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Spells:
Exhaust
Ignite
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Why you need to read this guide!





Contrary to the title, this is not about his time spent in the military...
A
Jax without runes, masteries and items is a pretty sad sight.
Jax with the right runes and almost even without masteries can be made insanely stronger if you take into account his weaknesses and his strengths when setting him up pregame.
Relentless Assault = Large late game health pool.
Larger health pool means staying alive longer to do more damage.
It also means you can stay alive longer to get more stuns off.
Basically, this is all saying early game=bad and late game=good. This is a problem, because you need to do well early game in order to do well later. If you counteract his weaknesses early game, you will find great success later! To do this your main three things you need are damage, survivability, and a way to farm. Following this guide will cover all three.
A


Weaknesses
-
You need to be attacked if you want access to your stun.
Early game health pool.
Early game damage output.
Early game damage mitigation.
I think you get the point...
Strengths

Larger health pool means staying alive longer to do more damage.
It also means you can stay alive longer to get more stuns off.
Basically, this is all saying early game=bad and late game=good. This is a problem, because you need to do well early game in order to do well later. If you counteract his weaknesses early game, you will find great success later! To do this your main three things you need are damage, survivability, and a way to farm. Following this guide will cover all three.


Before I explain why these are the only feasible runes, I will first explain why the others are bad.
DO NOT USE

Greater Mark of Desolation

Jax is a hybrid hero. Magic and armor penetration only affect half his damage. Why would you get armor penetration when half your damage is coming from magic and vice versa? You wouldn't do that. This makes those runes useless virtually half of the game. Instead, you could be getting something with more synergy. Ability power per level does not help his early game near enough for this build.
Now on to the good part!





Overall, both are great choices but


The only reason to not use these is due to the fact that they are expensive and out of your current price range. If that is the case then




Why? Even though it does not help his early as much as other runes could, I still feel like the extra MR is needed. His ult's activatable only lasts so long and I find the extra MR is needed given a lack of





I prefer the AP as it gives you more HP, but the difference is marginal. It is just a matter of preference.



I have explained in the Marks section as to why armor pen. or magic pen. would be a bad choice so scroll up if needed.
I choose 9/21/0 over 21/9/0 for multiple reasons and it is very important to not be tempted by the alternative.
-The added health from the defensive tree is nice early game.
-Increased attack speed and ability power from farther down the defensive tree is very convenient as they are both important stats to
Jax
-The armor pen. and critical damage from the offensive tree is not as useful as the survivability from the defensive tree to
Jax
-One of the most important reasons is the fact that late game
Jax becomes a tank so he shall be taking a lot of damage or you are playing him wrong. Taking 4% less damage as a tank is essential.
-The added health from the defensive tree is nice early game.
-Increased attack speed and ability power from farther down the defensive tree is very convenient as they are both important stats to

-The armor pen. and critical damage from the offensive tree is not as useful as the survivability from the defensive tree to

-One of the most important reasons is the fact that late game

This is in no means a set item build. Every game is different and you should never get the same items each game. Instead you get items in order to counter what the other team has and items to complement your own team. Regardless of that, some items are very important for [Jax] and you will get them most games.
Doran's Blade 100 health + 30 more from the attack damage so a total of 130 HP, 10 AD and a small bit of lifesteal. With AD runes this makes your base attack do 78 damage...
Doran's Ring Same amount of HP and gives AP instead.
Jax doesn't need mana regen as his spells cost very little mana. You will find yourself low on mana not very often if you conserve. This can be taken as a starter item as the 3% lifesteal isn't that great either.
Cloth Armor + 5 health pots If you wish to jungle, which isn't reccomended, you shall need this.[/color]
Ninja Tabi Great item for Jax, needs to be gotten asap.
Doran's Blade Some games I get one, some games I have gotten 4, it is all based on preference and how the game is going. Keep in mind that each
Doran's Blade you get will only make you stronger if you are struggling early but will also delay your late game build.
Doran's Blade
Doran's Blade
Doran's Blade
Go for the
Hextech Gunblade as quickly as possible most games, otherwise get a
Guinsoo's Rageblade.
Banshee's Veil will a lot of times be your next item bought after choosing between those two. It is very important for any AP or CC heavy teams.
Atma's Impaler is insanely good on him late game as u watch your damage, health and mitigation greatly increase after equiping. Some games getting a
Sheen early game and later turning into a
Trinity Force can be very effective.
Guardian Angel can be a good item also given how the game is going.
DO NOT GET
Rylai's Crystal Sceptor Almost a complete waste of gold. Why would u ever need a slow from this item when you have a slow from your
Hextech Gunblade, a stun from
Counter Strike and a slow from
Trinity Force. Not only that but it only gives you AP and ZERO AD which is very important for your damage and to bring up your HP pool. Oh, Rylai's gives you health? By the time you make a Rylai's that HP gives you a worthless almost of mitigation compared to armor or MR.
Armor and Magic Resistance are much more important than Health on items. Late game you are going to have a lot of HP no matter what so it is better to get mitigation for that HP.
Under Construction*
Starting Items




First time back






Afterwards
Go for the







DO NOT GET
Rylai's Crystal Sceptor Almost a complete waste of gold. Why would u ever need a slow from this item when you have a slow from your



Armor and Magic Resistance are much more important than Health on items. Late game you are going to have a lot of HP no matter what so it is better to get mitigation for that HP.
Under Construction*



Under Construction*
After buying your
Doran's Blade head to your lane. Don't hesitate to take a solo lane as you will dominate most heroes in a 1 on 1. If you do take a lane partner you have a lot to work with either way.
A great laning partner to have is one with a stun. This is because no matter when your lane partner initiates you can
Leap Strike right to them. This makes Jax very hard to lane against as he can drop right on you at any point. Early game you will do a lot of damage and your
Leap Strike should be used as often as possible. A good strategy to do is try and let some minions hit you generating a dodge. Once you have the stun it is a perfect time to leap in and try to stun both heros. Given that you are pubbing, hopefully your lane partner comes at this point. Him leading to another stun is almost guaranteed a kill. In between harassing last hitting should be a breeze with all that extra attack damage. They should be scared of you at this point making them less likely to harass you as you last hit.
Similar to duo laning and even easier to harass as you only have to worry about a single target. Also you don't have to worry about having a bad lane partner that refuses to harass. Start off by using
Leap Strike and immediately clicking back towards your tower. His leap goes off so quickly that you should already be back behind your creeps by the time he even realizes what happened. This ensures that you aren't hit by any skillshots. Eventually you will easily be able to kill most ranged heroes by making use of your stun and maxing out
Jax' damage. (Combat Jax will be explained next section)

Laning with partner-
A great laning partner to have is one with a stun. This is because no matter when your lane partner initiates you can


Solo Lane
Similar to duo laning and even easier to harass as you only have to worry about a single target. Also you don't have to worry about having a bad lane partner that refuses to harass. Start off by using


Using Leap Strike to harass is nice and easy, but what do you do when you are ready for the kill? There is more to
Jax than just spamming his spells, this is what can separate a good
Jax from a bad one.
Ok, so after the initial
Leap Strike you will notice him swing his post. If you cast
Empower immediately afterwards you will reset his autoattack! This means that he will get another attack off that he normally wouldn't if you just right clicked. The same thing works for his
Counter Strike. This makes his burst damage extremely high if timed right. This is the main reason an early
Sheen on him can be very viable. It is advised that unless you are worried about your health dropping too quickly that you wait to stun though. It is much better to stun a target when they attempt to run than to use it beforehand and potentially lose the kill. In most cases they will attempt to run immediately, so using
Counter Strike fairly quickly may be needed.


Ok, so after the initial





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