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Spells:
Ignite
Flash
Ability Order
Serpentine Grace (PASSIVE)
Cassiopeia Passive Ability
Introduction


Pros:
+ Great farming
+ Good harras
+ Strong AoE
+ Decent CC
+ Strong team fight
Cons:
- Very squishy
- 3 out of 4 abilities are skill shots (making her hard to play for new players)
- Spell shield and
Banshee's Veil counters her combo
- Not the greatest burst
+ Great farming
+ Good harras
+ Strong AoE
+ Decent CC
+ Strong team fight
Cons:
- Very squishy
- 3 out of 4 abilities are skill shots (making her hard to play for new players)
- Spell shield and

- Not the greatest burst
Summoner Spells
Flash: Since ![]() |
space |
Ignite: Ignite + Poison = A LOT OF DAMAGE |
space |
Exhaust: It can be good but let your AD carry, support or solo top take it. AP casters usually benefit more from ![]() ![]() |
Clarity: Don't take this. Only if you really have problems running out off mana all the time, otherwise don't take this. I think it's a waste |
space Heal: You're not really gonna need this. You can potentially take it if you're newer to the game otherwise don't. You'll be better off with ignite. |
space |
Runes





I choose these, because they give me really good early game damage and is without a doubt THE
best choice for Marks on any AP champion!

I choose these Seals, because Cassiopeia quickly runs out of mana even with her passive.
So too compensate I use these Seals.

Again I'm aiming for that high early game damage which these Glyphs provide me.
You can also switch them too AP per level

flat AP.

These are the best Quintessence's for AP carries. It gives a lot off early AP and is in my
opinion the best choice for Quints. You can also go

for more spell penetration.
I choose to max her Q

You can also max her E






After casting a spell, any subsequent spellcasts will cost 10% less Mana for 5 seconds (effect stacks up to 5 times).
This is a very fitting passive for Cassiopeia due to her high mana use and with the Mana regen runes and reasonable use off mana you're not gonna run out of mana.
________________________________________________________________________________

Cassiopeia blasts an area with a delayed high damage poison, granting her increased Movement Speed if she hits a champion.
Cassiopeia blasts an area with a delayed high damaging poison, dealing 75/115/155/195/235 (+0.8) magic damage over 3 seconds and granting her 15/17.5/20/22.5/25% Movement Speed for 3 seconds if she hits a champion.
Cost
35/45/55/65/75 Mana
Range
850



It's your main harrasing tool as it has little cooldown and good damage and it's a very effective farming tool.
It's not very hard to land and after some practice you will get the hang off it.
________________________________________________________________________________

Cassiopeia releases a cloud of poison, lightly damaging and slowing any enemy that happens to pass through it.
Cassiopeia releases a growing cloud of poison that lasts for 7 seconds. Any enemy that passes through it is poisoned for 2 seconds, dealing 25/35/45/55/65 (+0.15) magic damage each second and slowing them by 15/20/25/30/35%. Continual exposure renews this poison.
Cost
70/80/90/100/110 Mana
Range
850






You can also use it to scout bushes, never face check when you have a spell that gives you vision or if you’re a squishy champion.
________________________________________________________________________________

Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
Cassiopeia deals 50/85/120/155/190 (+0.55) magic damage to her target. If the target is poisoned then Twin Fang's cooldown is reduced to 0.5 seconds.
Cost
50/60/70/80/90 Mana
Range
700

I use smart cast on every off



________________________________________________________________________________

Cassiopeia releases a swirl of magical energy from her eyes, stunning any enemies in front of her that are facing her and slowing any others with their back turned.
Cassiopeia deals 200/325/450 (+0.6) magic damage to all enemies in front of her. Enemies facing her are stunned for 2 seconds while enemies facing away are slowed by 60%.
Cost
120/160/200 Mana
Range
750

It can also be used as an escape tool. First



Use

Core items






Core:
-
: Sorcerer's Shoes is always my choice, because you don't really need the cd from
Ionian Boots of Lucidity as you already have low cd on your spells and it's nice with the spell penetration.
-
: I get two off these simple because it's the best item for early lane dominance. It provides good health, AP and very useful Mana regen.
-
: I have grown to love this item. I use it on almost all my AP champions. Simply because the Spell vamp is very useful in the lane to sustain you. Better sustain -> more minions.
-
: This item synergizes very well with
Cassiopeia skills. Since almost all off your spells are AoE, is the 15% slow very useful.
If you miss the stun fromPetrifying Gaze it slows them extra, which is very useful as well.
-
: This item is the best AP item in the game. It gives you SO much AP. This is essential on every AP champ.
You can getRabadon's Deathcap before
Rylai's Crystal Scepter but then I recommend that you buy a
Giant's Belt first because you're very squishy and can easily get bursted down.
-
: Upgrade your
Hextech Revolver to this late game. It's very good if you have another AP on your team as the passive stacks. You can buy this earlier if you want too. It depends on how the game progresses.
The last two items is up to you.
I tend to buy either a




Then I either buy a








Early game
Start off with 



Mid game
Now you’re getting strong. You're having lots off farm and good items. It's now the team fights are starting and dragon control is crucial. Your team should have very good team fight potential with you. Get the dragon and continue farming. If you are dominating your lane, you can steal the enemy wraiths and ask your jungler, if you may take your own wraiths and wolves. It's a great way to get even further ahead from the enemy mid or catch up to the other AP if you're behind. You can also do this in the early game.Rest of the game you should have good map control and dragon/baron pressure. In the team fights you wanna position yourself behind your tank. Don't just rush in the middle off the team fight to use your ult and get stunned and die. It's a mistake made by many


This is my guide for
Cassiopeia I hoped you found it useful. I'd like to see more
Cassiopeia out there so save up some IP or buy some RP and get
Cassiopeia she won't disappoint you!
Thanks to jhoijhoi for the awesome guide for making a guide!
Your text to link here...



Thanks to jhoijhoi for the awesome guide for making a guide!
Your text to link here...
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