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Recommended Items
Runes:
Domination
Precision
Spells:
Flash
Smite
Items
Ability Order
The Darkin Scythe (PASSIVE)
Kayn Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Why I wrote this guide.


This build has helped me personally improve my gameplay with him substantially especially with the introduction of


As far as the build order of the item's goes, i usually try to get my






For the Runes I chose the
Domination &
Precision trees due to the added AD & AS helps early game jungle clears and your late game sustained pressure.
The
Electrocute is my keystone of choice but
Dark Harvest works as well, simple playstyle choice.
Sudden Impact is an absolute must on
Kayn in my opinion, it activates everytime you use
Reaping Slash and provide a much needed Lethality boost to couple with your %HP damage on
Reaping Slash &
Umbral Trespass.
Eyeball Collection is just better than the other options in the tree as they're mostly utility you won't need;
Ghost Poro won't work well since you're always changing bushes so it won't stay in one place &
Zombie Ward could be useful if you need to keep tabs on a particularly invasive opposing jungler.. *cough*
Ivern *cough* , so extra damage is always nice.
Ravenous Hunter Self-explanatory.. extra Healing.. which you already do.. a lot.
The
Triumph is an amazing jungler rune as assists also count as takedowns thus giving you a little extra, extra gold when you show you team some love. On top of the small gold boost it gives, during teamfights for each takedown you're a part of you'll regen a large portion of %Missing-HP which helps you stick around longer, pair that with
Spirit Visage and you've got some nasty regenerative abilites.
Last Stand is my personal choice as you're going to be in plenty of drawn out fights which lead to HP rising and falling so boosting your damage when you're low will give you a bit of a spike to rocket your healing capabilities and win that nasty heal off against
Darius or
Warwick;
Legend: Tenacity is another strong pick if the enemy team has plenty of CC.


The
Domination Tree












The
Precision Tree






My build is pretty standard when you look at other possible builds so why would I post it you might ask? Well that's simple, there's subtle differences... wait did i just say DIFFERENCES in League Of Legends!!?? .. yes, differences that make my build unique and can help score the upperhand; the basics like
Enchantment: Warrior,
Black Cleaver,
Spirit Visage are all great, you'll always see them on
Kayn because they help make him tick.
Things I usually see on other
Kayn's when y'know... people steal him from me Q.Q are
Dead Man's Plate,
Maw of Malmortius,
Warmog's Armor,
Sterak's Gage,
Youmuu's Ghostblade. While These are all nice items to finish off your build they have their problems;
Dead Man's Plate; Gap closing item, jungler travel item, armor & health. Requires time to build up the speed for the proc effect and could be replaced by
Thornmail as well as an item I will mention soon~
Maw of Malmortius; Magic resist, AD, CDR, effectively an old
Surge on low hp for Spell Vamp + Lifesteal. The activation of the
Surge only triggers when you're low on hp which most times will leave you dead anyways to more burst heavy teams.
Warmog's Armor; Raw HP, Raw HP Regen, Some CDR, there's just better options.
Sterak's Gage; HP, Base AD increase, triggered shield effect.
Although the triggered shield effect can save you the changes made to the item require a more substantial bonus HP pool to make it worth it.
Youmuu's Ghostblade; AD, CDR, Lethality, Active movement speed increase, Rhaast doesn't need it.
My choices to replace these items with better options happen to be
Death's Dance & the new
Stormrazor(I used to use
Phantom Dancer but i like this more).
Let's start with
Death's Dance; AD, CDR, a passive that let's you still damage you take into DoTs, Healing equal to a % of your physical damage dealt. The passive allows you a bit more time to regain all that health you just lost to a
Alpha Strike or
Pyroclasm coupled with the %Healing you can get it back with ease if you can survive the onslaught, not to mention
Kayn is completely physical in Rhaast form unlike his passive in Shadow Assassin form so every single hit you land heals you stacking from Rhaast's passive,
Ravenous Hunter,
Spirit Visage and now
Death's Dance making for a whole lot of healing your opponents weren't ready for.
Now for the new toy,
Stormrazor; 70 AD, 30% AS & a unique passive Storm's Edge.
This item caught my eye the moment I saw the art and name so I was intrigued, on reading that it was a crit item that was based on stuttering your auto's to repeatedly gain 100% chance to crit was new to me, then I thought about how I was enjoying the more fluid chain playstyle of
Kayn and I thought if i were to auto between every ability cast(which you should be doing regardless!!) then Storm's Edge would proc every time I were to AA an enemy thus allowing for an even heavier sustained output from
Kayn's fast & fluid chain's and this has indeed proven to be the case, the movement speed let's you catch back up after landing your quick touch and go
Reaping Slash -> AA cheese or you can knock them up with
Blade's Reach then add in a saucy AA to let you run along side them before throwing in another AA or
Reaping Slash -> AA. Needless to say this item has been pleasing to use and I do recommend it.




Things I usually see on other













Although the triggered shield effect can save you the changes made to the item require a more substantial bonus HP pool to make it worth it.

My choices to replace these items with better options happen to be



Let's start with







Now for the new toy,

This item caught my eye the moment I saw the art and name so I was intrigued, on reading that it was a crit item that was based on stuttering your auto's to repeatedly gain 100% chance to crit was new to me, then I thought about how I was enjoying the more fluid chain playstyle of





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