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Junglers - full of facts ( still in progress)
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Choose Champion Build:
Spells:
Flash
Smite
Ability Order
Umbra Blades (PASSIVE)
Nocturne Passive Ability
Introduction

At first I want to tell you that English isn't my mother laguage and I am aware that this guide might contain a few mistakes... ;)
The reason why I made this guide is to show you what my experience of Jungling led me to and giving you many great tips to improve your jungling.
I'm going to pick out my 10 favourite junglers( including a build, runes, masteries and skill sequences) and tell you the most important things you need to know for a successfull jungle game !
Here is a list of the shortcuts I use in this guide that you know what I am talking about^^:
AD = physical damage
AP = ability power
DPS= damage per second
CS = minions
HP = health points
I would also be happy about some advice to improve this and some votes and comments ;)
I hope it helps you a lot !




Movementspeed runes are just awesome for junglers who don't have gap closers like




Armor is just the best solution against the monster damage and tower damage which you will suffer a lot. Also if you get caught while counter jungling when u have to fight 1vs1.
I prefer AD to armorpen in the case of jungling because monsters do not have enough armor that armorpen would be as beneficial as flat AD. And u also hardly won't feel any difference at ganking.
The reason why I choose attackspeed for them are the passives of





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Again movementspeed though they have gap closers because for







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nothing special - again movementspeed flat AD, MR and armor- the runes are called "jaxn" because I use them with

With


I'm seeing more and more guides where you are told to jungle without
Smite but it gives you a heavy controll about stealing/capturing/securing buffs/monsters like Baron, Dragon etc...
The other main advantage of smite is the jungling speed which is probably one of the most important things. Faster jungling = more ganks.
Additionaly you loose less hp in the jungle if you aren't a
Warwick or whatever who gains more life back then he looses.

The other main advantage of smite is the jungling speed which is probably one of the most important things. Faster jungling = more ganks.
Additionaly you loose less hp in the jungle if you aren't a

The most important thing is to start with
Counter Strike because of its AOE - damage to monsters. as long as you have blue buff , spam with you abilities wherever you go. But when you run out of mana in jungle only use and upgrade
Empower because the mana costs are and stay very low !
The most important thing about ganking I want to mention is the skill/spell order:
Use
Counter Strike then
Leap Strike and then
Counter Strike again when you are in range to get a almost 100% stunnon your enemy. This is what makes Jax such a ganking beast. Also activate
Empower before your
Leap Strike to deal massive damage.
Also important to mention is that you can jump on allies with
Leap Strike.
Counter Strike is also a great defensive spell !!!
If you suddenly find yourself in a 1vs 1 battle and you don't have 100 % life , don't run automatically. Never forget how strong
Jax is because of his passive and his stunn in 1vs1!!!


The most important thing about ganking I want to mention is the skill/spell order:
Use





Also important to mention is that you can jump on allies with


If you suddenly find yourself in a 1vs 1 battle and you don't have 100 % life , don't run automatically. Never forget how strong

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