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Recommended Items
Runes: Default
Domination
Precision
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
1
2
99%
Scorchclaw Smite
Smite
Items
Ability Order Level up Guid
Backstab (PASSIVE)
Shaco Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Janna
ban it, she will ruin everything
Ideal
Strong
Ok
Low
None
Champion Build Guide
🎠What Is Shaco, Really?
Shaco isn’t a champion. Shaco is a meme with a blade, a jump-scare simulator, and
a walking test of enemy mental resilience.
He doesn’t teamfight. He doesn’t scale. He gaslights, gatekeeps, and jungles.
He is a one-man mental warfare unit designed to:
- Tilt the enemy team.
- Tilt your own team.
- Secure objectives while everyone else is arguing in /all chat.
Let’s learn how to play this glorious disaster correctly.
a walking test of enemy mental resilience.
He doesn’t teamfight. He doesn’t scale. He gaslights, gatekeeps, and jungles.
He is a one-man mental warfare unit designed to:
- Tilt the enemy team.
- Tilt your own team.
- Secure objectives while everyone else is arguing in /all chat.
Let’s learn how to play this glorious disaster correctly.
🔪 Why Pick Shaco?
Pros:
- Gank god before 6.
- Infinite outplay potential.
- Annoying as hell.
- Jungles like a psychopath.
- Great vs players with Coulrophobia
Cons:
- Squishier than a rice cake.
- Dies instantly if caught.
- Team probably hates you.
- Hard to master, harder to play unironically.
Roles:
- Is he a carry? ❌
- Is he a tank? ❌
- Is he a teamfighter? ❌
- Is he a problem? âś…
- Gank god before 6.
- Infinite outplay potential.
- Annoying as hell.
- Jungles like a psychopath.
- Great vs players with Coulrophobia
Cons:
- Squishier than a rice cake.
- Dies instantly if caught.
- Team probably hates you.
- Hard to master, harder to play unironically.
Roles:
- Is he a carry? ❌
- Is he a tank? ❌
- Is he a teamfighter? ❌
- Is he a problem? âś…
đź§ The Shaco Mindset
You’re not here to play League. You’re here to disrupt the simulation.
Your job is to:
- Deny resources.
- Demotivate players.
- Demolish enemy jungle while tilting their jungler.
Your goals are mental, not mechanical:
- Create doubt.
- Punish patterns.
- Abandon teamfights.
Shaco thrives when the map is chaotic, unpredictable, and hostile.
You are not a reliable teammate.
You are a force of entropy.
Your allies should feel uneasy having you on their side—but glad you’re not against them.
Your job is to:
- Deny resources.
- Demotivate players.
- Demolish enemy jungle while tilting their jungler.
Your goals are mental, not mechanical:
- Create doubt.
- Punish patterns.
- Abandon teamfights.
Shaco thrives when the map is chaotic, unpredictable, and hostile.
You are not a reliable teammate.
You are a force of entropy.
Your allies should feel uneasy having you on their side—but glad you’re not against them.
đź§Ş Skills Breakdown
Passive – Backstab
Hit people from behind for extra damage.
Yes, it’s literally called Backstab. Yes, that’s the whole joke.
Q – Deceive
Turns invisible.
Next auto is a guaranteed crit if from the back.
Basically Flash but better.
Mental Tip: Use this to vanish from lane, then never gank. Psychological warfare.
Advanced tip: Use it just to make them THINK you’re ganking. If the enemy plays
safe because you went invisible—even if you didn’t gank—you’ve won. Fear is free
pressure.
W – Jack in the Box
Stealth turret that fears enemies and shoots them.
Works great as:
- Ward replacement
- Gank prep
- Tilt traps
- Krug theft
Advanced tip: Box choke points but don’t stay nearby. Let them walk into it
naturally. They’ll waste flash, get feared, and probably flame their support.
E – Two-Shiv Poison
- Ranged slow/nuke.
- Does more damage from the back.
- Now applies passive.
Advanced tip: Use it only to secure kills or slow retreats.
R – Hallucinate
Clone that explodes on death.
Used for:
- Outplays
- Bait
- Farming safely while you’re AFK arguing in chat
Advanced tip: Walk clone up mid like a noob. The moment they all collapse on it
and waste ults? Take dragon. GG.
Hit people from behind for extra damage.
Yes, it’s literally called Backstab. Yes, that’s the whole joke.
Q – Deceive
Turns invisible.
Next auto is a guaranteed crit if from the back.
Basically Flash but better.
Mental Tip: Use this to vanish from lane, then never gank. Psychological warfare.
Advanced tip: Use it just to make them THINK you’re ganking. If the enemy plays
safe because you went invisible—even if you didn’t gank—you’ve won. Fear is free
pressure.
W – Jack in the Box
Stealth turret that fears enemies and shoots them.
Works great as:
- Ward replacement
- Gank prep
- Tilt traps
- Krug theft
Advanced tip: Box choke points but don’t stay nearby. Let them walk into it
naturally. They’ll waste flash, get feared, and probably flame their support.
E – Two-Shiv Poison
- Ranged slow/nuke.
- Does more damage from the back.
- Now applies passive.
Advanced tip: Use it only to secure kills or slow retreats.
R – Hallucinate
Clone that explodes on death.
Used for:
- Outplays
- Bait
- Farming safely while you’re AFK arguing in chat
Advanced tip: Walk clone up mid like a noob. The moment they all collapse on it
and waste ults? Take dragon. GG.
đź§© Enemy Profiling: Choose Your Victims
Before game starts, check:
1. Low winrate junglers – easy invade bait.
2. Auto-filled top laners – farmable XP mines.
3. Hardstuck OTPs – mentally fragile.
Use sites like OP.GG or Porofessor to find:
- Streaky players (4 losses = tilting hard)
- Duo bots – if one dies, the other malds
- Smurfs – they hate being camped
Advanced profiling tip: Anyone with chat-restricted accounts or strange names
(e.g., “CL0WNFiesta”) is already teetering. Target them early. Watch for in-game
micro-tilt signs like erratic pings or bad trades
1. Low winrate junglers – easy invade bait.
2. Auto-filled top laners – farmable XP mines.
3. Hardstuck OTPs – mentally fragile.
Use sites like OP.GG or Porofessor to find:
- Streaky players (4 losses = tilting hard)
- Duo bots – if one dies, the other malds
- Smurfs – they hate being camped
Advanced profiling tip: Anyone with chat-restricted accounts or strange names
(e.g., “CL0WNFiesta”) is already teetering. Target them early. Watch for in-game
micro-tilt signs like erratic pings or bad trades
🌍 Early Game: Gank or Die
You’re a pre-6 menace. Don’t AFK farm.
1. Level 1 – Start Boxes. Stack 2 any camp, one in a choke point to prevent invades.
2. Gank on level 3. Preferably the lane with the weakest mental.
3. Steal enemy jungle camps while they cry in all chat.
Bonus: Camp Mentality Targets
Camp a player who spams emotes, question marks, or has a name like
“xXTryndamereXx.”
These players are highly reactive and tilt easily.
Gank them twice in a row, then vanish.
They’ll start playing like there are three Shacos on the map.
1. Level 1 – Start Boxes. Stack 2 any camp, one in a choke point to prevent invades.
2. Gank on level 3. Preferably the lane with the weakest mental.
3. Steal enemy jungle camps while they cry in all chat.
Bonus: Camp Mentality Targets
Camp a player who spams emotes, question marks, or has a name like
“xXTryndamereXx.”
These players are highly reactive and tilt easily.
Gank them twice in a row, then vanish.
They’ll start playing like there are three Shacos on the map.
💀 Mid Game: Shaco’s Playground
The map is now yours to pollute.
1. Camp enemy jungle. Ward it with boxes.
2. Ignore your own side. Let your team farm it.
3. Set up ambushes near objectives 30 seconds before spawn.
Shadow Play
Set up a box maze in the jungle. Lead enemies into it with a low-HP bait. Once they
step in—fear, clone, explosion, Shiv. It’s not a fight. It’s a magic trick.
The False Pressure Game
Occasionally gank a lane, get vision, and leave. Don’t stay. Let the enemy sweat. If
they play scared, their jungler has to respond. That’s a win without combat.
1. Camp enemy jungle. Ward it with boxes.
2. Ignore your own side. Let your team farm it.
3. Set up ambushes near objectives 30 seconds before spawn.
Shadow Play
Set up a box maze in the jungle. Lead enemies into it with a low-HP bait. Once they
step in—fear, clone, explosion, Shiv. It’s not a fight. It’s a magic trick.
The False Pressure Game
Occasionally gank a lane, get vision, and leave. Don’t stay. Let the enemy sweat. If
they play scared, their jungler has to respond. That’s a win without combat.
🔥 Late Game: Wrap It Up, Clown
You fall off hard unless you’re giga-fed. End the game or split push like a roach.
1. You won’t teamfight well.
2. You will 1v1 ADCs with clone.
3. You will get blamed if the game goes late.
Split Push Psychology
1. Split push a lane far from your team.
2. Spam laugh after every turret.
3. Most players can’t resist stopping you—even if it throws the game.
If they chase, your team gets objectives. If they ignore you, you end.
1. You won’t teamfight well.
2. You will 1v1 ADCs with clone.
3. You will get blamed if the game goes late.
Split Push Psychology
1. Split push a lane far from your team.
2. Spam laugh after every turret.
3. Most players can’t resist stopping you—even if it throws the game.
If they chase, your team gets objectives. If they ignore you, you end.
đź§ Psychological Tactics 101
Box Terrorism
- Place 3 boxes where enemy might facecheck.
- They’ll start warding every bush.
Then fake gank another lane, drawing jungle attention. Return later for cleanup.
Disinformation Loop
1. Fake gank bot, then recall.
2. Enemy burns flash for nothing.
3. Repeat.
Let the their ADC flame the Support for not warding.
Punish Emotional Decisions
1. Let someone escape with 10 HP.
2. Kill them exactly 90 seconds later in the same bush.
3. /all “deja vu?”
Clone Debauchery
1. Send clone into lane solo.
2. Make enemy flash it.
3. Type “?” in /all.
Advanced tip: Use clone to steal nearby camps. Watch the enemy jungler type “wtf”
as they arrive late
Jungle Erosion
1. Take one camp from enemy jungle every 60 seconds.
2. Leave the smiteable monster with 10 HP once in a while.
It breeds frustration. They’ll spend more time defending jungle than helping lanes.
The Friendly Shaco Illusion
1. Act friendly to teammates early.
2. Gank twice.
3. Then never help again. Farm, split, and bait.
Your team will be confused, enemies terrified, and your KDA? Untouched.
- Place 3 boxes where enemy might facecheck.
- They’ll start warding every bush.
Then fake gank another lane, drawing jungle attention. Return later for cleanup.
Disinformation Loop
1. Fake gank bot, then recall.
2. Enemy burns flash for nothing.
3. Repeat.
Let the their ADC flame the Support for not warding.
Punish Emotional Decisions
1. Let someone escape with 10 HP.
2. Kill them exactly 90 seconds later in the same bush.
3. /all “deja vu?”
Clone Debauchery
1. Send clone into lane solo.
2. Make enemy flash it.
3. Type “?” in /all.
Advanced tip: Use clone to steal nearby camps. Watch the enemy jungler type “wtf”
as they arrive late
Jungle Erosion
1. Take one camp from enemy jungle every 60 seconds.
2. Leave the smiteable monster with 10 HP once in a while.
It breeds frustration. They’ll spend more time defending jungle than helping lanes.
The Friendly Shaco Illusion
1. Act friendly to teammates early.
2. Gank twice.
3. Then never help again. Farm, split, and bait.
Your team will be confused, enemies terrified, and your KDA? Untouched.
🚪 How to Make Them Ragequit
1. Kill enemy jungler on 1st buff.
2. Spam emotes after every kill.
3. Leave boxes in enemy jungle every 20s.
4. Ping "?” on ally deaths.
5. Split push every lane and ignore pings.
6. Steal every dragon with clone or box.
7. Type “JG diff” after successful invade.
8. Bait enemy with clone under tower.
9. Laugh spam after clone kill.
10. Type “we scale” when you’re 10/1.
11. Build Zhonya's or GA just to survive tilts.
12. Camp bot lane, then say “ff bot gap.”
2. Spam emotes after every kill.
3. Leave boxes in enemy jungle every 20s.
4. Ping "?” on ally deaths.
5. Split push every lane and ignore pings.
6. Steal every dragon with clone or box.
7. Type “JG diff” after successful invade.
8. Bait enemy with clone under tower.
9. Laugh spam after clone kill.
10. Type “we scale” when you’re 10/1.
11. Build Zhonya's or GA just to survive tilts.
12. Camp bot lane, then say “ff bot gap.”
đź§ Final Tips: Master the Art of Clowning
1. Never fight fair. Ever.
2. Make them paranoid.
3. Your team is bait. Let them soak aggro.
4. Control chaos. Predict rage.
You are the dagger in the dark.
This guide does not inforce toxicity, neigther being stupid, but we exploit the weak mindset of out enemies, this is own we win wars, not battles.
2. Make them paranoid.
3. Your team is bait. Let them soak aggro.
4. Control chaos. Predict rage.
You are the dagger in the dark.
This guide does not inforce toxicity, neigther being stupid, but we exploit the weak mindset of out enemies, this is own we win wars, not battles.
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