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Kassadin Build Guide by angel invader

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

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League of Legends Build Guide Author angel invader

jungling god

angel invader Last updated on March 28, 2013
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 22

Honor Guard

Defense: 8


Utility: 0

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Forging of the god

Kassadin is an anti caster melee champion that can be built in many different ways. in this build i will show you the way to forge kassadin as a god. The stats above arnt 100% accurate due to item passive not being added on to it

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now for runes i just go straight armor giving me 40 armor give or take few points for masteries. i do this so i have no need to buy cloth armor at beginning, but if you do you have altogether 60 extra armor at lvl 1. you can change your runes around but this is what i go with and what i rec-emend ,

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the masteries i have go around with ad and some armor and health reason i go with this is cuz i wanted the last mastery along with havoc in the ofensive page which makes a huge difference. the masteries to can b changed for ranked jungling i go ful defensive masteries then go tank jungler

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skill sequence

Nether blade 1,3,5,7,9
Null Sphere 2,8,10,12,14
Force pulse 4,13,15,17,18
Rift Walk 6,11,16

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summoner spells

i obviously go with smite for jungling along with exaughst due to slowing and lowering of armor and mag resist. if laning i go with tele and flash. if mid i go with tele and heal. (spells are different for each summoner use as suited

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team work

make sure that when you are going to gank that the lane is pushed past half way and that the enemy is at less than half health or are extremely over extended. have lanes harass more and let them get pushed more. team help is important in gank. could make or break a good gank.

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personaly i start at wolf then blue, wraiths next. gank mid then continue.
when jungling be wary of wards and enemy ganks. watch lanes and have map awareness call mias if not already called.

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team role

your role as jungling kass is to get kills assist and to save allies which is fairly easy with slow silence combo. goin tanky in jungle helps this out goin ad in jungle makes this possible.

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y not ap? y ad?

people r always harpin on me and askin me y ad, kassadin is an ap champion. ive played kass for a long time his abilities r nice for ap but more profitable ad. most importantly its about your playin style if u like characters who stay in the back and stay safe while pickin up the scraps go ahead play ap. if u like melee characters who get in battle dominate and can still get out with more then half health go tank kass if u wanna just rock the socks off your enemies and troll like nun other build ad. personaly i go mix ad tank. ive played against ap kassadins ive laned mid against one he was surpised with how much dmg i was puttin out and decided to lane switch early with morgana just so he didnt have to deal with me. other games as junglin ive actualy made people rage quit just by focusing them. u know the feeling when u think some ones in the bush but arnt for sure u chek it out its fine then a second later u get rift walked threw a wall and just devastated time after time. targeting the squishy gets u fed early and helps late game. ap or ad its all about playing style so if youd rather go ap. go play with the other play safes and stay outta man town where the real champions come and play