest in cleaning up fights)
-zoner
cons:
-abusive early game
-destroyed in pathing delays
-slows destoys his dmge output
-mana sustain if noob
-burster
-tanky
-movement speed relative gameplay
-omnivore
-mid game jungler's wet dream
-gank grade : A (enemy can escape through flashes and pathing skills skills)
-janitor (at its greatest in cleaning up fights)
-zoner
cons:
-abusive early game
-destroyed in pathing delays
-slows destoys his dmge output
-mana sustain if noob
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