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Threats & Synergies
If you happen to see this happy guy in the jungle, make his life hell
He is easy to play vs but it not worth the time to kill
Easy to kill but annoying due to the fear
She is relatively easy to deal with in the early game but after 6 you MUST dodge the charm
It's a pretty even match up
He does the same thing as you just better
He can out heal all your damage
He is one of the champions you don't want to deal with
Vi will squash you like a bug if you don't respect her
Not a jungle but Lulu is a must ban for you as she can get you killed before you even damage the enemy
Much like nida just dodge the Q
This guy can burst you down as fast as you can burst him
Easy to kill pre 6
Watch out for knock up
Hard to duel but reasy to one shot
Much like Lee just dodge the Q
Do not feed him
Can ult you out of your combo
Sheild and stun ruin your life
Hard to kill just stay out of his Q life steal
Impossible to kill late
Dodge charm and easy kill
He can out duel you early on
To fast to catch or one shot without items
Greetings, My name is Nathan but everyone knows me as Emotions! This guide is about my main champion Kha'Zix The Voidreaver. I've been playing League of Legends since December 2010 in Season 1 and have been in the jungle since the start of Season 5. My top rank was Diamond IV in solo queue. No where near the best but far from the worst also!
Kha'zix ticks all the boxes for me as a jungler, He has great dueling, good jungle sustain and clear but most importantly can chase down his own kills with the use of his E Leap!
Much like other junglers such as Rengar and Nocturne Kha'zix is not hard to pick up but hard to master but as long as you read this guide I promise you that you shall climb ranks faster than ever before!
Kha'Zix is a melee assassin who utilizes quick movements and invisibility to take down his foes. Khazix actually evolves over the course of the match, upgrading his already potent abilities with new features. When ever Kha'zix learns a new rank of his ultimate, he can evolve himself, adding a unique effect to any of his four active abilities. Note that you can only rank your ultimate three times per game, you can only evolve three of your four abilities each time.
Passive - Unseen Threat
When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy Champion to deal bonus magic damage and slow.
Q - Taste Their Fear
Cost: 20 Mana
Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
Deals 50/75/100/125/150 (+130% bonus Attack Damage) physical damage. If the target is Isolated, the damage is increased by 100% (0).
Evolved Reaper Claws: Increases the range of Taste Their Fear and Kha'Zix's basic attacks by 50. If target is Isolated, refunds 45% of Taste Their Fear's cooldown.
W - Void Spike
Cost: 55/60/65/70/75 Mana
Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. Isolated targets are slowed for extra.
Fires exploding spikes, dealing 85/115/145/175/205 (+100% bonus Attack Damage) physical damage to enemies hit. Heals Kha'Zix for 60/85/110/135/160 (+50% Ability Power) if he is within the explosion radius.
Evolved Spike Racks: Void Spike fires three spikes in a cone and slows targets hit by 40% for 2 seconds. Reveals enemy champions hit for 2 seconds. Isolated targets are slowed for 80% instead.
E - Leap
Cost: 50 Mana
Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.
Leaps to target area, dealing 65/100/135/170/205 (+20% bonus Attack Damage) physical damage.
Evolved Wings: Increases Leap's range by 200, and the cooldown resets on champion kill or assist.
R - Void Assault
Cost: 100 Mana
Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Movement Speed. If he chooses to Evolve Adaptive Cloaking, while out of combat Kha'Zix also passively gains Void Assault upon entering a new brush.
Passive: Ranking up Void Assault allows Kha'Zix to evolve one of his abilities.
Active: Kha'Zix becomes Invisible for 1.5 seconds and activates Unseen Threat. While Invisible, he gains 40% movement speed and ignores unit collision. Void Assault can be cast a second time within 10 seconds.
Evolved Adaptive Cloaking: While out of combat, Kha'Zix also passively gains Void Assault for 3 seconds in brush. This persists for up to 0 seconds after exiting the brush (0 second per brush cooldown).
Stealth - Invisible: Kha'Zix can only be revealed by nearby enemy Turrets or True Sight.
+ Great clear speed and sustain
+ Huge dps on isolated targets, and non isolated.
+ AoE slow
+ One of the best assassin
+ Brush reveal
+ Quick movement speed
+ Healing reduction
- Poor late-game
- Susceptible to CC
- Relatively squishy
- Hard to master
- Weak to true sight
- Interuptable leap
- No items, No dmg, No game potentional