This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Ghost
Smite
Items
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Guide contents

Riven's Q
it can be used for closing gaps between you and enemy champions most of the time or it can be used as a bit of burst damage on them. It can even be used in the jungle to quickly take down jungle creeps along with having the quick knock back to disrupt a little bit of damage.
Riven's W
Is a very effective stun against jungle creeps or for when you get in melee range of an enemy champion. It can also be used for stunning enemy champions if they're chasing you, along with stunning jungle camps to disrupt even more damage on top of your Q.
Riven's E
Can be used as an initiation spell or a utility spell. The initiation part of the spell is that it dashes you where your cursor is.The utility part of the spell is that it gives you a damage absorbing shield which helps when you're taking large amounts of damage or you need the movement from it.
Riven's R and or ultimate
Has a good melee range extension and a good damaging effect when used again in succession before the buff after using your ultimate goes away. It can be used to hit champions who are just out of melee range thanks to the extended melee range when used also the second effect when you active it again in quick succession to the buff you get a ranged ultimate attack that deals a good amount of damage which is best used when trying to kill running champs with low health.
- so we'll start out with the masteries you should use
- And now for your Runes
Runes
late game will offer the shield where the armor is voided along with having the increased damage early game and armor pen to kill creeps and enemy champs quicker.
- THESE SHOULD BE THE ITEMS YOU BUILD!
- Here is the items
Mercury's Treads,
Maw of Malmortius,
Frozen Mallet,
Bloodthirster,
Sunfire Aegis,
Warmog's Armor,
Infinity Edge,And
Trinity Force. now the items in purple are optional and the items in orange are a must buy as Riven, due to the high damage output she needs.The purple at optional because of the situation based items they are.Also these items are not always meant to be bought at the beginning either they can be bought however you like and based on how you feel they need to be bought based on how the round is going.













once you've taken out



Alright so here's where your next items should start either get a








If top was a succesful gank you should be level 8 at this point Get your final rank of



Once You've gotten you're items go back into the jungle and clear our the camps to get to level 9. (get


By now you should be level 10 get






So you're level 12 now go back to the store for your



by now you should be level 13 get



Go middle and try to gank if you don't get a kill stay around and farm till you're level 14 get




Chances are you're level 16 now get








Early game damage is decent not the best but better than most jungles the


The masteries are set up so that

The summoner spell



With this build it's also focused more towards taking down a squishy champ and slowing them down to weed them out of the fight while also locking them down and taking them out thanks to


All around this build will give you the durability and damage for riven to dominate in the jungle or even as a top lane.I've had great fun using this build in jungle and i haven't lost a game yet with it mostly because of my play style works well with this build.

The biggest draw back to this build is that there isn't any early armor so durability might be a problem and and there isn't much champion movement reduction early on either, but with this build you have more survive-ability with this build against AP casters in this build which is


One last draw back to this build is riven won't have a huge amount of mobility early game when

You must be logged in to comment. Please login or register.