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Katarina Build Guide by Vysil

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author Vysil

Katarina - A Ranked Guide (reworked)

Vysil Last updated on November 28, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction









I have recently gotten a new interest in kat since the re-work. I liked her before but the re-work increases her early game by alot. I main kat, and use her in ranked whenever possible. I will cover techniques, abilities & tricks, and such.


Guide Top

Pros/Cons

Pros:



+Amazing mid-late game potential

+1v5

+Fun to play



Cons:



+CC counters her hard (fixed with cleanse and a few tricks)

+Enemy team cries


Guide Top

Masteries

Masteries
1/
4/
4/
1/
3/
4/
4/
1/
3/
4/
1/



This mastery setup gives you some AP, aswell as nice cooldown reduction and damage, while also providing some health and MR.


Guide Top

Runes

Runes

Greater Mark of Ability Power
9

Greater Seal of Ability Power
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Magic Penetration
9



These runes give some nice early AP and MR, aswell as the late game advantage of more MP.


Guide Top

Summoner Spells

Do use:




The 101 uses spell. Lets you initiate, finish someone off, escape, hop over a wall, etc.




Kat's counter is CC, this pretty much removes that with a few tricks.




If they have near no CC, then take this or exhaust instead.




Ignite or exhaust are personal preference. Whichever you want.




Don't use:




No. You do not need this.




No. You do not need this either.




FFS!


Guide Top

Abilities

sinister steel




voracity:
  • This is what makes katarina katarina. Allows her to go 1v5 and get pentakills. Remember your refresh!
  • When you go in to towerdive, after you get the kill immediately shunpo out on a minion so you take less tower shots!




bouncing blade:
  • Allows you to farm early game and harass at the same time from a distance. Use this with your W to farm minion waves
  • USE THIS BEFORE YOU GO INTO A FIGHT!




sinister steelsinister steel
  • The ability kat got from the rework. It's an AOE damage ability that synergises perfectly with her Q.
  • When you bouncing blade and shunpo into the fight, use this before ulting for extra damage. It has no cast time!




shunpo:
  • Escape, initiate, destroy wards, what can't this do?
  • Use this to destoy wards by shunpoing on the ward when placed to reveal it for 3 seconds.




death lotus:
  • This makes you the ultimate 1v5 champion. This is literally an instant penta when used correctly.
  • It has a low CD so use it alot!
  • Remember the refresh. 3 kills after using this will get this refreshed, so use it again!


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Take your Q first for farming and harass from a distance, then take shunpo for easy escaping or skillshot dodging. Next, take another point in your Q to increase the damage, then get a point in you W. From there, this should be your skill priority:


> > sinister steel >


Guide Top

Items

Item Sequence











Hextech Gunblade
3400

Rabadon's Deathcap
3800

Zhonya's Hourglass
2900

Void Staff
2650

Rylai's Crystal Scepter
2600



Starting items


Gives some much needed movement speed aswell as health potions for if you make a mistake.



Early Game Items


The magic pen and extra movement speed helps alot, along with the AP and Spell Vamp from the revolver, so you don't need to go back as often.




Mid Game Items


This is going to supercharge your AP to near 300-500 at this point. The gunblade is also a huge help when bursting down that last bit of an enemies health, or slowing down an enemy to keep up with them when chasing.



Late Game Items


Zhonya's Hourglass gives you some nice armor, AP, aswell as an extremely effective active. If the enemy team has alot of cc, go in with all of your abilities except your ult, then zhonya's. They will blow their CC and allow your team to damage them. Then ult them after it's finished.

The Void Staff gives you a bit more AP and also some extremely nice MP. You can get either one first depending on how much MR they have and how much CC they have.

Rylai's Crystal Scepter is a great end-game item when the enemy has a lot of damage. This gives you that extra health for when if you could have been alive for 1 more second you could have had that kill. This also synergises with all of your abilities. When you use your Bouncing Blades first, it will hit all of them to slow them all, then your sinister steel will slow them again while giving you a speed boost. Then comes the best part. When you ult, the slow will keep them in range the whole time, so they sit in it the full length, allowing you to get more damage in and be a massive utility to your team if you die.


Guide Top

Situational Items













Now i know many people think Mejai's Soulstealer is not the most reliable item, and the truth is, it's not. However, on Katarina this is amazing. When she starts getting kills, she doesn't stop, and this just rewards her massively for that. No other item that you could get would give you more ability power than this.




The Abyssal Mask is a great item to have if your team has a lot of AP, as it reduces their MR. However, a Void Staff is much better to have, since you're not always going to be close enough to enemies where the range reaches them because you will be in the back of the fight at almost all times.




Deathfire Grasp. Now this item is a good item, don't get me wrong, but this item just doesn't work that well anymore since the CDR got nerfed on it. In the Season 3 Patch this item is getting completely reworked, so there isn't a need to have this item right now. It's not worth it over other items you could have.


Guide Top

Laning Phase

Farm with your Q whenever possible aswell as harassing them in the process. Stay far away to avoid damage unless going in to W. You should be fine during this phase.




Try to avoid ganks by shunpoing to minions and such. If the enemy is out of lane, either gank or push the tower ONLY when their jungler is not mia or if there is a wave of your minions coming so you can shunpo to them.




Wither your opponent down to about half health, then go in on him with all your abilities (after you hit 6, of course). Get a gank from your jungler if needed.


Guide Top

Team Fights

Stay in the back of your team all the time. Stay out of the range of sight of enemies so they think you are mia. Your main job is to clean up, not fight the teamfight head on.


When the enemies are about half health to 3 quarters health (depending on how fed you are), wait until they've blown all their CC, then unleash hell on them. Once your ult is finished you should have a kill or two.


Use the refresh on the lowest target (preferably not the tank), and keep QEW'ing. Once you have your ult refreshed (3 kills) use it to finish them off. Behold your pentakill.


Guide Top

Enemy Matchups

Coming soon!


Guide Top

Final Comments and Credits

CREDIT TO jhoijhoi FOR THE SETUP!



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Enjoy! :)