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Spells:
Smite
Flash
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Introduction

Hey Guys , Koalah here bringing my first ever Mobafire guide ! As you can see it's a guide for Jungling with

Personally I think

Ever since I bought him, he's the only champion I've played with and I must say, the stats have been amazing! These builds are not for everyone, but as i play Tanky/aggressive, they work absolutely perfect for me!
As a young teen,
Lee Sin was intent on becoming a summoner. His will and dedication were unmatched by any of his peers, and his skill drew the attention of Reginald Ashram, the League's High Councilor at the time. While studying at the Arcanum Majoris,
Lee Sin became frustrated with instruction paced for the other students. He spent his free time researching the nuances of summoning in hopes of graduating sooner. He made amazing advances in his arcane studies, surpassing all other students. By all indications, he would have become one of the League's greatest summoners were it not for one terrible mistake. Too impatient, he attempted to test his ability by summoning a beast from the Plague Jungles. What he summoned instead was a young boy, but not in one piece. He barely had time to look the boy in what was once his face before the jumbled human mass fell lifeless to the floor. A League investigation later revealed that the boy's entire village was obliterated by feedback from the ritual.
Lee Sin's talents were so promising that the League was willing to overlook the incident, but he could never forgive himself. He left the Institute and journeyed to the Shojin Monastery for eternal repentance, swearing never to practice magic again. Years later, hoping to atone for his crime with martyrdom, he set himself ablaze as a protest of the Noxian occupation of Ionia. He remained alive in this state, enduring searing agony for weeks. His actions paved the way for a League match wherein Ionia prevailed, but by the time he was doused, his eyes had been burned completely from their sockets. Hailed as a savior, he was reborn, and his will to act invigorated. He joined the League of Legends to continue his atonement with sweat and blood, a true monk's only possessions.





Greater Mark of Strength & Greater Quintessence of Strength
These Runes above are simply for the Early Game Attack damage! It helps out so much when killing minions or even killing the enemies as you will have such an advantage.
If you choose the same masteries they will link very well.


Greater Seal of Resilience & Greater Glyph of Shielding
These runes will protect you a lot during the game. The


My Choices of Spells when playing as
Lee Sin
Smite
Well, I guess
Smite is an obvious Spell to use when jungling so I won't need to explain that.
Exhaust
This slows the enemy by 40% of their movement speed and grants you 70% more attack damage for 2.1 seconds. This really helps if you're against a stronger opponent in a 1v1. Let's say you find Xin Zhao at top, both of you alone going in for the 1v1. Exhaust would come in handy alot here for either a get away or if you think you have a chance, can use to stay and fight and most likely win.
Ignite
Ignite helps you early game really well on that extra damage and if they're trying to get away, I've made some nasty ignite kills by using it just as I start running away from a nice turret dive. (ONLY USE IGNITE WHEN LANING)
Flash
Flash works just as well as Ward jumping just if there is no ward or your
Safeguard / Iron Will is on Cooldown and need a fast escape, Flash is definitely a must. Saved me many times and I'm sure it will save you too.


Smite
Well, I guess


Exhaust
This slows the enemy by 40% of their movement speed and grants you 70% more attack damage for 2.1 seconds. This really helps if you're against a stronger opponent in a 1v1. Let's say you find Xin Zhao at top, both of you alone going in for the 1v1. Exhaust would come in handy alot here for either a get away or if you think you have a chance, can use to stay and fight and most likely win.

Ignite


Flash




My Jungle Route.

Wraiths(Make sure to use

Small golems
Then just clear the rest. But make sure to save you you

Instead if you want to take the other side first try this.
Blue
Wolves
Wraiths
Small golems
Red
Remember to Smite Red/Blue all the time at low level!




When Jungling I like to start off with Cloth Armour for that extra defence! It really helps out a lot. With Lee Sin you only need 1 potion as your

Depending on the enemy team I will buy either



I Then move on to





Next is



Eventually obtain



I Shouldn't really need to explain the Bloodthirster, The Attack damage on it is CRAZY and also gives you lifesteal, so if your


To finish off the build would be Guardian Angel, it just makes your build look complete and gives some pretty nice stats, The Armour against AD and Magic Resistance against AP then just for a bonus it resurrects you upon death every 5 minutes!

Alternative Items
There a more items that you can use other than these items I have recommended.
Here's a list of Alternatives.

This for most Junglers is a key option, but for me I prefer to just buy Sight Wards. Because you need


Frozen mallet is also a good choice, it gives you 700 health extra with would also work with


Thornmail works great with Lee Sin! If the enemy team's AD's are too strong, Getting Thornmail will protect you massively and also deals back Magic damage for every time they hit you! Getting Thornmail rather early will prevent you from feeding them and will make you more of a person they do not target as much.

Force of nature is basically the Item you get instead of thornmail incase they have a more AP Based team.
My Combo for when I Gank.
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-->
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How it works.
If I were to Gank top, I would
Safeguard / Iron Will to a minion, Kick the enemy closer to my turret/team mate using
Dragon's Rage then Quickly
Sonic Wave / Resonating Strike back over to them and then finish them off with
Tempest / Cripple if that didn't work just finish them off with basic attacks.




How it works.
If I were to Gank top, I would




In late game Team Fight's, Lee Sin is needed badly.
What I Tend to do and strongly encourage others to do is
Sonic Wave / Resonating Strike over to the APC/ADC, quickly '
Dragon's Rage them over the your team then for the get away either Ward Jump away or quickly
Safeguard / Iron Will back to an allied Minion or player.
BUT if your team is trying to run away from them chasing you down, the best option is to
Dragon's Rage The one closest to you, or the most threatening champion, but make sure you kick them into the enemies direction so they get stopped and quickly Ward Jump out back to your team. But if they do catch up just use your
Tempest / Cripple to slow them down and run back to safety.
What I Tend to do and strongly encourage others to do is



BUT if your team is trying to run away from them chasing you down, the best option is to


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