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Spells:
Flash
Smite
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Introduction
About runes. I use those runes because i think they are the best.
Yellow :
Greater Seal of Armor I use them and i think they are must have for almost all jungle champions. They help me at early game sustain, and early game survivability.
Red
Greater Mark of Health I use them for
Ki Strike bonus damage, for survivability when ganking mid, so the AP can't burst me down so easy.
Glyphs
Greater Glyph of Magic Resist I use mr glyphs for early game magic resist so the lanes where are some ap's don't deal so big damage to me.
Quintessence
Greater Quintessence of Health I use them for bonus damage
Ki Strike and for normal health bonus. I don't think they are best so you can change them with
Greater Quintessence of Movement Speed(im buying those runes right now).
Yellow :
Red
Glyphs
Quintessence
I use 0/21/9 masteries for early sustain and ganks. The most important masteries are
Vigor
,
Tough Skin
,
Bladed Armor
, then
Swiftness
and
Runic Affinity
.
I think this masteries are good and i recommend them to you.
I think this masteries are good and i recommend them to you.
About items, i start with
Boots and 3
Health Potion, because i go gank at lvl 2 so i need that bonus movement speed. Then i buy hearth of gold for bonus health and gold per 10 second. After that i buy mercury treads or
Ninja Tabi depending on enemy team comp. If they have many CC and ap's then buy mercury treads, and if they have many ad's buy
Ninja Tabi. After that finish
Randuin's Omen. I build that item beacuse of bonus health, health regen, armor, and very useful passive and active. When team fight is in progress active your
Randuin's Omen. Then i buy
Sunfire Aegis for bonus health and armor, then
Force of Nature for bonus speed and magic resist. Then i buy guardian's angel for armor and magic resist and for passive. And after all I buy
Wit's End for bonus attack speed which is great due to your passive, and for bonus magic resist. This is all about my item build.
I think
Shen is very durable champion, with many ways to absorb damage. His spells are very good, and useful.
His passive is
Ki Strike
Ki Strike Every 8 seconds, Shen's next attack will deal bonus magic damage equal to 4 + (6 × level) + (10% of his bonus health). Whenever Shen hits an enemy unit with a basic attack, the cooldown is reduced by 1.5 seconds. Shen restores 10 / 20 / 30 energy when he Ki Strikes.
This is really good skill for big damage, and for energy regeneration.
His q is
Vorpal Blade
Vorpal Blade Shen throws a sword at an enemy, dealing magic damage. The enemy is life-tapped for 5 seconds; allied champions that damage a life-tapped enemy are healed over 3 seconds, with the duration refreshed upon subsequent damaging. If Vorpal Blade kills a target, Shen is healed for 33% of the normal amount.
THIS is really good skill for harassing.
His w is
Feint
Feint Shen is shielded for up to 3 seconds or until it is destroyed. While Feint is active, Ki Strike's cooldown reduction on hit is doubled to 3 seconds.
This is really good skill for absorbing damage and for shielding at the end. I love when i go tower dive with teammate we kill enemy and my
Feint saves me :)
His e is
Shadow Dash
Shadow Dash
Shen dashes to a target location, dealing magic damage and taunting enemy champions he collides with. Shen gains 40 energy per enemy champion he collides with while dashing, and has 50% physical damage reduction from taunted targets.
This is really good CC, and for saving your teammates.
His ultimate is
Stand United
Stand United Shen begins channeling for 3 seconds, immediately shielding an allied champion for up to 5 seconds or until it is destroyed. If the channel completes and the target is still alive, Shen teleports to the target's location.
This ultimate is one of most amazing ult's in game. It can save your teammate around map, you can ult to help gank or just to help your teammate killing an enemy.
His passive is
This is really good skill for big damage, and for energy regeneration.
His q is
THIS is really good skill for harassing.
His w is
This is really good skill for absorbing damage and for shielding at the end. I love when i go tower dive with teammate we kill enemy and my
His e is
Shen dashes to a target location, dealing magic damage and taunting enemy champions he collides with. Shen gains 40 energy per enemy champion he collides with while dashing, and has 50% physical damage reduction from taunted targets.
This is really good CC, and for saving your teammates.
His ultimate is
This ultimate is one of most amazing ult's in game. It can save your teammate around map, you can ult to help gank or just to help your teammate killing an enemy.
Pros:
Very good ganking due to
Shadow Dash
Very secure and good jungle with
Feint and
Vorpal Blade
Very good damage absorb with
Feint, which can save you from deadly damage, and some ults
Hemoplague,
Requiem, finales funkeln
Can save an ally in trouble with
Stand United, and can turn tides of battle in your profit
Cons
Easily counter jungled
Not so fast jungle
Very good ganking due to
Very secure and good jungle with
Very good damage absorb with
Can save an ally in trouble with
Cons
Easily counter jungled
Not so fast jungle
Start with boots and 3 health pots. Start ad red and get a pull, at lvl 2 lvl
Shadow Dash, and go gank top/mid/bot. When you ganking ping your allies and say them you coming. If lane is pushed go gank. Start the gank and head over the enemy if they are close to your allies or your side of lane.
Shadow Dash in them, and try to taunt them both while your allies are attacking them. Spam your
Vorpal Blade so you have enough energy for another
Shadow Dash, and because of your taunt and slow from red buff you shall be able to kill them. If they
Flash its successfully gank. When gank is over continue your jungle with clearing the whole jungle and then going back or looking for another gank( i always go for another gank is there is an chance). When you hit lvl 6 level up your ult and always look around map if your allies are in trouble. If an Allie is in trouble
Stand United him. If he isn't so low at HP you can try to back.
Shadow Dash enemy and wait your allie help you. If he is wounded and needs to go back hold a lane for him until he comes back.
At start of teamfight ult to your ad carry, and
Shadow Dash in their team, activating your
Randuin's Omen. While they are taunted try to focus they AP/AD carry and spam your
Feintand your
Vorpal Bladeas much you can. Say your teammates they can bait enemy's so you ult to them. ALWAYS BUT ALWAYS look around map if your allies are in trouble. You have to start teamfight with your
Shadow Dash and you have to protect your ad/ap carry. If the enemy's are chasing you and they are getting closer to your team(if ad/ap carry is alive) dash into them to save your teammates.





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